private static void m000032() { c0000d9 cd = new c0000d9(); cd.m000080(m00027b().ReadLine().Replace("\"", "").Replace(";", "").Trim()); m00027b().ReadLine(); m000062().m000103().Add(m000062().m00008a().Count - 1, cd); }
private List<c00018b> m00028b(List<c00018c> p0) { int num; c00018b[] cbArray = new c00018b[this.m00008a().Count]; if (this.m00008a().Count == 0) { cbArray = new c00018b[1]; } c0000d9 cd = new c0000d9(); for (num = 0; num < cbArray.Length; num++) { cbArray[num] = new c00018b(); if (this.m000252().m000092().Length != 0) { cbArray[num].m00007f(this.m000252().m000092() + "_" + num); } else { cbArray[num].m00007f("Mesh_" + num); } try { cbArray[num].m00004f().m000292(c000197.m0002a0(this.m00008a()[num].m00029f())); cbArray[num].m00004f().m000296(c000198.m0002a1(this.m00008a()[num].m0001af())); cbArray[num].m00004f().m000029(85f); cbArray[num].m00004f().m000294(c000198.m0002a1(this.m00008a()[num].m00013c())); cbArray[num].m00004f().m000025(this.m00008a()[num].m000024()); if (this.m000103().TryGetValue(num, out cd)) { try { cbArray[num].m00004f().m000065(this.m000288().m0000e5<Texture2D>(this.m000079(this.f000006) + @"\" + cd.m000092())); cbArray[num].m00004f().m00004c(true); } catch (Exception) { throw new FileNotFoundException(cd.m000092() + " could not be found in the directory of the Model Location"); } } } catch (Exception) { cbArray[num].m00004f().m000292(Color.White); cbArray[num].m00004f().m000296(Color.Black); cbArray[num].m00004f().m000029(85f); cbArray[num].m00004f().m000294(Color.White); cbArray[num].m00004f().m000025(50f); } foreach (c00018c cc in p0) { if (cc.m00000f() == 0) { cbArray[0].m00008a().Add(cc); } } } List<c00018b> list = new List<c00018b>(); for (num = 0; num < cbArray.Length; num++) { cbArray[num].m000004(new int[cbArray[num].m00008a().Count]); for (int i = 0; i < cbArray[num].m00000f().Length; i++) { cbArray[num].m00000f()[i] = i; } cbArray[num].m000001(); list.Add(cbArray[num]); } return list; }