public LevelManager(ContentManager content) { levels = new List<TestLevel>(); level = new TestLevel(Game1.pftexture, "map",new Vector2(0,720)); level.LoadContent(content); }
public LevelManager(ContentManager content) { levels = new List <TestLevel>(); level = new TestLevel(Game1.pftexture, "map", new Vector2(0, 720)); level.LoadContent(content); }