/// <summary> /// コライダー描画 /// </summary> /// <param name="pos"></param> /// <param name="pivot"></param> /// <param name="pan"></param> /// <param name="mouse"></param> /// <param name="scale"></param> public void DrawColliderRects(Vector2 pos, Vector2 pivot, Vector2 mouse, float scale) { UpdateSerializedObject(); if (Animations == null || SelectedAnimation >= Animations.Length || Animations[SelectedAnimation].frameData == null || SelectedFrame >= Animations[SelectedAnimation].frameData.Length) { return; } var framedata = Animations[SelectedAnimation].frameData[SelectedFrame]; var colliderArray = framedata.collider; var eventType = Event.current.type; var eventButton = Event.current.button; m_EditorScale = scale; m_PreviewOrigin = pos; for (int i = 0; i < colliderArray.Length; i++) { var collider = colliderArray[i]; var color = HitboxSettings.COLOR(collider.type); color.a = 0.75f; collider.rect.x *= (int)scale; collider.rect.y *= (int)scale; collider.rect.width *= (int)scale; collider.rect.height *= (int)scale; Rect rect = new Rect(collider.rect.x - collider.rect.width / 2, collider.rect.y + collider.rect.height / 2, collider.rect.width, collider.rect.height); if (m_Renderer != null && m_Renderer.flipX) { rect.x *= -1; rect.width *= -1; } var cRect = new Rect(pos.x + (rect.x), pos.y - (rect.y), rect.width, rect.height); if (i != SelectedCollider) { if (m_MouseOverHandle == null && m_ActiveHandle == null && cRect.Contains(mouse)) { color.a = 0.5f; if (eventType == EventType.MouseDown) { if (eventButton < 2) { SelectedCollider = i; } if (eventButton == 1) { CreateColliderEditMenu(mouse); } else if (eventButton == 0) { m_isEditorMenuOpen = false; } return; } } else { color.a = 0.25f; } } if (eventType == EventType.Repaint) { EditorGUI.DrawRect(cRect, color); } //If we are editing this collider we need to display the editor doo dads if (SelectedCollider == i) { m_MouseOverHandle = null; if (m_ColliderDragHandle[0].Draw(new Vector2(cRect.x, cRect.y), mouse, MouseCursor.ResizeUpLeft)) { m_MouseOverHandle = m_ColliderDragHandle[0]; } if (m_ColliderDragHandle[1].Draw(new Vector2(cRect.x + cRect.width / 2f, cRect.y), mouse, MouseCursor.ResizeVertical)) { m_MouseOverHandle = m_ColliderDragHandle[1]; } if (m_ColliderDragHandle[2].Draw(new Vector2(cRect.x + cRect.width, cRect.y), mouse, MouseCursor.ResizeUpRight)) { m_MouseOverHandle = m_ColliderDragHandle[2]; } if (m_ColliderDragHandle[3].Draw(new Vector2(cRect.x + cRect.width, cRect.y + cRect.height / 2f), mouse, MouseCursor.ResizeHorizontal)) { m_MouseOverHandle = m_ColliderDragHandle[3]; } if (m_ColliderDragHandle[4].Draw(new Vector2(cRect.x + cRect.width, cRect.y + cRect.height), mouse, MouseCursor.ResizeUpLeft)) { m_MouseOverHandle = m_ColliderDragHandle[4]; } if (m_ColliderDragHandle[5].Draw(new Vector2(cRect.x + cRect.width / 2f, cRect.y + cRect.height), mouse, MouseCursor.ResizeVertical)) { m_MouseOverHandle = m_ColliderDragHandle[5]; } if (m_ColliderDragHandle[6].Draw(new Vector2(cRect.x, cRect.y + cRect.height), mouse, MouseCursor.ResizeUpRight)) { m_MouseOverHandle = m_ColliderDragHandle[6]; } if (m_ColliderDragHandle[7].Draw(new Vector2(cRect.x, cRect.y + cRect.height / 2f), mouse, MouseCursor.ResizeHorizontal)) { m_MouseOverHandle = m_ColliderDragHandle[7]; } if (m_ColliderDragHandle[8].Draw(new Vector2(cRect.x + cRect.width / 2f, cRect.y + cRect.height / 2f), mouse, MouseCursor.Pan)) { m_MouseOverHandle = m_ColliderDragHandle[8]; } if (eventType == EventType.Repaint) { LabelDrawer.DrawLabel(collider.type.ToString(), new