Exemple #1
0
        /// <summary>
        /// Retuns a new simple state where the control mode has been replaced with the new one
        /// </summary>
        public SimpleState ReplaceControlMode(Term newControlMode)
        {
            SimpleState newState = new SimpleState(newControlMode, this.locationValues, this.domainMap, this.modelName, this.locationNames);

            return(newState); // this is due a weird error occurring sometimes
                              // that fetches a state with different contents
                              // from the cache and returns it.
                              // This is a quick fix and the issue needs to be investigated further.
            //return cache.Get(newState);
        }
Exemple #2
0
        /// <summary>
        /// Creates a state.
        /// </summary>
        /// <param name="controlMode">The control state of the machine</param>
        /// <param name="fieldValues">The values of each data field. This array is captured; the method
        /// assumes that the array passed as an argument will never be modified.</param>
        /// <param name="domainMap">A mapping of domain names to integers that represent the next available id.</param>
        /// <param name="modelName">name of the model</param>
        /// <param name="locationNames">names of locations</param>
        /// <returns>A state with the given control mode, field values and domain map.</returns>
        public static SimpleState CreateState(Term controlMode,
                                              Term[] fieldValues,
                                              Map <Symbol, int> domainMap,
                                              string modelName,
                                              ValueArray <string> locationNames
                                              )
        {
            SimpleState newState = new SimpleState(controlMode, fieldValues, domainMap, modelName, locationNames);

            return(cache.Get(newState));
        }