public override void onShowed() { a3_dartproxy.getInstance().sendDartGo();//查看军团镖车信息 legionLvl = A3_LegionModel.getInstance().myLegion.lvl; InterfaceMgr.getInstance().changeState(InterfaceMgr.STATE_FUNCTIONBAR); initText(legionLvl); }
void SetApply_Info_Tip() { Apply_Info info; if (A3_cityOfWarModel.getInstance().checkMineClan() != null) { info = A3_cityOfWarModel.getInstance().checkMineClan(); } else { info = A3_cityOfWarModel.getInstance().GetApplyInfo_One(3); } if (info == null) { Minimum = 0; } else { Minimum = info.apply_num; } mineCost = Minimum + A3_cityOfWarModel.getInstance().min_cost; if (mineCost > A3_LegionModel.getInstance().myLegion.gold) { mineCost = 0; } inputTip.transform.FindChild("lastcount").GetComponent <Text>().text = Minimum.ToString(); inputCost.text = mineCost.ToString(); }
public override void onShowed() { if (uiData == null) { if (current != null) { current.onShowed(); } else { tab.setSelectedIndex(0); OnSwitch(tab); } } else { int index = (int)uiData[0]; if (uiData.Count > 1) { A3_LegionModel.getInstance().showtype = (int)uiData[1]; } tab.setSelectedIndex(index); OnSwitch(tab); } if (teamList != null && (teamList == current || currentTeam == current)) { TeamProxy.getInstance().SetTeamPanelInfo(); } if (GRMap.GAME_CAMERA != null) { GRMap.GAME_CAMERA.SetActive(false); } Toclose = false; UiEventCenter.getInstance().onWinOpen(uiName); }
public void RefresAward() { for (int i = 0; i < dic_away.Count; i++) { if (A3_LegionModel.getInstance().build_clan_get >= dic_away[i + 1].limit_donate) { away[i + 1].transform.FindChild("this").gameObject.SetActive(true); away[i + 1].transform.FindChild("ok").gameObject.SetActive(false); } else { away[i + 1].transform.FindChild("this").gameObject.SetActive(false); away[i + 1].transform.FindChild("ok").gameObject.SetActive(false); } } if (A3_LegionModel.getInstance().build_awd.Count > 0) { foreach (int key in A3_LegionModel.getInstance().build_awd.Keys) { if (away.ContainsKey(key)) { away[key].transform.FindChild("this").gameObject.SetActive(false); away[key].transform.FindChild("ok").gameObject.SetActive(true); } } } /*exp*/ int x = dic_away[dic_away.Keys.Last()].limit_donate; float num = A3_LegionModel.getInstance().build_clan_get >= x ? 1 : (A3_LegionModel.getInstance().build_clan_get / (float)x); exp.transform.localScale = new Vector3(num, 1, 1); }
public void RefreshTxt() { int num = A3_VipModel.getInstance().vip_exchange_num(22); today_build_count.text = ContMgr.getCont("a3_legion_build0") + (num - A3_LegionModel.getInstance().build_count).ToString() + "/" + num; personal_give.text = ContMgr.getCont("a3_legion_build1") + A3_LegionModel.getInstance().build_my_get.ToString(); today_build_money.text = A3_LegionModel.getInstance().build_clan_get.ToString(); }
public Apply_Info checkMineClan() { if (A3_LegionModel.getInstance().myLegion != null) { foreach (Apply_Info info in apply_list) { if (info.clan_id == A3_LegionModel.getInstance().myLegion.id) { return(info); } } } return(null); }