Vector2(cRect.x + 4, cRect.y + 4)); LabelDrawer.DrawLabel("X: " + colliderArray[i].rect.x, new Vector2(cRect.x + 4, cRect.y + 22), 10); LabelDrawer.DrawLabel("Y: " + colliderArray[i].rect.y, new Vector2(cRect.x + 4, cRect.y + 34), 10); LabelDrawer.DrawLabel("W: " + colliderArray[i].rect.width, new Vector2(cRect.x + 4, cRect.y + 46), 10); LabelDrawer.DrawLabel("H: " + colliderArray[i].rect.height, new Vector2(cRect.x + 4, cRect.y + 58), 10); } if (eventType == EventType.MouseDown) { if (m_MouseOverHandle != null && eventButton == 0) { m_ActiveHandle = m_MouseOverHandle; } else if (m_isEditorMenuOpen == false && eventButton == 1 && cRect.Contains(mouse)) { CreateColliderEditMenu(mouse); } } else if (eventType == EventType.MouseUp && eventButton == 0) { m_ActiveHandle = null; } else if (eventType == EventType.MouseDrag && m_ActiveHandle != null) { var delta = m_ActiveHandle.GetDragRect(mouse) / scale; colliderArray[SelectedCollider].rect.x += Mathf.RoundToInt(delta.x); colliderArray[SelectedCollider].rect.y += Mathf.RoundToInt(delta.y); colliderArray[SelectedCollider].rect.width += Mathf.RoundToInt(delta.z); colliderArray[SelectedCollider].rect.height += Mathf.RoundToInt(delta.w); } } } if (m_isEditorMenuOpen == false && eventType == EventType.MouseDown && eventButton == 1) { CreateEditMenu(mouse); } ApplySerializedProperties(); }
/// <summary> /// ギズモ描画 /// </summary> /// <param name="position"></param> /// <param name="pivot"></param> /// <param name="mouse"></param> /// <param name="scale"></param> public void DrawEditorGizmos(Vector2 position, Vector2 pivot, Vector2 mouse, float scale) { UpdateSerializedObject(); if (Animations == null || SelectedAnimation >= Animations.Length || Animations[SelectedAnimation].frameData == null || SelectedFrame >= Animations[SelectedAnimation].frameData.Length) { return; } var framedata = Animations[SelectedAnimation].frameData[SelectedFrame]; var eventType = Event.current.type; var eventButton = Event.current.button; m_EditorScale = scale; m_PreviewOrigin = position; if (framedata.events != null) { int currGizmo = 0; for (int i = 0; i < framedata.events.Length; i++) { if (framedata.events[i].id.ToString().Contains(PROJECTILE)) { var origin = IntConverter.DecodeIntToVector2(framedata.events[i].intParam) * scale; var dest = IntConverter.DecodeIntToVector2((int)framedata.events[i].floatParam) * scale; m_MouseOverHandle = null; //If the dots are overlapping we're going to force them apart if (dest == origin) { dest.x += 20 * scale; } if (eventType == EventType.Repaint) { var a = new Vector2(-1f, 1f); var b = new Vector2(-1f, -1f); var direction = Vector3.Normalize(dest - origin); #if UNITY_2017_1_OR_NEWER var rotation = Quaternion.AngleAxis(Vector2.SignedAngle(direction, Vector2.right), -Vector3.forward); #else var angle = Vector2.Angle(direction, Vector2.right); var cross = Vector3.Cross(direction, Vector3.right); var rotation = Quaternion.AngleAxis(cross.z < 0 ? -angle : angle, -Vector3.forward); #endif a = rotation * a; b = rotation * b; LineDrawer.DrawLine(origin + position, dest + position, 6, Color.black); LineDrawer.DrawLine(dest + position, dest + position + a * 11f, 6, Color.black); LineDrawer.DrawLine(dest + position, dest + position + b * 11f, 6, Color.black); LineDrawer.DrawLine(origin + position, dest + position, 4, Color.white); LineDrawer.DrawLine(dest + position, dest + position + a * 10f, 4, Color.white); LineDrawer.DrawLine(dest + position, dest + position + b * 10f, 4, Color.white); LabelDrawer.DrawLabel(framedata.events[i].id.ToString(), origin + position + new Vector2(0f, 6f)); } if (m_GizmoDragHandle[currGizmo * 2 + 0].Draw(position + origin, mouse, MouseCursor.Pan)) { var index = i; m_GizmoDragHandle[currGizmo * 2 + 0].action = (Vector2 v) => Animations[SelectedAnimation].frameData[SelectedFrame].events[index].intParam = IntConverter.EncodeVector2ToInt(v / scale); m_MouseOverHandle = m_GizmoDragHandle[currGizmo * 2 + 0]; } if (m_GizmoDragHandle[currGizmo * 2 + 1].Draw(position + dest, mouse, MouseCursor.Pan)) { var index = i; m_GizmoDragHandle[currGizmo * 2 + 1].action = (Vector2 v) => Animations[SelectedAnimation].frameData[SelectedFrame].events[index].floatParam = IntConverter.EncodeVector2ToInt(v / scale); m_MouseOverHandle = m_GizmoDragHandle[currGizmo * 2 + 1]; } if (eventType == EventType.MouseDown && m_MouseOverHandle != null && eventButton == 0) { m_ActiveHandle = m_MouseOverHandle; //remove this click from the event so we don't click through other gizmos beneath us. eventButton = 3; } else if (eventType == EventType.MouseUp && eventButton == 0) { m_ActiveHandle = null; } else if (eventType == EventType.MouseDrag && m_ActiveHandle != null && m_ActiveHandle.action != null) { m_ActiveHandle.action(mouse - position); } currGizmo++; } } } if (m_PivotHandle.Draw(m_ActiveHandle == m_PivotHandle ? mouse : position, mouse, MouseCursor.Pan) && m_ActiveHandle == null) { m_MouseOverHandle = m_PivotHandle; } else if (m_MouseOverHandle == m_PivotHandle) { m_MouseOverHandle = null; } // if (m_ActiveHandle == null && m_MouseOverHandle == m_PivotHandle && eventType == EventType.MouseDown && eventButton == 0) // { // m_ActiveHandle = m_MouseOverHandle; // } // else if (m_ActiveHandle != null && m_ActiveHandle == m_PivotHandle && eventType == EventType.MouseUp) // { // if (m_Renderer == null) // m_Renderer = m_targetManager.GetComponent<SpriteRenderer>(); // var path = AssetDatabase.GetAssetPath(m_Renderer.sprite); // TextureImporter import = (TextureImporter)AssetImporter.GetAtPath(path); // if (import.spriteImportMode == SpriteImportMode.Multiple && import.spritesheet != null) // { // var metadata = import.spritesheet; // import.isReadable = true; // for (int i = 0; i < metadata.Length; i++) // if (metadata[i].name.Equals(m_Renderer.sprite.name)) // { // var p = (mouse - (position - pivot)) / scale; // p.x = Mathf.Round(p.x) / metadata[i].rect.width; // p.y = 1f - (Mathf.Round(p.y) / metadata[i].rect.height); // metadata[i].pivot = p; // break; // } // m_ActiveHandle = m_MouseOverHandle = null; // import.spritesheet = metadata; // EditorUtility.SetDirty(import); // import.SaveAndReimport(); // } // m_ActiveHandle = m_MouseOverHandle = null; // } Vector2 alignedPos = (m_ActiveHandle == m_PivotHandle) ? mouse - (position - pivot) : pivot; string labelText = "Pivot (" + Mathf.RoundToInt(alignedPos.x / scale) + ", " + Mathf.RoundToInt(alignedPos.y / scale) + ")"; Vector2 labelPos = (m_ActiveHandle == m_PivotHandle) ? mouse : position; labelPos += new Vector2(-15f, 6f); LabelDrawer.DrawLabel(labelText, labelPos); if (m_isEditorMenuOpen == false && eventType == EventType.MouseDown && eventButton == 1) { if (m_Renderer == null) { m_Renderer = m_targetManager.GetComponent <SpriteRenderer>(); } var size = m_Renderer.sprite.rect.size; var pivotPixels = m_Renderer.sprite.pivot; CreateEditGizmoMenu(new Vector2(pivotPixels.x / size.x, pivotPixels.y / size.y), mouse); } ApplySerializedProperties(); }