public override void Draw() { _servingArea.Draw(); _sideBar.Draw(); _btmBar.Draw(); _giveUpButton.Draw(); }
public override void Draw() { SwinGame.DrawSprite(_menu); SwinGame.DrawText("Please Select Your Customer", Color.Black, "Arial", 25, 90, 150); _pokemonButton.Draw(); _superMarioButton.Draw(); }
public override void Draw() { SwinGame.DrawSprite(_mariomenu); SwinGame.DrawText("Game Over!", Color.Black, "Arial", 35, 280, 50); SwinGame.DrawText("Score :" + MWSideBarUpdate.Score, Color.Black, "Arial", 35, 280, 90); _mariogotoMenuButton.Draw(); }
public override void Draw() { _marioservingArea.Draw(); _mariosideBar.Draw(); _mariobtmBar.Draw(); _mariogiveUpButton.Draw(); }
public override void Draw() { SwinGame.DrawSprite(_menu); SwinGame.DrawRectangle(SwinGame.RGBAColor(133, 16, 216, 100), true, 20, 50, 150, 300); _gotoMenuButton.Draw(); _nextImgButton.Draw(); _previousImgButton.Draw(); _BGM1Button.Draw(); _BGM2Button.Draw(); _stopBGMButton.Draw(); }