private void MenuPaste(object sender, EventArgs e)
 {
     Reactor.PasteLayer(this);
     Reactor.UI.RefreshStats();
 }
 private void MenuCopy(object sender, EventArgs e)
 {
     Reactor.CopyLayer(this);
 }
 private void PlaceBlock(int x, int z, Block block)
 {
     Reactor.SetBlock(block, new Point3D(x, Y, z));
 }
 private void MenuClear(object sender, EventArgs e)
 {
     Reactor.ClearLayer(this);
     Reactor.UI.RefreshStats();
 }
 static void AfterUpdate(string[] args)
 {
     Reactor.Load(new FileInfo(args[0]));
     File.Delete(args[1]);
 }