public override void onClosed() { // InterfaceMgr.getInstance().floatUI.localScale = Vector3.one; destorycontain(); openWindow(); disposeAvatar(); room = null; _NewOne = false; instance = null; clearAwd(); if (closefb_way == true) { LevelProxy.getInstance().sendLeave_lvl(); } if (GameObject.Find("GAME_CAMERA/myCamera")) { GameObject cameraOBJ = GameObject.Find("GAME_CAMERA/myCamera"); if (cameraOBJ.GetComponent <DeathShader>()) { cameraOBJ.GetComponent <DeathShader>().enabled = false; } } }
public override void onShowed() { if (room is MLZDRoom) { //打开活动界面 ismlzd = true; } InterfaceMgr.getInstance().closeAllWin(); a3_insideui_fb.instance?.enter_pic2.SetActive(false); jjc.SetActive(false); jdzc.SetActive(false); cityWAr.SetActive(false); ar_result.SetActive(false); getGameObjectByPath("win/success").SetActive(false); getGameObjectByPath("state_successed").SetActive(false); transform.FindChild("state_successed/bg/goldNum").gameObject.SetActive(false); transform.FindChild("state_successed/bg/getNum").gameObject.SetActive(false); tip_text.SetActive(true); bgdefet.SetActive(false); bgwin.SetActive(false); yiwufb_defet.SetActive(false); // closefb_way = false; transform.FindChild("btn_close/closeTime").gameObject.SetActive(false); //createAvatar(); closetime = 0; close_time = 0; Variant data = (Variant)uiData[0]; if (data.ContainsKey("ltpid")) { ltpid = data["ltpid"]; } if (data.ContainsKey("score")) { score = data["score"]; } else { score = 0; } if (data.ContainsKey("close_tm")) { double ct = data["close_tm"]; closetime = ct; } if (data.ContainsKey("win")) { int ct = data["win"]; Transform wint = getTransformByPath("win"); wint.gameObject.SetActive(true); if (ct > 0 && wint != null) { wint.FindChild("success").gameObject.SetActive(true); wint.FindChild("fail").gameObject.SetActive(false); } else if (wint != null) { closeWindow(); // InterfaceMgr.getInstance().floatUI.localScale = Vector3.zero; if (GameObject.Find("GAME_CAMERA/myCamera")) { GameObject cameraOBJ = GameObject.Find("GAME_CAMERA/myCamera"); if (!cameraOBJ.GetComponent <DeathShader>()) { cameraOBJ.AddComponent <DeathShader>(); } else { cameraOBJ.GetComponent <DeathShader>().enabled = true; } } wint.FindChild("success").gameObject.SetActive(false); wint.FindChild("fail").gameObject.SetActive(true); getGameObjectByPath("state_successed").SetActive(false); } if (data.ContainsKey("item_drop")) { ct = data["item_drop"]._arr.Count; } else { ct = 0; } if (ct >= 0) { getGameObjectByPath("state_successed").SetActive(true); //getGameObjectByPath("state_failed").SetActive(false); finishTiem = getComponentByPath <Text>("state_successed/bg/fnTime/time"); kmNum = getComponentByPath <Text>("state_successed/bg/kmNum/num"); getNum = getComponentByPath <Text>("state_successed/bg/getNum/num"); goldNum = getComponentByPath <Text>("state_successed/bg/goldNum/num"); } else { getGameObjectByPath("state_successed").SetActive(false); //getGameObjectByPath("state_failed").SetActive(true); //finishTiem = getComponentByPath<Text>("state_failed/bg/fnTime/time"); //kmNum = getComponentByPath<Text>("state_failed/bg/kmNum/num"); //getNum = getComponentByPath<Text>("state_failed/bg/getNum/num"); //goldNum = getComponentByPath<Text>("state_failed/bg/goldNum/num"); } } finishtime = 0; if (uiData.Count > 1) { finishtime = (double)uiData[1]; } //TimeSpan ts = new TimeSpan(0, 0, (int)finishtime); float tss = 0; uint tkn = 0, ten = 0, tgn = 0; int ach = 0, mon = 0; DOTween.To(() => tss, (float s) => { TimeSpan ts = new TimeSpan(0, 0, (int)s); finishTiem.text = (int)ts.TotalHours + ":" + (int)ts.Minutes + ":" + (int)ts.Seconds; }, (float)finishtime, 1f); evaluation(score); kmnum = 0; if (uiData.Count > 2) { kmnum = (int)uiData[2]; } DOTween.To(() => (int)tkn, (int s) => { tkn = (uint)s; kmNum.text = tkn.ToString(); }, kmnum, 1f); if (room is