private Task GetTaskFromName(string taskName, string taskType, string controllerip, int controllerport)
        {
            string apiParameters = string.Format("scene/{0}/task/?format=json&limit=1&name={1}&fields=pk,tasktype",
                                                 this.scenePrimaryKey, taskName);

            Dictionary <string, object> jsonMessage = controllerClient.GetJsonMessage(HttpMethod.GET, apiParameters);

            List <object> tasks = (List <object>)jsonMessage["objects"];

            if (tasks.Count == 0)
            {
                return(null);
            }

            Dictionary <string, object> resultMap = (Dictionary <string, object>)tasks[0];

            string taskPrimaryKey = (string)resultMap["pk"];
            string taskTypeResult = (string)resultMap["tasktype"];

            if (!taskType.Equals(taskTypeResult))
            {
                throw new ClientException("unsupported task type: " + taskTypeResult);
            }
            return(new BinPickingTask(taskPrimaryKey, taskName, controllerip, controllerport, this.controllerClient));
        }
Exemple #2
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        public RobotState GetJointValues(long timeOutMilliseconds = 30000)
        {
            string apiParameters = string.Format("task/{0}/?format=json&fields=pk", this.taskPrimaryKey);

            Dictionary <string, object> apistring = new Dictionary <string, object>();

            apistring["controllerip"]   = this.controllerip;
            apistring["controllerport"] = this.controllerport;
            apistring["command"]        = "GetJointValues";
            Dictionary <string, object> command = new Dictionary <string, object>();

            command["tasktype"]       = "binpicking";
            command["taskparameters"] = apistring;

            string message = JSON.ToJSON(command);

            // Update task
            controllerClient.GetJsonMessage(HttpMethod.PUT, apiParameters, message);

            Dictionary <string, object> result         = this.Execute(timeOutMilliseconds);
            Dictionary <string, object> jointValuesMap = (Dictionary <string, object>)result["output"];

            RobotState    state      = new RobotState();
            List <object> jointnames = (List <object>)jointValuesMap["jointnames"];

            state.jointNames = new string[jointnames.Count];
            for (int i = 0; i < jointnames.Count; i++)
            {
                state.jointNames[i] = (string)jointnames[i];
            }
            List <object> currentjointvalues = (List <object>)jointValuesMap["currentjointvalues"];

            Debug.Assert(currentjointvalues.Count == jointnames.Count);
            state.jointValues = new double[currentjointvalues.Count];
            for (int i = 0; i < currentjointvalues.Count; ++i)
            {
                state.jointValues[i] = (double)currentjointvalues[i];
            }
            Dictionary <string, object> tools = (Dictionary <string, object>)jointValuesMap["tools"];

            state.tools = new Dictionary <string, double[]>();
            foreach (KeyValuePair <string, object> keyvalue in tools)
            {
                List <object> toolvalues = (List <object>)keyvalue.Value;
                Debug.Assert(toolvalues.Count == 6);
                double[] dsttoolvalues = new double[6];
                for (int i = 0; i < 6; ++i)
                {
                    dsttoolvalues[i] = (double)toolvalues[i];
                }
                state.tools[keyvalue.Key] = dsttoolvalues;
            }
            return(state);
        }