/// <summary> /// This method takes the "hostname" of the server /// and then it ping's it and shows the response time /// </summary> public static bool PingHost(string clientAddress) { //Declare the IPHostEntry IPEndPoint ipepServer, ipepLocal; int nBytes = 0; long dwStart = 0; LogFile.Network("Ping Address: " + clientAddress); try { //Initilize a Socket of the Type ICMP using (Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp)) { // Get the server endpoint ipepServer = new IPEndPoint(IPAddress.Parse(Microsoft.SPOT.Net.NetworkInformation.NetworkInterface.GetAllNetworkInterfaces()[0].GatewayAddress), 0); EndPoint epServer = (ipepServer); // Set the receiving endpoint to the client machine ipepLocal = new IPEndPoint(IPAddress.Parse(Microsoft.SPOT.Net.NetworkInformation.NetworkInterface.GetAllNetworkInterfaces()[0].IPAddress), 0); EndPoint epLocal = (ipepLocal); int PacketSize = 0; IcmpPacket packet = new IcmpPacket(); // Construct the packet to send packet.Type = ICMP_ECHO; //8 packet.SubCode = 0; packet.CheckSum = UInt16.Parse("0"); packet.Identifier = UInt16.Parse("45"); packet.SequenceNumber = UInt16.Parse("0"); int PingData = 32; // sizeof(IcmpPacket) – 8; packet.Data = new Byte[PingData]; //Initilize the Packet.Data for (int i = 0; i < PingData; i++) { packet.Data[i] = (byte)'#'; } //Variable to hold the total Packet size PacketSize = PingData + 8; Byte[] icmp_pkt_buffer = new Byte[PacketSize]; Int32 Index = 0; //Call a Method Serialize which counts //The total number of Bytes in the Packet Index = Serialize( packet, icmp_pkt_buffer, PacketSize, PingData); //Error in Packet Size if (Index == -1) { return false; } // now get this critter into a UInt16 array //Get the Half size of the Packet Double double_length = (double)Index; Double dtemp = System.Math.Ceiling(double_length / 2); int cksum_buffer_length = (int)dtemp; //Create a Byte Array UInt16[] cksum_buffer = new UInt16[cksum_buffer_length]; //Code to initialize the Uint16 array int icmp_header_buffer_index = 0; for (int i = 0; i < cksum_buffer_length; i++) { cksum_buffer[i] = BitConverter.ToUInt16(icmp_pkt_buffer, icmp_header_buffer_index); icmp_header_buffer_index += 2; } //Call a method which will return a checksum UInt16 u_cksum = checksum(cksum_buffer, cksum_buffer_length); //Save the checksum to the Packet packet.CheckSum = u_cksum; // Now that we have the checksum, serialize the packet again Byte[] sendbuf = new Byte[PacketSize]; //again check the packet size Index = Serialize(packet, sendbuf, PacketSize, PingData); //if there is a error report it if (Index == -1) { return false; } dwStart = DateTime.Now.Ticks; // Start timing and send the Pack over the socket socket.SendTimeout = 5000; if ((nBytes = socket.SendTo(sendbuf, PacketSize, 0, epServer)) == SOCKET_ERROR) { return false; } // Initialize the buffers. The receive buffer is the size of the // ICMP header plus the IP header (20 bytes) Byte[] ReceiveBuffer = new Byte[256]; nBytes = 0; long timeout = 0; socket.ReceiveTimeout = 5000; while (true) { nBytes = socket.ReceiveFrom(ReceiveBuffer, 256, 0, ref epLocal); if (nBytes == SOCKET_ERROR) { return false; } else if (nBytes > 0) { return true; } timeout = DateTime.Now.Ticks - dwStart; if (timeout > 1000) { return false; } } } } catch (Exception) { return false; } }
/// <summary> /// This method get the Packet and calculates the total size /// of the Pack by converting it to byte array /// </summary> public static Int32 Serialize(IcmpPacket packet, Byte[] Buffer, Int32 PacketSize, Int32 PingData) { Int32 cbReturn = 0; // serialize the struct into the array int Index = 0; Byte[] b_type = new Byte[1]; b_type[0] = (packet.Type); Byte[] b_code = new Byte[1]; b_code[0] = (packet.SubCode); Byte[] b_cksum = BitConverter.GetBytes(packet.CheckSum); Byte[] b_id = BitConverter.GetBytes(packet.Identifier); Byte[] b_seq = BitConverter.GetBytes(packet.SequenceNumber); // Console.WriteLine("Serialize type "); Array.Copy(b_type, 0, Buffer, Index, b_type.Length); Index += b_type.Length; // Console.WriteLine("Serialize code "); Array.Copy(b_code, 0, Buffer, Index, b_code.Length); Index += b_code.Length; // Console.WriteLine("Serialize cksum "); Array.Copy(b_cksum, 0, Buffer, Index, b_cksum.Length); Index += b_cksum.Length; // Console.WriteLine("Serialize id "); Array.Copy(b_id, 0, Buffer, Index, b_id.Length); Index += b_id.Length; Array.Copy(b_seq, 0, Buffer, Index, b_seq.Length); Index += b_seq.Length; // copy the data Array.Copy(packet.Data, 0, Buffer, Index, PingData); Index += PingData; if (Index != PacketSize/* sizeof(IcmpPacket) */) { cbReturn = -1; return cbReturn; } cbReturn = Index; return cbReturn; }