Exemple #1
0
 public override void Handle(ServerPlayer player, string[] args)
 {
     if (!Server.TryStartJoinPointCreation(true))
     {
         player.SendChat("Join point creation already in progress.");
     }
 }
Exemple #2
0
 public override void Handle(ServerPlayer player, string[] args)
 {
     if (!Server.DoAutosave())
     {
         player.SendChat("Autosave already in progress.");
     }
 }
Exemple #3
0
        public override void Handle(ServerPlayer player, string[] args)
        {
            if (args.Length < 1)
            {
                player.SendChat("No username provided.");
                return;
            }

            var toKick = FindPlayer(args[0]);

            if (toKick == null)
            {
                player.SendChat("Couldn't find the player.");
                return;
            }

            if (toKick.IsHost)
            {
                player.SendChat("You can't kick the host.");
                return;
            }

            toKick.Disconnect(MpDisconnectReason.Kick);
        }
Exemple #4
0
 public override void Handle(ServerPlayer player, string[] args)
 {
     player.SendChat("Do you mean /joinpoint?");
 }
Exemple #5
0
 public void SendNoPermission(ServerPlayer player)
 {
     player.SendChat("You don't have permission.");
 }