MoneyRoom) { if (room != null) { transform.FindChild("state_successed/bg/goldNum").gameObject.SetActive(true); } } if (room is ExpRoom) { if (room != null) { transform.FindChild("state_successed/bg/getNum").gameObject.SetActive(true); } } //if (room != null) //{ // goldnum = room.goldnum; //} //DOTween.To(() => tgn, (uint s) => //{ // tgn = s; // goldNum.text = tgn.ToString(); //}, goldnum, 1f); //} if (room is PVPRoom) { if (room != null) { getach = room.getach; } DOTween.To(() => ach, (int s) => { ach = s; getNum.text = ach.ToString(); }, getach, 1f); if (room != null) { getmoney = room.getExp; } DOTween.To(() => mon, (int s) => { mon = s; goldNum.text = mon.ToString(); }, getmoney, 1f); MapProxy.getInstance().Win_uiData = "sports_jjc"; MapProxy.getInstance().openWin = InterfaceMgr.A3_SPORTS; } else { if (room != null) { getnum = room.expnum; } DOTween.To(() => ten, (uint s) => { ten = s; getNum.text = ten.ToString(); }, getnum, 1f); if (room != null) { //goldnum = room.goldnum; goldnum = a3_insideui_fb.AllMoneynum; } DOTween.To(() => tgn, (uint s) => { tgn = s; goldNum.text = tgn.ToString(); }, goldnum, 1f); } //if (data.ContainsKey("ltpid")) { // int tid = data["ltpid"]; // if (tid == 101) { // getNum.text = "获得经验量:" + getnum; // } // else if (tid == 102) { // getNum.text = "获得金币量:" + getnum; // } //} _NewOne = true; instance = this; room.getExp = 0; room.getach = 0; Variant d = SvrLevelConfig.instacne.get_level_data(ltpid); if (data["win"] == 0 || room is PVPRoom || d.ContainsKey("shengwu") || room is PlotRoom || room is ExpRoom || room is MoneyRoom || room is FSWZRoom || room is MLZDRoom || room is JDZCRoom || room is CityWarRoom) { a3_liteMinimap.instance?.taskinfo?.SetActive(true); a3_insideui_fb.instance?.enter_pic2?.SetActive(false); LevelProxy.getInstance().open_pic = false; closefb_way = true; //InterfaceMgr.getInstance().close(InterfaceMgr.TARGET_HEAD); } else { closefb_way = false; } if (closefb_way == true) { close_time = 0; transform.FindChild("btn_close/closeTime").gameObject.SetActive(true); } if (closefb_way == false) { close_time = (double)closetime - (double)muNetCleint.instance.CurServerTimeStamp - 3; transform.FindChild("btn_close/closeTime").gameObject.SetActive(false); } if (d.ContainsKey("shengwu") && d.ContainsKey("icon")) { shengwu = d["shengwu"]; icon = d["icon"]; if (data["win"] == 0) { jjc.SetActive(false); jdzc.SetActive(false); cityWAr.SetActive(false); ar_result.SetActive(false); getGameObjectByPath("win").SetActive(false); getGameObjectByPath("win/success").SetActive(false); getGameObjectByPath("state_successed").SetActive(false); transform.FindChild("state_successed/bg/goldNum").gameObject.SetActive(false); bgdefet.SetActive(false); bgwin.SetActive(false); yiwufb_defet.SetActive(true); return; } } else { shengwu = 0; } if (data["win"] == 1 && d.ContainsKey("shengwu") && d.ContainsKey("des")) { icon1 = d["des"]; string[] codess = icon1.Split(','); // SXML xml = XMLMgr.instance.GetSXML("accent_relic.relic", "type=="+codess[0].ToString()); //mid = xml.getUint("obj"); List <SXML> listSxml = null; if (listSxml == null) { listSxml = XMLMgr.instance.GetSXMLList("accent_relic.relic"); //List<SXML> xml2 = XMLMgr.instance.GetSXMLList("accent_relic.relic", "carr=="+ PlayerModel.getInstance().profession); , "carr==" + PlayerModel.getInstance().profession for (int i = 0; i < listSxml.Count; i++) { if (listSxml[i].getInt("carr") == PlayerModel.getInstance().profession&& listSxml[i].getString("type") == codess[0].ToString()) { List <SXML> god_id = listSxml[i].GetNodeList("relic_god", "id==" + codess[1].ToString()); { foreach (SXML x in god_id) { text1.text = x.getString("des1"); text2.text = x.getString("des2"); } } } } } //foreach (SXML x in xml) //{ // if (x.getString("id") == codess[1]) // { // text1.text = x.getString("des1"); // text2.text = x.getString("des2"); // } // } // if (xml.getInt("carr") == PlayerModel.getInstance().profession) //{ // text1.text = xml.getString("des1"); // text2.text = xml.getString("des2"); //} } if (shengwu == 1) { ar_result.SetActive(true); string[] codes = icon.Split(','); if (PlayerModel.getInstance().profession == 2) { pic_icon.transform.GetComponent <Image>().sprite = GAMEAPI.ABUI_LoadSprite("icon_ar_" + codes[0]); } if (PlayerModel.getInstance().profession == 3) { pic_icon.transform.GetComponent <Image>().sprite = GAMEAPI.ABUI_LoadSprite("icon_ar_" + codes[1]); } if (PlayerModel.getInstance().profession == 5) { pic_icon.transform.GetComponent <Image>().sprite = GAMEAPI.ABUI_LoadSprite("icon_ar_" + codes[2]); } bgwin.SetActive(false); getGameObjectByPath("win").SetActive(false); getGameObjectByPath("win/success").SetActive(false); transform.FindChild("state_successed").gameObject.SetActive(false); jjc.SetActive(false); jdzc.SetActive(false); cityWAr.SetActive(false); } jjc.SetActive(false); jdzc.SetActive(false); cityWAr.SetActive(false); if (room is PVPRoom) { jjc.SetActive(false); ar_result.SetActive(false); getGameObjectByPath("win").SetActive(false); getGameObjectByPath("state_successed").SetActive(false); bgdefet.SetActive(false); bgwin.SetActive(false); if (data.ContainsKey("win")) { int cct = data["win"]; if (cct == 0) { jjc.SetActive(true); jjc.transform.FindChild("vector").gameObject.SetActive(false); jjc.transform.FindChild("defet").gameObject.SetActive(true); } else { jjc.SetActive(true); jjc.transform.FindChild("vector").gameObject.SetActive(true); jjc.transform.FindChild("defet").gameObject.SetActive(false); } int aa = a3_sportsModel.getInstance().grade; if (aa < 10) { icon_star.GetComponent <Image>().sprite = GAMEAPI.ABUI_LoadSprite("icon_rank_00" + aa); } else { icon_star.GetComponent <Image>().sprite = GAMEAPI.ABUI_LoadSprite("icon_rank_0" + aa); } if (a3_sportsModel.getInstance().grade <= 0) { return; } SXML Xml = XMLMgr.instance.GetSXML("jjc.reward", "grade==" + a3_sportsModel.getInstance().grade); int pointCount = Xml.getInt("star"); if (pointCount <= 0) { return; } Transform star = this.transform.FindChild("jjc/star"); for (int i = 0; i < star.childCount; i++) { star.GetChild(i).FindChild("this").gameObject.SetActive(false); star.GetChild(i).gameObject.SetActive(false); } for (int m = pointCount; m > 0; m--) { star.GetChild(m - 1).gameObject.SetActive(true); } for (int j = 0; j < a3_sportsModel.getInstance().score; j++) { star.GetChild(j).FindChild("this").gameObject.SetActive(true); } } } if (room is JDZCRoom) { jjc.SetActive(false); ar_result.SetActive(false); jdzc.SetActive(false); cityWAr.SetActive(false); tip_text.SetActive(false); getGameObjectByPath("win").SetActive(false); getGameObjectByPath("state_successed").SetActive(false); bgdefet.SetActive(false); bgwin.SetActive(false); if (data.ContainsKey("win")) { int cct = data["win"]; jdzc.SetActive(true); if (cct == 0) { GameObject item = jdzc.transform.FindChild("fail/gift/reward").gameObject; Transform con = jdzc.transform.FindChild("fail/gift/contain"); jdzc.transform.FindChild("win").gameObject.SetActive(false); jdzc.transform.FindChild("fail").gameObject.SetActive(true); SXML Xml_lose = XMLMgr.instance.GetSXML("pointarena.lose_reward"); List <SXML> rew = Xml_lose.GetNodeList("RewardItem"); foreach (SXML one in rew) { GameObject clon = Instantiate(item) as GameObject; clon.SetActive(true); clon.transform.SetParent(con, false); uint id = (uint)one.getInt("item_id"); int num = one.getInt("value"); GameObject icon = IconImageMgr.getInstance().createA3ItemIcon(id); icon.transform.SetParent(clon.transform.FindChild("pic/icon"), false); clon.transform.FindChild("pic/num").GetComponent <Text>().text = num.ToString(); } } else { GameObject item = jdzc.transform.FindChild("win/gift/reward").gameObject; Transform