Exemple #1
0
        /// <summary>
        /// <para>Return a debug.traceback() call result (a multi-line string, containing a full stack trace, including C calls.</para>
        /// <para>Note: it won't return anything unless the interpreter is in the middle of execution - that is, it only makes sense to call it from a method called from Lua, or during a coroutine yield.</para>
        /// </summary>
        public string GetDebugTraceback()
        {
            int oldTop = luaState.GetTop();

            luaState.GetGlobal("debug");        // stack: debug
            luaState.GetField(-1, "traceback"); // stack: debug,traceback
            luaState.Remove(-2);                // stack: traceback
            luaState.PCall(0, -1, 0);
            return(translator.PopValues(luaState, oldTop)[0] as string);
        }
Exemple #2
0
        /// <summary>
        /// <para>Return a debug.traceback() call result (a multi-line string, containing a full stack trace, including C calls.</para>
        /// <para>Note: it won't return anything unless the interpreter is in the middle of execution - that is, it only makes sense to call it from a method called from Lua, or during a coroutine yield.</para>
        /// </summary>
        public string GetDebugTraceback()
        {
            int oldTop = LuaLib.LuaGetTop(luaState);

            LuaLib.LuaGetGlobal(luaState, "debug");        // stack: debug
            LuaLib.LuaGetField(luaState, -1, "traceback"); // stack: debug,traceback
            LuaLib.LuaRemove(luaState, -2);                // stack: traceback
            LuaLib.LuaPCall(luaState, 0, -1, 0);
            return(translator.PopValues(luaState, oldTop)[0] as string);
        }
Exemple #3
0
        /// <summary>
        ///
        /// </summary>
        /// <param name = "chunk"></param>
        /// <param name = "name"></param>
        /// <returns></returns>
        public LuaFunction LoadString(string chunk, string name)
        {
            int oldTop = LuaLib.LuaGetTop(luaState);

            executing = true;

            try {
                if (LuaLib.LuaLLoadBuffer(luaState, chunk, name) != 0)
                {
                    ThrowExceptionFromError(oldTop);
                }
            } finally {
                executing = false;
            }

            var result = translator.GetFunction(luaState, -1);

            translator.PopValues(luaState, oldTop);
            return(result);
        }