private void onRespawn(GameEvent e) { Variant data = e.data; bool flag = !data.ContainsKey("iid"); if (!flag) { uint @uint = data["iid"]._uint; bool flag2 = !this._mons.ContainsKey(@uint); if (!flag2) { LGAvatarMonster lGAvatarMonster = this._mons[@uint]; lGAvatarMonster.Respawn(data); } } }
private void onRespawn(GameEvent e) { Variant info = e.data; if (!info.ContainsKey("iid")) { return; } uint iid = info["iid"]._uint; if (!_mons.ContainsKey(iid)) { return; } LGAvatarMonster mon = _mons[iid]; mon.Respawn(info); }