con = jdzc.transform.FindChild("win/gift/contain"); jdzc.transform.FindChild("win").gameObject.SetActive(true); jdzc.transform.FindChild("fail").gameObject.SetActive(false); SXML Xml_win = XMLMgr.instance.GetSXML("pointarena.win_reward"); List <SXML> rew = Xml_win.GetNodeList("RewardItem"); foreach (SXML one in rew) { GameObject clon = Instantiate(item) as GameObject; clon.SetActive(true); clon.transform.SetParent(con, false); uint id = (uint)one.getInt("item_id"); int num = one.getInt("value"); GameObject icon = IconImageMgr.getInstance().createA3ItemIcon(id); icon.transform.SetParent(clon.transform.FindChild("pic/icon"), false); clon.transform.FindChild("pic/num").GetComponent <Text>().text = num.ToString(); } } } } if (room is CityWarRoom) { jjc.SetActive(false); ar_result.SetActive(false); jdzc.SetActive(false); tip_text.SetActive(false); cityWAr.SetActive(false); getGameObjectByPath("win").SetActive(false); getGameObjectByPath("state_successed").SetActive(false); bgdefet.SetActive(false); bgwin.SetActive(false); cityWAr.transform.FindChild("win/warinfo").gameObject.SetActive(false); if (data.ContainsKey("win")) { int cct = data["win"]; cityWAr.SetActive(true); if (cct == 0) { GameObject item = cityWAr.transform.FindChild("fail/gift/reward").gameObject; Transform con = cityWAr.transform.FindChild("fail/gift/contain"); cityWAr.transform.FindChild("win").gameObject.SetActive(false); cityWAr.transform.FindChild("fail").gameObject.SetActive(true); if (PlayerModel.getInstance().lvlsideid == 1) {//攻城 SXML Xml_win = XMLMgr.instance.GetSXML("clanwar.atk_awd", "min==" + 0); List <SXML> rew = Xml_win.GetNodeList("RewardItem"); List <SXML> awds_coin = Xml_win.GetNodeList("RewardValue"); setAwd(con, item, rew, awds_coin); } else { //守城 SXML Xml_win = XMLMgr.instance.GetSXML("clanwar.def_awd", "min==" + 0); List <SXML> rew = Xml_win.GetNodeList("RewardItem"); List <SXML> awds_coin = Xml_win.GetNodeList("RewardValue"); setAwd(con, item, rew, awds_coin); } } else { GameObject item = cityWAr.transform.FindChild("win/gift/reward").gameObject; Transform con = cityWAr.transform.FindChild("win/gift/contain"); cityWAr.transform.FindChild("win").gameObject.SetActive(true); cityWAr.transform.FindChild("fail").gameObject.SetActive(false); if (PlayerModel.getInstance().lvlsideid == 1) {//攻城 int i = data["rank"]; if (data["win_clanid"]) { cityWAr.transform.FindChild("win/warinfo").gameObject.SetActive(true); if (A3_LegionModel.getInstance().myLegion != null && A3_LegionModel.getInstance().myLegion.id == data["win_clanid"]) { cityWAr.transform.FindChild("win/warinfo").GetComponent <Text>().text = ContMgr.getCont("uilayer_a3_fb_finish_11"); } else { cityWAr.transform.FindChild("win/warinfo").GetComponent <Text>().text = ContMgr.getCont("uilayer_a3_fb_finish_12"); } } cityWAr.transform.FindChild("win/info").GetComponent <Text>().text = ContMgr.getCont("uilayer_a3_fb_finish_9", new List <string> { i.ToString() }); SXML Xml_win = XMLMgr.instance.GetSXML("clanwar"); List <SXML> awd = Xml_win.GetNodeList("atk_awd"); foreach (SXML s in awd) { if (s.getInt("min") <= i && s.getInt("max") >= i) { List <SXML> rew = Xml_win.GetNodeList("RewardItem"); List <SXML> awds_coin = Xml_win.GetNodeList("RewardValue"); setAwd(con, item, rew, awds_coin); break; } } } else { //守城 int i = data["hpper"]; cityWAr.transform.FindChild("win/info").GetComponent <Text>().text = ContMgr.getCont("uilayer_a3_fb_finish_10", new List <string> { i.ToString() }); SXML Xml_win = XMLMgr.instance.GetSXML("clanwar"); List <SXML> awd = Xml_win.GetNodeList("def_awd"); foreach (SXML s in awd) { if (s.getInt("min") <= i && s.getInt("max") >= i) { List <SXML> rew = s.GetNodeList("RewardItem"); List <SXML> awds_coin = s.GetNodeList("RewardValue"); setAwd(con, item, rew, awds_coin); break; } } } } } } }