private void button11_Click(object sender, EventArgs e) { noteA_Long[1].Play(); sp.AddNote(4); if (CheckSong(0) > 0) { noteA_Short[1].PlaySync(); } { } if (CheckSong(0) > 0) { silence.PlaySync();songForm = new SongForm(CheckSong());songForm.Show(); PlaySong();sp = new Song(); } }
private void button123_Click(object sender, EventArgs e) { noteD_Med[0].Play(); sp.AddNote(8); if (CheckSong(0) > 0) { noteD_Med[0].PlaySync(); } if (CheckSong(0) > 0) { silence.PlaySync();songForm = new SongForm(CheckSong());songForm.Show(); PlaySong();sp = new Song(); } }
private void WiimoteListener() { pullNunchukJoystick(p1); if (Home_Pressed(p1)) { if (About.ActiveForm.Equals(null) == false) About.ActiveForm.Close(); else if (SongForm.ActiveForm.Equals(null) == false) SongForm.ActiveForm.Close(); else this.Close(); } if (nunchuk_Y > 30) { if (A_Pressed(p1)) { noteD2_Loop[0].PlayLooping(); sp.AddNote(1); if (CheckSong(0) > 0) { noteD2_Loop[0].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } if (B_Pressed(p1)) // (B) { noteB_Loop[0].PlayLooping(); sp.AddNote(3); if (CheckSong(0) > 0) { noteB_Loop[0].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); sp = new Song(); } } if (Minus_Pressed(p1)) // (A) { noteA_Loop[0].PlayLooping(); sp.AddNote(4); if (CheckSong(0) > 0) { noteA_Loop[0].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); sp = new Song(); } } if (Plus_Pressed(p1)) // (F) { noteF_Loop[0].PlayLooping(); sp.AddNote(6); if (CheckSong(0) > 0) { noteF_Loop[0].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } if (Z_Pressed(p1)) // (D) { noteD_Loop[0].PlayLooping(); sp.AddNote(8); if (CheckSong(0) > 0) { noteD_Loop[0].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } } if (nunchuk_Y > 10 && nunchuk_Y <= 30) { if (A_Pressed(p1)) { noteD2_Loop[1].PlayLooping(); sp.AddNote(1); if (CheckSong(0) > 0) { noteD2_Loop[1].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } if (B_Pressed(p1)) // (B) { noteB_Loop[1].PlayLooping(); sp.AddNote(3); if (CheckSong(0) > 0) { noteB_Loop[1].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); sp = new Song(); } } if (Minus_Pressed(p1)) // (A) { noteA_Loop[1].PlayLooping(); sp.AddNote(4); if (CheckSong(0) > 0) { noteA_Loop[1].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); sp = new Song(); } } if (Plus_Pressed(p1)) // (F) { noteF_Loop[1].PlayLooping(); sp.AddNote(6); if (CheckSong(0) > 0) { noteF_Loop[1].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } if (Z_Pressed(p1)) // (D) { noteD_Loop[1].PlayLooping(); sp.AddNote(8); if (CheckSong(0) > 0) { noteD_Loop[1].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } } if (nunchuk_Y > -10 && nunchuk_Y <= 10) { if (A_Pressed(p1)) { noteD2_Loop[2].PlayLooping(); sp.AddNote(1); if (CheckSong(0) > 0) { noteD2_Loop[2].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } if (B_Pressed(p1)) // (B) { noteB_Loop[2].PlayLooping(); sp.AddNote(3); if (CheckSong(0) > 0) { noteB_Loop[2].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); sp = new Song(); } } if (Minus_Pressed(p1)) // (A) { noteA_Loop[2].PlayLooping(); sp.AddNote(4); if (CheckSong(0) > 0) { noteA_Loop[2].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); sp = new Song(); } } if (Plus_Pressed(p1)) // (F) { noteF_Loop[2].PlayLooping(); sp.AddNote(6); if (CheckSong(0) > 0) { noteF_Loop[2].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } if (Z_Pressed(p1)) // (D) { noteD_Loop[2].PlayLooping(); sp.AddNote(8); if (CheckSong(0) > 0) { noteD_Loop[2].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } } if (nunchuk_Y > -30 && nunchuk_Y <= -10) { if (A_Pressed(p1)) { noteD2_Loop[3].PlayLooping(); sp.AddNote(1); if (CheckSong(0) > 0) { noteD2_Loop[3].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } if (B_Pressed(p1)) // (B) { noteB_Loop[3].PlayLooping(); sp.AddNote(3); if (CheckSong(0) > 0) { noteB_Loop[3].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); sp = new Song(); } } if (Minus_Pressed(p1)) // (A) { noteA_Loop[3].PlayLooping(); sp.AddNote(4); if (CheckSong(0) > 0) { noteA_Loop[3].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); sp = new Song(); } } if (Plus_Pressed(p1)) // (F) { noteF_Loop[3].PlayLooping(); sp.AddNote(6); if (CheckSong(0) > 0) { noteF_Loop[3].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } if (Z_Pressed(p1)) // (D) { noteD_Loop[3].PlayLooping(); sp.AddNote(8); if (CheckSong(0) > 0) { noteD_Loop[3].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } } if (nunchuk_Y <= -30) { if (A_Pressed(p1)) { noteD2_Loop[4].PlayLooping(); sp.AddNote(1); if (CheckSong(0) > 0) { noteD2_Loop[4].