__assign() public méthode

public __assign ( int _i, ByteBuffer _bb ) : Monster
_i int
_bb ByteBuffer
Résultat Monster
Exemple #1
0
 public static Monster GetRootAsMonster(ByteBuffer _bb, Monster obj)
 {
     FlatBufferConstants.FLATBUFFERS_1_11_1(); return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }
Exemple #2
0
 public static Monster GetRootAsMonster(ByteBuffer _bb, Monster obj)
 {
     return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }
Exemple #3
0
 public static Monster GetRootAsMonster(ByteBuffer _bb, Monster obj)
 {
     return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }