static GameBase() { _Instance = null; EnableDepthBuffer = false; ShowFpsType = ShowFpsTypeEnum.f000028; _IsFullScreen = false; f000057 = true; }
public GameBase() { if (_Instance == null) { _Instance = this; } this.gdm = new GraphicsDeviceManager(this); this.gdm.PreferredBackBufferWidth = 0x550;//1360 this.gdm.PreferredBackBufferHeight = 0x300;//768 this.m000003(); base.IsFixedTimeStep = false; this.f00005b = new List<c000031>(); if (!_IsFullScreen) { this.gdm.ToggleFullScreen(); } SystemEvents.SessionEnding += new SessionEndingEventHandler(this.m00006d); if (EnableDepthBuffer) { this.gdm.PreparingDeviceSettings += new EventHandler<PreparingDeviceSettingsEventArgs>(this.m00006c); } }