//选择功能按钮 private void OnOptionBtnClick(GameObject go) { dialog.next(); int taskId = 0; if (int.TryParse(go.name, out taskId)) { List <string> ldesc = tkModel.GetDialogkDesc(taskId); tkModel.curTask = tkModel.GetTaskDataById(taskId); dialog.showTalk(ldesc, null, dialog.m_npc); //OnCompleteTalk(); } else { string opName = go.name; ArrayList lst = new ArrayList(); if (opName == "a3_npc_shop") { lst.Add(npc_id); // List<SXML> listNPCShop= XMLMgr.instance.GetSXMLList("npc_shop.npc_shop", "npc_id==" + npc_id); //A3_NPCShopModel.getInstance().listNPCShop.Clear(); //A3_NPCShopModel.getInstance().listNPCShop = listNPCShop; //A3_NPCShopProxy.getInstance().sendShowFloat((uint)listNPCShop[0].getInt("shop_id")); } if (opName == "a3_legi on_dart") { if (A3_LegionModel.getInstance().myLegion.id == 0) { flytxt.instance.fly(ContMgr.getCont("npctasktalk10")); return; } } if (opName == "a3_npc_shop") { InterfaceMgr.getInstance().ui_async_open(opName, lst); } else { InterfaceMgr.getInstance().ui_async_open(opName); } //List<string> ldesc = new List<string>() { "1:让我准备准备" }; //dialog.showTalk(ldesc, // () => InterfaceMgr.getInstance().open(opName), // dialog.m_npc); } }
public DragonInfo GetCurDragonLvInfo() { if (A3_LegionModel.getInstance().myLegion.id != 0) { List <int> idx = new List <int>(dicDragonInfo.Keys); for (int i = idx.Count - 1; i >= 0; i--) { if (dicDragonInfo[idx[i]].clan_lv <= A3_LegionModel.getInstance().myLegion.lvl) { return(dicDragonInfo[idx[i]]); } } } return(null); }
public int GetUnlockedDiffLv() { if (A3_LegionModel.getInstance().myLegion.id != 0) { List <int> idx = new List <int>(dicDragonInfo.Keys); for (int i = idx.Count - 1; i >= 0; i--) { if (dicDragonInfo[idx[i]].clan_lv <= A3_LegionModel.getInstance().myLegion.lvl) { return(dicDragonInfo[idx[i]].diff_lvl); } } } return(0); }
public uint GetDragonKeyId() { if (A3_LegionModel.getInstance().myLegion.id != 0) { List <int> idx = new List <int>(dicDragonInfo.Keys); for (int i = idx.Count - 1; i >= 0; i--) { if (dicDragonInfo[idx[i]].clan_lv <= A3_LegionModel.getInstance().myLegion.lvl) { return(dicDragonInfo[idx[i]].item_id); } } } return(0); }
private void OnSearchMember(GameEvent e) { Variant data = e.data; bool flag = data.ContainsKey("res"); if (flag) { bool flag2 = data["res"] < 0; if (flag2) { return; } } uint num = data["cid"]; this.inviteNum = num; int num2 = data["combpt"]; int i = data["carr"]; int num3 = data["zhuan"]; int num4 = data["lvl"]; string text = data["name"]; int num5 = data["clid"]; bool flag3 = data["online"]; this.s6.FindChild("sa").gameObject.SetActive(true); this.s6.FindChild("sa/Text").GetComponent <Text>().text = string.Concat(new object[] { "ID:", num, " 昵称:", text, " 职业:", A3_LegionModel.GetCarr(i), " 等级:", num3, "转", num4, "级" }); bool flag4 = num5 != 0; if (flag4) { flytxt.instance.fly("玩家已有军团", 0, default(Color), null); } }
private void OnGoToSlayDragon(GameObject go) { if (A3_LegionModel.getInstance().myLegion.clanc < 3 && !A3_SlayDragonModel.getInstance().GetUnlockedDragonData().isOpened) { flytxt.instance.fly(ContMgr.getCont("A3_SlayDragon_noopen")); return; } if (0 != A3_SlayDragonModel.getInstance().GetUnlockedDragonId()) { isOnMoveOpt = true; A3_SlayDragonProxy.getInstance().SendGo(); } else { flytxt.instance.fly(ContMgr.getCont("A3_SlayDragon_jf")); } }
private void OnGive(GameObject go) { uint unlockedDragonId = 0; DragonData curDrgnData = A3_SlayDragonModel.getInstance().dicDragonData[currentSelectedDragonName]; if (0 != (unlockedDragonId = A3_SlayDragonModel.getInstance().GetUnlockedDragonId()) && unlockedDragonId == curDrgnData.dragonId) { uint itemId = A3_SlayDragonModel.getInstance().GetDragonKeyId(); if (0 != itemId) { if (0 < a3_BagModel.getInstance().getItemNumByTpid(itemId)) { if (curDrgnData.proc < A3_SlayDragonModel.getInstance().GetCost()) { A3_SlayDragonProxy.getInstance().SendGive(); } else { flytxt.instance.fly(ContMgr.getCont("A3_SlayDragon_can")); } } else { ArrayList data = new ArrayList(); data.Add(a3_BagModel.getInstance().getItemDataById(itemId)); InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_ITEMLACK, data); } } } else { if (A3_LegionModel.getInstance().myLegion.clanc < 3) { flytxt.instance.fly(ContMgr.getCont("A3_SlayDragon_jf")); } else { flytxt.instance.fly(ContMgr.getCont("A3_SlayDragon_please")); } } }