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } if (B_Pressed(p1)) // (B) { noteB_Loop[4].PlayLooping(); sp.AddNote(3); if (CheckSong(0) > 0) { noteB_Loop[4].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); sp = new Song(); } } if (Minus_Pressed(p1)) // (A) { noteA_Loop[4].PlayLooping(); sp.AddNote(4); if (CheckSong(0) > 0) { noteA_Loop[4].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); sp = new Song(); } } if (Plus_Pressed(p1)) // (F) { noteF_Loop[4].PlayLooping(); sp.AddNote(6); if (CheckSong(0) > 0) { noteF_Loop[4].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } if (Z_Pressed(p1)) // (D) { noteD_Loop[4].PlayLooping(); sp.AddNote(8); if (CheckSong(0) > 0) { noteD_Loop[4].PlaySync(); silence.PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } } } // A button is D2 // B button is B // Minus is A // Plus is F // Z is D }
// Notes Values: // D2 = 1; // C = 2; // B = 3; // A = 4; // G = 5; // F = 6; // E = 7; // D = 8; public void addSongs() { s_time = new Song(time, "the Song of Time", A, D, F, A, D, F); s_saria = new Song(saria, "Saria\'s Song", F, A, B, F, A, B); s_epona = new Song(epona, "Epona\'s Song", D2, B, A, D2, B, A); s_storm = new Song(storm, "the Song of Storms", D, F, D2, D, F, D2); s_zelda = new Song(zelda, "Zelda\'s Lullaby", B, D2, A, B, D2, A); s_sun = new Song(sun, "the Sun\'s Song", A, F, D2, A, F, D2); s_light = new Song(light, "the Prelude of Light", D2, A, D2, A, B, D2); s_forest = new Song(forest, "the Minuet of Forest", D, D2, B, A, B, A); s_fire = new Song(fire, "the Bolero of Fire", F, D, F, D, A, F, A, F); s_water = new Song(water, "the Serenade of Water", D, F, A, A, B); s_shadow = new Song(shadow, "the Nocturn of Shadow", B, A, A, D, B, A, F); s_spirit = new Song(spirit, "the Requiem of Spirit", D, F, D, A, F, D); s_heal = new Song(heal, "the Song of Healing", B, A, F, B, A, F); s_soar = new Song(soar, "the Song of Soaring", F, B, D2, F, B, D2); s_time2x = new Song(time2x, "the Song of Double Time", A, A, D, D, F, F); s_half = new Song(half, "the Inverted Song of Time", D, A, F, D, A, F); s_awake = new Song(awake, "the Sonata of Awakening", D2, B, D2, B, D, A, D); s_goron = new Song(goron, "the Goron Lullaby", D, A, B, D, A, B, A, D); s_wave = new Song(wave, "New Wave Bossa Nova", B, D2, B, A, F, B, A); s_empty = new Song(empty, "the Elegy of Emptiness", A, B, A, F, A, D2, B); s_order = new Song(order, "the Oath to Order", A, F, D, F, A, D2); }
private void button79_Click(object sender, EventArgs e) { noteB_Short[2].Play(); sp.AddNote(3); if (CheckSong(0) > 0) { noteB_Short[2].PlaySync(); } if (CheckSong(0) > 0) { silence.PlaySync();songForm = new SongForm(CheckSong());songForm.Show(); PlaySong();sp = new Song(); } }
private void button50_Click(object sender, EventArgs e) { noteF_Long[8].Play(); sp.AddNote(6); if (CheckSong(0) > 0) { noteF_Loop[4].PlaySync(); } if (CheckSong(0) > 0) { silence.PlaySync(); songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } }
private void button1_Click(object sender, EventArgs e) { noteA_Frog.Play(); sp.AddNote(4);if(CheckSong(0) > 0){noteA_Frog.PlaySync();} if (CheckSong(0) > 0) { songForm = new SongForm(CheckSong()); songForm.Show(); PlaySong(); sp = new Song(); } }
private void button150_Click(object sender, EventArgs e) { noteA_Loop[0].PlayLooping(); sp.AddNote(4); if (CheckSong(0) > 0) { noteA_Loop[0].PlaySync(); silence.PlaySync(); songForm = new SongForm(CheckSong());songForm.Show(); PlaySong();sp = new Song();sp = new Song(); } }
// Notes Values: // D2 = 1; // C = 2; // B = 3; // A = 4; // G = 5; // F = 6; // E = 7; // D = 8; // public bool CompareSong(Song target) { if (target.GetLastNote() == GetLastNote()) { if (target.GetSecondNote() == GetSecondNote()) { if (target.GetNumberNotes() == 2) { return true; } else if (target.GetThirdNote() == GetThirdNote()) { if (target.GetNumberNotes() == 3) { return true; } else if (target.GetFourthNote() == GetFourthNote()) { if (target.GetNumberNotes() == 4) { return true; } else if (target.GetFifthNote() == GetFifthNote()) { if (target.GetNumberNotes() == 5) { return true; } else if (target.GetSixthNote() == GetSixthNote()) { if (target.GetNumberNotes() == 6) { return true; } else if (target.GetSeventhNote() == GetSeventhNote()) { if (target.GetNumberNotes() == 7) { return true; } else if (target.GetEighthNote() == GetEighthNote()) { return true; } } } } } } } } return false; }