GetChunkFilter() public méthode

public GetChunkFilter ( ) : IChunkFilter
Résultat IChunkFilter
Exemple #1
0
        public override void Run()
        {
            NbtWorld             world = GetWorld(opt);
            IChunkManager        cm    = world.GetChunkManager(opt.OPT_DIM);
            FilteredChunkManager fcm   = new FilteredChunkManager(cm, opt.GetChunkFilter());

            int affectedChunks = 0;

            foreach (ChunkRef chunk in fcm)
            {
                if (chunk == null || !chunk.IsTerrainPopulated)
                {
                    continue;
                }

                if (opt.OPT_V)
                {
                    Console.WriteLine("Processing Chunk (" + chunk.X + "," + chunk.Z + ")");
                }

                affectedChunks++;

                ApplyChunk(world, chunk);

                fcm.Save();
            }

            Console.WriteLine("Affected Chunks: " + affectedChunks);
        }