Exemple #1
0
 public void Enqueue(InputBase input)
 {
     _inputQueue.Enqueue(input);
 }
Exemple #2
0
        private void Send(InputBase input)
        {
            try
            {
                if (ClientSocket == null || !ClientSocket.Connected)
                {
                    // not connected
                    throw new SocketException();
                }

                byte[] buf = null;

                var stream = new System.IO.MemoryStream();
                using (var writer = new System.IO.BinaryWriter(stream))
                {
                    stream.Seek(3, System.IO.SeekOrigin.Begin);
                    Serializer.WriteObject(stream, input);
                    var len = (ushort)(stream.Position - 3);
                    stream.Seek(0, System.IO.SeekOrigin.Begin);
                    stream.WriteByte(0x1b);
                    writer.Write(len);
                    buf = stream.ToArray();
                }

                SocketError socketError;
                ClientSocket.BeginSend(buf, 0, buf.Length, SocketFlags.None, out socketError, BeginSendCallback, ClientSocket);
            }
            catch
            {
                this.Detach();
                throw;
            }
        }