public void load()
        {
            //Palettes
            int palCount = ROM.LZ77_GetDecompressedSize(PalFile.getContents()) / 512;

            palettes = new Palette[palCount];

            LZFile PalFileLz = new LZFile(PalFile, LZFile.CompressionType.LZ);

            for (int i = 0; i < palCount; i++)
            {
                palettes[i] = new FilePalette(new InlineFile(PalFileLz, i * 512, 512, "Palette " + i));
            }

            //Graphics
            graphics = new Image2D(GFXFile, 256, false);

            //Map16
            map16       = new Map16Tilemap(Map16File, 32, graphics, palettes, Map16TileOffset, Map16PaletteOffset);
            Overrides   = new short[map16.getMap16TileCount()];
            Map16Buffer = map16.render();

            /*
             * TilemapEditorTest t = new TilemapEditorTest();
             * t.load(map16);
             * t.Show();
             */
            //Tile Behaviors
            loadTileBehaviors();

            //Objects
            loadObjects();

/*            // Finally, load overrides
 *          if (overrideFlag)
 *          {
 *              UseOverrides = true;
 *              OverrideBitmap = Properties.Resources.tileoverrides;
 *
 *              Overrides = new short[Map16.Length];
 *              EditorOverrides = new short[Map16.Length];
 *
 *              for (int idx = 0; idx < Map16.Length; idx++)
 *              {
 *                  Overrides[idx] = -1;
 *                  EditorOverrides[idx] = -1;
 *              }
 *          }*/
        }
Exemple #2
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        public void load()
        {
            //Palettes
            int palCount = ROM.LZ77_GetDecompressedSize(PalFile.getContents()) / 512;

            palettes = new Palette[palCount];

            for(int i = 0; i < palCount; i++)
                palettes[i] = new FilePalette(new InlineFile(PalFile, i*512, 512, "Palette "+i, null, InlineFile.CompressionType.LZComp));

            //Graphics
            graphics = new Image2D(GFXFile, 256, false);

            //Map16
            map16 = new Map16Tilemap(Map16File, 32, graphics, palettes, Map16TileOffset, Map16PaletteOffset);
            Overrides = new short[map16.getMap16TileCount()];
            Map16Buffer = map16.render();
            /*
            TilemapEditorTest t = new TilemapEditorTest();
            t.load(map16);
            t.Show();
            */
            //Tile Behaviors
            loadTileBehaviors();

            //Objects
            loadObjects();

            /*            // Finally, load overrides
            if (overrideFlag)
            {
                UseOverrides = true;
                OverrideBitmap = Properties.Resources.tileoverrides;

                Overrides = new short[Map16.Length];
                EditorOverrides = new short[Map16.Length];

                for (int idx = 0; idx < Map16.Length; idx++)
                {
                    Overrides[idx] = -1;
                    EditorOverrides[idx] = -1;
                }
            }*/
        }