public LevelManager(ContentManager content)
 {
     levels = new List<TestLevel>();
     level = new TestLevel(Game1.pftexture, "map",new Vector2(0,720));
     level.LoadContent(content);
 }
Exemple #2
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 public LevelManager(ContentManager content)
 {
     levels = new List <TestLevel>();
     level  = new TestLevel(Game1.pftexture, "map", new Vector2(0, 720));
     level.LoadContent(content);
 }