Exemple #1
0
        public static ValidationStatus IsBoundaryLoop(NGonsCore.geometry3Sharp.mesh.DMesh3 mesh, EdgeLoop loop)
        {
            int N = loop.Vertices.Length;

            for (int i = 0; i < N; ++i)
            {
                if (!mesh.Vertex_is_boundary(loop.Vertices[i]))
                {
                    return(ValidationStatus.NotBoundaryVertex);
                }
            }

            for (int i = 0; i < N; ++i)
            {
                int a = loop.Vertices[i];
                int b = loop.Vertices[(i + 1) % N];

                int eid = mesh.FindEdge(a, b);
                if (eid == NGonsCore.geometry3Sharp.mesh.DMesh3.InvalidID)
                {
                    return(ValidationStatus.VerticesNotConnectedByEdge);
                }

                if (mesh.IsBoundaryEdge(eid) == false)
                {
                    return(ValidationStatus.NotBoundaryEdge);
                }

                Index2i ev = mesh.GetOrientedBoundaryEdgeV(eid);
                if (!(ev.a == a && ev.b == b))
                {
                    return(ValidationStatus.IncorrectLoopOrientation);
                }
            }

            return(ValidationStatus.Ok);
        }
Exemple #2
0
        public static ValidationStatus IsEdgeLoop(NGonsCore.geometry3Sharp.mesh.DMesh3 mesh, EdgeLoop loop)
        {
            int N = loop.Vertices.Length;

            for (int i = 0; i < N; ++i)
            {
                if (!mesh.IsVertex(loop.Vertices[i]))
                {
                    return(ValidationStatus.NotAVertex);
                }
            }
            for (int i = 0; i < N; ++i)
            {
                int a = loop.Vertices[i];
                int b = loop.Vertices[(i + 1) % N];

                int eid = mesh.FindEdge(a, b);
                if (eid == NGonsCore.geometry3Sharp.mesh.DMesh3.InvalidID)
                {
                    return(ValidationStatus.VerticesNotConnectedByEdge);
                }
            }
            return(ValidationStatus.Ok);
        }