public bool CanInFB() { if (A3_LegionModel.getInstance().myLegion != null) { if (checkTime() == TimeType.WarStart) { if (A3_LegionModel.getInstance().myLegion.id == def_clanid) { return(true); } foreach (Apply_Info info in apply_list) { if (info.clan_id == A3_LegionModel.getInstance().myLegion.id) { return(true); } } } } return(false); }
void SetWinBtn(TimeType type) { switch (type) { case TimeType.ApplyTime: this.transform.FindChild("letters/apply/local").gameObject.SetActive(false); this.transform.FindChild("letters/Prepare/local").gameObject.SetActive(true); if (A3_LegionModel.getInstance().myLegion.id != A3_cityOfWarModel.getInstance().def_clanid) { this.transform.FindChild("viewbg/applyview/apply_btn").gameObject.SetActive(true); } else { this.transform.FindChild("viewbg/applyview/apply_btn").gameObject.SetActive(false); } this.transform.FindChild("viewbg/applyview/infb_btn").gameObject.SetActive(false); break; case TimeType.PrepareTime: this.transform.FindChild("letters/apply/local").gameObject.SetActive(false); this.transform.FindChild("letters/Prepare/local").gameObject.SetActive(false); this.transform.FindChild("viewbg/applyview/apply_btn").gameObject.SetActive(false); this.transform.FindChild("viewbg/applyview/infb_btn").gameObject.SetActive(false); break; case TimeType.WarStart: this.transform.FindChild("letters/apply/local").gameObject.SetActive(false); this.transform.FindChild("letters/Prepare/local").gameObject.SetActive(true); this.transform.FindChild("viewbg/applyview/apply_btn").gameObject.SetActive(false); this.transform.FindChild("viewbg/applyview/infb_btn").gameObject.SetActive(true); break; case TimeType.WarOver: this.transform.FindChild("letters/apply/local").gameObject.SetActive(false); this.transform.FindChild("letters/Prepare/local").gameObject.SetActive(true); this.transform.FindChild("viewbg/applyview/apply_btn").gameObject.SetActive(false); this.transform.FindChild("viewbg/applyview/infb_btn").gameObject.SetActive(false); break; } }
private void OnUnlockDragon(GameObject go) { if (A3_LegionModel.getInstance().myLegion.clanc >= 3) { if (currentSelectedDragonName != null) { DragonData dragonData = A3_SlayDragonModel.getInstance().dicDragonData[currentSelectedDragonName]; if (!dragonData.isUnlcoked && 0 == A3_SlayDragonModel.getInstance().GetUnlockedDragonId()) { A3_SlayDragonProxy.getInstance().SendUnlock(dragonData.dragonId); } else { flytxt.instance.fly(ContMgr.getCont("A3_SlayDragon_nomany")); } } } else { flytxt.instance.fly(ContMgr.getCont("A3_SlayDragon_kustllx")); } }
//请求日志信息 public void SendGetDiary() { Variant msg = new Variant(); msg["clan_cmd"] = EVENT_GETDIARY; if (A3_LegionModel.getInstance().logdata != null && A3_LegionModel.getInstance().logdata.ContainsKey("clanlog_list") && A3_LegionModel.getInstance().logdata["clanlog_list"]._arr.Count > 0) { Variant list = A3_LegionModel.getInstance().logdata["clanlog_list"]; int id = 0; foreach (var v in list._arr) { int x = v["id"]; if (x > id) { id = x; } } msg["id"] = id; } sendRPC(PKG_NAME.C2S_CREATE_CLAN_RES, msg); }
