private void MenuPaste(object sender, EventArgs e) { Reactor.PasteLayer(this); Reactor.UI.RefreshStats(); }
private void MenuCopy(object sender, EventArgs e) { Reactor.CopyLayer(this); }
private void PlaceBlock(int x, int z, Block block) { Reactor.SetBlock(block, new Point3D(x, Y, z)); }
private void MenuClear(object sender, EventArgs e) { Reactor.ClearLayer(this); Reactor.UI.RefreshStats(); }
static void AfterUpdate(string[] args) { Reactor.Load(new FileInfo(args[0])); File.Delete(args[1]); }