protected void Start() { SceneController = (FirstController)Director.GetInstance().CurrentScenceController; SceneController.actionManager = this; }
private void Start() { sceneController = Director.GetInstance().CurrentScenceController as FirstController; }
void Start() { action = Director.GetInstance().CurrentScenceController as UserAction; }
protected new void Start() { SceneController = Director.GetInstance().CurrentScenceController as FirstController; SceneController.ActionManager = this; }