/// <summary> /// Returns a random value where [min <= x < max]. /// </summary> public static float NextFloat(float min, float max) { return(MyMath.Clamp((float)random.NextDouble() * max, min, max)); }
private bool IsInDeadZoneY() { return(MyMath.IsBetween(follow.position.y, transform.position.y + deadZoneBias[0], transform.position.y - deadZoneBias[1])); }