internal static unsafe void BufferData(GraphicsLibrary gl, BufferTarget target, byte[] data, BufferUsage usage) { fixed(byte *b = data) { gl.BufferData(target, new IntPtr(data.Length), new IntPtr(b), usage); } }
internal static unsafe void BufferData(GraphicsLibrary gl, BufferTarget target, ushort[] data, BufferUsage usage) { fixed(ushort *b = data) { gl.BufferData(target, new IntPtr(data.Length * sizeof(ushort)), new IntPtr(b), usage); } }