void OnLegion(Variant data) { int res = data["res"]; debug.Log("军团消息" + data.dump()); //if (res < 0) //{ // Globle.err_output(res); // return; //} Variant vd = new Variant(); switch (res) { case EVENT_GETINFO: //if (data.ContainsKey("direct_join_clan")) //{ //} if (data.ContainsKey("id")) { A3_LegionData d = new A3_LegionData(); d.id = data["id"]; d.lvl = data["lvl"]; d.clname = data["clname"]; d.name = data["name"]; d.notice = data["notice"]; d.gold = data["money"]; d.plycnt = data["plycnt"]; d.exp = data["clan_pt"]; if (data.ContainsKey("ol_cnt")) { d.ol_cnt = data["ol_cnt"]; } if (data.ContainsKey("combpt")) { d.combpt = data["combpt"]; } if (data.ContainsKey("rankidx")) { d.rankidx = data["rankidx"]; } if (data.ContainsKey("clanc")) { d.clanc = data["clanc"]; } d.anabasis_tm = data["anabasis_tm"]; A3_LegionModel.getInstance().myLegion = d; int b = data["direct_join"]; A3_LegionModel.getInstance().CanAutoApply = b == 1 ? true : false; A3_LegionModel.getInstance().SetMyLegion(d.lvl); A3_LegionModel.getInstance().donate = data["donate"]; // a3_legion_info.mInstance.jx_up(d.gold,d.lvl); gold = d.gold; lvl = d.lvl; } else { A3_LegionModel.getInstance().myLegion = new A3_LegionData(); } dispatchEvent(GameEvent.Create(EVENT_GETINFO, this, data)); break; case EVENT_CREATE: dispatchEvent(GameEvent.Create(EVENT_CREATE, this, data)); removeEventListener(A3_LegionProxy.EVENT_CHECKNAME, a3_legion.mInstance.SetCheckName); //a3_herohead.instance.legion_bf = true; //a3_herohead.instance.isclear = true; //if (a3_herohead.instance != null) // a3_herohead.instance.refresBuff(); break; case EVENT_APPLYFOR: int clid = data["clid"]; dispatchEvent(GameEvent.Create(EVENT_APPLYFOR, this, data)); flytxt.instance.fly(ContMgr.getCont("Legion_ok")); break; case EVENT_LVUP: A3_LegionModel.getInstance().myLegion.gold = data["money"]; A3_LegionModel.getInstance().myLegion.lvl = data["lvl"]; A3_LegionModel.getInstance().myLegion.exp = 0; A3_LegionModel.getInstance().SetMyLegion(A3_LegionModel.getInstance().myLegion.lvl); dispatchEvent(GameEvent.Create(EVENT_GETINFO, this, data)); flytxt.instance.fly(ContMgr.getCont("Legionup_ok")); break; case EVENT_GETMEMBER: //14 vd = data["pls"]; A3_LegionModel.getInstance().members.Clear(); foreach (var v in vd._arr) { A3_LegionModel.getInstance().AddMember(v); } dispatchEvent(GameEvent.Create(EVENT_GETMEMBER, this, data)); //if (a3_legion.mInstance == null) // cacheProxyData = data; break; case EVENT_APPROVEORREJECT: dispatchEvent(GameEvent.Create(EVENT_APPROVEORREJECT, this, data)); break; case EVENT_QUIT: A3_LegionModel.getInstance().myLegion = new A3_LegionData(); dispatchEvent(GameEvent.Create(EVENT_QUIT, this, data)); if (a3_task_auto.instance.executeTask?.taskT == TaskType.CLAN) { SelfRole.fsm.Stop(); flytxt.instance.fly(ContMgr.getCont("Legion_out")); } else { flytxt.instance.fly(ContMgr.getCont("Legionout_ok")); } //a3_herohead.instance.legion_bf = false; //a3_herohead.instance.isclear =true; //if (a3_herohead.instance != null) // a3_herohead.instance.refresBuff(); break; case EVENT_UPBUFF: flytxt.instance.fly(ContMgr.getCont("Legionbuff_up")); break; case EVENT_DONATE: int money = data["money"]; //flytxt.instance.fly("获得了" + money / 1000 + "点贡献度"); flytxt.instance.fly(ContMgr.getCont("Legiondonate_add", new List <string> { (money / 1000).ToString() })); SendGetInfo(); break; case EVENT_GETAPPLICANT: