private void SendLocalPlayerPacket()
 {
     if (localPlatformID != null)
     {
         ExtendedPlayerPacket localPlayerPacket = new ExtendedPlayerPacket().Init(localPlatformID);
         Plugin.Log?.Info($"Sending 'ExtendedPlayerPacket' with {localPlatformID}");
         _sessionManager.Send(localPlayerPacket);
     }
 }
 private void HandlePlayerPacket(ExtendedPlayerPacket packet, ExtendedPlayer player)
 {
     Plugin.Log?.Info($"Received 'ExtendedPlayerPacket' from '{player.userId}' with '{packet.platformID}'");
     player.platformID = packet.platformID;
 }