public bool SetControllerRotation(Quaternion quaternion) { NativeVector4f nv4 = new NativeVector4f(new Vector4(quaternion.x, quaternion.y, -quaternion.z, -quaternion.w)); NativeResult result = NativeApi.NRSIMControllerSetRotation(m_ControllerHandle, ref nv4); return(result == NativeResult.Success); }
public NativeMat4f(Matrix4x4 m) { column0 = new NativeVector4f(m.GetColumn(0)); column1 = new NativeVector4f(m.GetColumn(1)); column2 = new NativeVector4f(m.GetColumn(2)); column3 = new NativeVector4f(m.GetColumn(3)); }
public bool UpdateTrackablePlaneData(Vector3 centerPos, Quaternion centerQua, float extentX, float extentZ, UInt32 identifier, TrackingState state) { NativeVector3f pos = new NativeVector3f(new Vector3(centerPos.x, centerPos.y, -centerPos.z)); NativeVector4f qua = new NativeVector4f(new Vector4(-centerQua.x, -centerQua.y, centerQua.z, centerQua.w)); NativeResult result = NativeApi.NRSIMTrackingUpdateTrackablePlaneData(m_TrackingHandle, ref pos, ref qua, extentX, extentZ, identifier, (int)state); return(result == NativeResult.Success); }
public bool SetHeadTrackingPose(Vector3 position, Quaternion rotation) { NativeVector3f nativeVector3F = new NativeVector3f(new Vector3(position.x, position.y, -position.z)); NativeVector4f nativeVector4F = new NativeVector4f(new Vector4(rotation.x, rotation.y, -rotation.z, -rotation.w)); NativeResult result = NativeApi.NRSIMTrackingSetHeadTrackingPose(m_TrackingHandle, ref nativeVector3F, ref nativeVector4F); return(result == NativeResult.Success); }
public static extern NativeResult NRSIMControllerSetRotation(UInt64 controller_handle, ref NativeVector4f rotation);
public static extern NativeResult NRSIMTrackingUpdateTrackablePlaneData(UInt64 tracking_handle, ref NativeVector3f center_pos, ref NativeVector4f center_rotation, float extent_x, float extent_z, UInt32 identifier, int state);
public static extern NativeResult NRSIMTrackingSetHeadTrackingPose(UInt64 tracking_handle, ref NativeVector3f position, ref NativeVector4f rotation);