A3_LegionModel.getInstance().RefreshApplicant(data); dispatchEvent(GameEvent.Create(EVENT_GETAPPLICANT, this, data)); break; case EVENT_CHANGENOTICE: dispatchEvent(GameEvent.Create(EVENT_CHANGENOTICE, this, data)); break; case EVENT_INVITE: dispatchEvent(GameEvent.Create(EVENT_INVITE, this, data)); break; case EVENT_BELEADER: SendGetMember(); break; case EVENT_GETDIARY: if (data != null && data.ContainsKey("clanlog_list") && data["clanlog_list"]._arr.Count > 0) { A3_LegionModel.getInstance().AddLog(data); } dispatchEvent(GameEvent.Create(EVENT_GETDIARY, this, data)); break; case EVENT_APPLYMODE: int c = data["direct_join"]; A3_LegionModel.getInstance().CanAutoApply = c == 1 ? true : false; dispatchEvent(GameEvent.Create(EVENT_APPLYMODE, this, data)); break; case EVENT_CHECKNAME: dispatchEvent(GameEvent.Create(EVENT_CHECKNAME, this, data)); break; case EVENT_DELETECLAN: SendGetInfo(); dispatchEvent(GameEvent.Create(EVENT_DELETECLAN, this, data)); flytxt.instance.fly(ContMgr.getCont("Legion_bye")); //a3_herohead.instance.legion_bf = false; //a3_herohead.instance.isclear = true; //if (a3_herohead.instance != null) // a3_herohead.instance.refresBuff(); break; case EVENT_LOADLIST: A3_LegionModel.getInstance().list.Clear(); A3_LegionModel.getInstance().list2.Clear(); vd = data["info"]; foreach (var v in vd._arr) { A3_LegionData d = new A3_LegionData(); d.id = v["id"]; d.clname = v["clname"]; d.combpt = v["combpt"]; d.lvl = v["lvl"]; d.name = v["name"]; d.plycnt = v["plycnt"]; d.direct_join = v["direct_join"]; d.huoyue = v["last_active"]; A3_LegionModel.getInstance().list.Add(d); A3_LegionModel.getInstance().list2.Add(d); } //for (int i = 0; i < A3_LegionModel.getInstance().list.Count; i++) //{ // for (int j = 0; j < A3_LegionModel.getInstance().list.Count; j++) // { // if (A3_LegionModel.getInstance().list[i].id > A3_LegionModel.getInstance().list[j].id) // { // A3_LegionData temp = A3_LegionModel.getInstance().list[i]; // A3_LegionModel.getInstance().list[i] = A3_LegionModel.getInstance().list[j]; // A3_LegionModel.getInstance().list[j] = temp; // } // } //} dispatchEvent(GameEvent.Create(EVENT_LOADLIST, this, data)); break; case EVENT_REMOVE: int ci = data["cid"]; if (A3_LegionModel.getInstance().members.ContainsKey(ci)) { A3_LegionModel.getInstance().members.Remove(ci); } dispatchEvent(GameEvent.Create(EVENT_GETMEMBER, this, data)); break; case EVENT_REPAIR: dispatchEvent(GameEvent.Create(EVENT_REPAIR, this, data)); break; case EVENT_TASKREWARD: if (A3_LegionModel.getInstance().myLegion.id != 0) { int taskCount; if (A3_TaskModel.getInstance() == null || A3_TaskModel.getInstance().GetClanTask() == null) { taskCount = 9; } else { taskCount = A3_TaskModel.getInstance().GetClanTask().taskCount; } Dictionary <uint, int> rewardDic = A3_TaskModel.getInstance().GetClanRewardDic(taskCount); flytxt.instance.StopDelayFly(); if (data.ContainsKey("money")) { if (rewardDic.ContainsKey((uint)A3_TaskModel.REWARD_CLAN_MONEY)) { flytxt.instance.AddDelayFlytxt(ContMgr.getCont("Legion_money", new List <string> { (rewardDic[(uint)A3_TaskModel.REWARD_CLAN_MONEY]).ToString() })); } //flytxt.instance.AddDelayFlytxt("军团资金+" + rewardDic[(uint)A3_TaskModel.REWARD_CLAN_MONEY]); A3_LegionModel.getInstance().myLegion.gold = data["money"]._int; } if (data.ContainsKey("clan_pt")) { if (rewardDic.ContainsKey((uint)A3_TaskModel.REWARD_CLAN_EXP)) { flytxt.instance.AddDelayFlytxt(ContMgr.getCont("Legion_exp", new List <string> { (rewardDic[(uint)A3_TaskModel.REWARD_CLAN_EXP]).ToString() })); } //flytxt.instance.AddDelayFlytxt("军团经验+" + rewardDic[(uint)A3_TaskModel.REWARD_CLAN_EXP]); A3_LegionModel.getInstance().myLegion.clan_pt = data["clan_pt"]._int; } if (data.ContainsKey("donate")) { if (rewardDic.ContainsKey((uint)A3_TaskModel.REWARD_CLAN_DONATE)) { flytxt.instance.AddDelayFlytxt(ContMgr.getCont("Legion_gongxian", new List <string> { (rewardDic[(uint)A3_TaskModel.REWARD_CLAN_DONATE]).ToString() })); } //flytxt.instance.AddDelayFlytxt("军团贡献+" + rewardDic[(uint)A3_TaskModel.REWARD_CLAN_DONATE]); A3_LegionModel.getInstance().donate = data["donate"]._int; } if (data.ContainsKey("active")) { A3_LegionModel.getInstance().myLegion.huoyue = data["active"]._int; } flytxt.instance.StartDelayFly(); } break; case EVENT_BEINVITE: uint clanid = data["clanid"]; string name = data["name"]; string clan_name = data["clan_name"]; int clan_lvl = data["clan_lvl"]; if (a3_legion.mInstance.dic0.isOn) { SendAcceptInvite(clanid, true); flytxt.instance.fly(ContMgr.getCont("Legion_request")); a3_dartproxy.getInstance().sendDartGo(); //查看军团镖车信息 dispatchEvent(GameEvent.Create(EVENT_ACCEPTAINVITE, this, data)); } else { MsgBoxMgr.getInstance().showConfirm(name + ContMgr.getCont("add_request") + clan_lvl + ContMgr.getCont("lvLegion") + clan_name, () => { SendAcceptInvite(clanid, true); }, () => { SendAcceptInvite(clanid, false); }); } dispatchEvent(GameEvent.Create(EVENT_BEINVITE, this, data)); break; case EVENT_APPLYSUCCESSFUL: bool approved = data["approved"]; if (approved) { A3_LegionProxy.getInstance().SendGetInfo(); } a3_dartproxy.getInstance().sendDartGo(); //查看军团镖车信息 dispatchEvent(GameEvent.Create(EVENT_APPLYSUCCESSFUL, this, data)); break; case 35: A3_LegionProxy.getInstance().SendGetMember(); int cid = data["cid"]; int clanc = data["clanc"]; int oldclanc = data["oldclanc"]; string name1 = data["name"]; string dic = string.Empty; if ((uint)cid == PlayerModel.getInstance().cid) { name1 = ContMgr.getCont("u"); } if (oldclanc > clanc) { dic = ContMgr.getCont("up"); } else { dic = ContMgr.getCont("down"); } flytxt.instance.fly(name1 + dic + A3_LegionModel.getInstance().GetClancToName(clanc)); break; case 36: A3_LegionProxy.getInstance().SendGetInfo(); if (a3_buff.instance != null) { a3_buff.instance.Quited(); } break; case EVENT_GETDIN: //37 flytxt.instance.fly(ContMgr.getCont("Legionadd_ok")); a3_dartproxy.getInstance().sendDartGo(); //查看军团镖车信息 dispatchEvent(GameEvent.Create(A3_LegionProxy.EVENT_CREATE, this, data)); //a3_herohead.instance.isclear = true; //a3_herohead.instance.legion_bf = true; //if (a3_herohead.instance != null) // a3_herohead.instance.refresBuff(); break; case EVENT_FINDNAME: //27模糊搜索 if (data["info"].Count <= 0) { flytxt.instance.fly(ContMgr.getCont("nofinname")); } else { A3_LegionModel.getInstance().finfname.Clear(); A3_LegionModel.getInstance().finfname = new List <A3_LegionData>(); foreach (var v in data["info"]._arr) { A3_LegionData d = new A3_LegionData(); d.id = v["id"]; d.clname = v["clname"]; d.combpt = v["combpt"]; d.lvl = v["lvl"]; d.name = v["name"]; d.plycnt = v["plycnt"]; d.direct_join = v["direct_join"]; d.huoyue = v["last_active"]; A3_LegionModel.getInstance().finfname.Add(d); } if (a3_legion.Instance != null) { a3_legion.Instance.addpanels.SetActive(false); a3_legion.Instance.Findnames(); } } break; case EVENT_CHANGE_NAME: A3_LegionModel.getInstance().myLegion.clname = data["clname"]; dispatchEvent(GameEvent.Create(EVENT_CHANGE_NAME, this, data)); break; case EVENT_BUILD: A3_LegionModel.getInstance().build_awd[data["type"]] = data["type"]; if (a3_legion_build.instance) { a3_legion_build.instance.RefresAward(); } break; default: if (res < 0) { Globle.err_output(res); } break; } }
