public moFeature Clone() { moGeometryTypeConstant sShapeType = _ShapeType; moGeometry sGeometry = null; moAttributes sAttributes = _Attributes.Clone(); if (_ShapeType == moGeometryTypeConstant.Point) { moPoint sPoint = (moPoint)_Geometry; sGeometry = sPoint.Clone(); } else if (_ShapeType == moGeometryTypeConstant.MultiPolyline) { moMultiPolyline sMultiPolyline = (moMultiPolyline)_Geometry; sGeometry = sMultiPolyline.Clone(); } else if (_ShapeType == moGeometryTypeConstant.MultiPolygon) { moMultiPolygon sMultiPolygon = (moMultiPolygon)_Geometry; sGeometry = sMultiPolygon.Clone(); } moFeature sFeature = new moFeature(sShapeType, sGeometry, sAttributes); return(sFeature); }
/// <summary> /// 复制 /// </summary> /// <returns></returns> public moAttributes Clone() { moAttributes sAttributes = new moAttributes(); sAttributes._Attributes.AddRange(_Attributes); return(sAttributes); }
private moFeature CreateNewFeature() { moAttributes sAttributes = new moAttributes(); Int32 sFieldCount = _AttributeFields.Count; for (Int32 i = 0; i <= sFieldCount - 1; i++) { moField sField = _AttributeFields.GetItem(i); if (sField.ValueType == moValueTypeConstant.dInt16) { Int16 sValue = 0; sAttributes.Append(sValue); } else if (sField.ValueType == moValueTypeConstant.dInt32) { Int32 sValue = 0; sAttributes.Append(sValue); } else if (sField.ValueType == moValueTypeConstant.dInt64) { Int64 sValue = 0; sAttributes.Append(sValue); } else if (sField.ValueType == moValueTypeConstant.dSingle) { float sValue = 0; sAttributes.Append(sValue); } else if (sField.ValueType == moValueTypeConstant.dDouble) { double sValue = 0; sAttributes.Append(sValue); } else if (sField.ValueType == moValueTypeConstant.dText) { String sValue = ""; sAttributes.Append(sValue); } else { throw new Exception("Invalid value type!"); } } moFeature sFeature = new moFeature(_ShapeType, null, sAttributes); return(sFeature); }
private moSymbol _Symbol; //配置的符号 #endregion #region 构造函数 public moFeature(moGeometryTypeConstant shapeType, moGeometry geometry, moAttributes attributes) { _ShapeType = shapeType; _Geometry = geometry; _Attributes = attributes; }