public void Dispose()
 {
     this.settings = null;
     this.settingsFileLocation = null;
 }
 private void TryLoadData()
 {
     try
     {
         BsonReader reader = BsonReader.Create(File.ReadAllText(this.settingsFileLocation));
         this.settings = BsonSerializer.Deserialize<MusicDatabaseSettings>(reader);
     }
     catch
     {
         this.settings = MusicDatabaseSettings.CreateDefault();
         this.Save();
     }
 }