internal override void Accept(SqlFragmentVisitor visitor) { // Most Accept methods are postorder, this one is preorden due to semantics of ApplyUnionEmulatorVisitor. visitor.Visit(this); if (Argument != null) { Argument.Accept(visitor); } for (int i = 0; i < InList.Count; i++) { InList[i].Accept(visitor); } visitor.Visit(this); }
internal override void Accept(SqlFragmentVisitor visitor) { if (From != null) { From.Accept(visitor); } if (Columns != null) { foreach (ColumnFragment cf in Columns) { cf.Accept(visitor); } } if (Where != null) { Where.Accept(visitor); } if (Limit != null) { Limit.Accept(visitor); } if (Skip != null) { Skip.Accept(visitor); } if (GroupBy != null) { foreach (SqlFragment grp in GroupBy) { grp.Accept(visitor); } } if (OrderBy != null) { foreach (SortFragment sort in OrderBy) { sort.Accept(visitor); } } visitor.Visit(this); }
internal override void Accept(SqlFragmentVisitor visitor) { Argument.Accept(visitor); visitor.Visit(this); }