public Vec3IntT UnPack() { var _o = new Vec3IntT(); this.UnPackTo(_o); return(_o); }
public static Offset <N2S.FileFormat.Vec3Int> Pack(FlatBufferBuilder builder, Vec3IntT _o) { if (_o == null) { return(default(Offset <N2S.FileFormat.Vec3Int>)); } return(CreateVec3Int( builder, _o.X, _o.Y, _o.Z)); }
public void UnPackTo(Vec3IntT _o) { _o.X = this.X; _o.Y = this.Y; _o.Z = this.Z; }