public override void Draw()
 {
     _servingArea.Draw();
     _sideBar.Draw();
     _btmBar.Draw();
     _giveUpButton.Draw();
 }
 public override void Draw()
 {
     SwinGame.DrawSprite(_menu);
     SwinGame.DrawText("Please Select Your Customer", Color.Black, "Arial", 25, 90, 150);
     _pokemonButton.Draw();
     _superMarioButton.Draw();
 }
 public override void Draw()
 {
     SwinGame.DrawSprite(_mariomenu);
     SwinGame.DrawText("Game Over!", Color.Black, "Arial", 35, 280, 50);
     SwinGame.DrawText("Score :" + MWSideBarUpdate.Score, Color.Black, "Arial", 35, 280, 90);
     _mariogotoMenuButton.Draw();
 }
Exemple #4
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 public override void Draw()
 {
     _marioservingArea.Draw();
     _mariosideBar.Draw();
     _mariobtmBar.Draw();
     _mariogiveUpButton.Draw();
 }
 public override void Draw()
 {
     SwinGame.DrawSprite(_menu);
     SwinGame.DrawRectangle(SwinGame.RGBAColor(133, 16, 216, 100), true, 20, 50, 150, 300);
     _gotoMenuButton.Draw();
     _nextImgButton.Draw();
     _previousImgButton.Draw();
     _BGM1Button.Draw();
     _BGM2Button.Draw();
     _stopBGMButton.Draw();
 }