public static Bitmap GetBitmapLayer(FieldItemLayer layer, int x, int y, int[] data, Bitmap dest) { LoadBitmapLayer(layer.Tiles, data, layer.MapWidth, layer.MapHeight); ImageUtil.SetBitmapData(dest, data); return(DrawViewReticle(dest, layer, x, y)); }
private static void SetAcreTerrainPixels(int x, int y, TerrainLayer t, int[] data, int[] scaleX, int scale) { GetAcre1(x, y, t, data); ImageUtil.ScalePixelImage(data, scaleX, 16 * scale, 16 * scale, scale); }