private void RefreshDragonInfo(string dragonName) { DragonData dragonData = A3_SlayDragonModel.getInstance().dicDragonData[dragonName]; int cost = A3_SlayDragonModel.getInstance().GetCost(); uint dragonId = dragonData.dragonId; uint proc = dragonData.proc; bool isUnlocked = dragonData.isUnlcoked, isOpened = dragonData.isOpened, isDead = dragonData.isDead, isCreated = dragonData.isCreated && !isDead; if (isCreated || isDead) { goTimer.SetActive(isCreated); rootDragonOpt.FindChild("proc_unlock").gameObject.SetActive(false); } else { goTimer.SetActive(false); rootDragonOpt.FindChild("proc_unlock").gameObject.SetActive(true); rootDragonOpt.FindChild("proc_unlock/proc_text").GetComponent <Text>().text = string.Format("{0}/{1}", proc, cost); rootDragonOpt.FindChild("proc_unlock/Slider").GetComponent <Slider>().value = proc / (float)cost; } string strDragonId = dragonId.ToString(); Transform tfDesc = rootDragonOpt.FindChild("descBg/desc"); for (int i = 0; i < tfDesc.childCount; i++) { GameObject goDesc = tfDesc.GetChild(i).gameObject; if (!goDesc.name.Equals(strDragonId)) { goDesc.SetActive(false); } else { goDesc.SetActive(true); } } if (isDead) { rootDragonOpt.FindChild("btn_do/Create").gameObject.SetActive(false); rootDragonOpt.FindChild("btn_do/Unlock").gameObject.SetActive(false); rootDragonOpt.FindChild("btn_do/Go").GetComponent <Button>().interactable = false; } else { if (A3_LegionModel.getInstance().myLegion.clanc < 3) { rootDragonOpt.FindChild("btn_do/Create").gameObject.SetActive(false); } rootDragonOpt.FindChild("btn_do/Go").GetComponent <Button>().interactable = true; if (isUnlocked) { if (!isOpened) { rootDragonOpt.FindChild("btn_do/Unlock").gameObject.SetActive(false); rootDragonOpt.FindChild("btn_do/Create").gameObject.SetActive(!isCreated); rootDragonOpt.FindChild("btn_do/Create").GetComponent <Button>().interactable = proc >= cost; } else { rootDragonOpt.FindChild("btn_do/Create").gameObject.SetActive(false); rootDragonOpt.FindChild("btn_do/Unlock").gameObject.SetActive(false); rootDragonOpt.FindChild("btn_do/Go").gameObject.SetActive(isCreated); } } else { if (!isCreated) { rootDragonOpt.FindChild("btn_do/Unlock").gameObject.SetActive(true); rootDragonOpt.FindChild("btn_do/Unlock").GetComponent <Button>().interactable = A3_SlayDragonModel.getInstance().IsAbleToUnlock(); rootDragonOpt.FindChild("btn_do/Go").gameObject.SetActive(false); } } } }
void onInfo(Variant data) { int res = data["res"]; debug.Log("City" + data.dump()); if (res < 0) { Globle.err_output(res); return; } switch (res) { case 1: debug.Log("GGGG" + A3_LegionModel.getInstance().myLegion.id); //请求攻城战数据 A3_cityOfWarModel.getInstance().last_type = data["last_type"]; A3_cityOfWarModel.getInstance().llid = data["llid"]; A3_cityOfWarModel.getInstance().def_clanid = data["def_clanid"]; A3_cityOfWarModel.getInstance().start_tm = data["start_tm"]; A3_cityOfWarModel.getInstance().clan_pcid = data["clan_pcid"]; A3_cityOfWarModel.getInstance().clan_lvl = data["clan_lvl"]; A3_cityOfWarModel.getInstance().clan_name = data["clan_name"]; A3_cityOfWarModel.getInstance().Castellan_name = data["name"]; A3_cityOfWarModel.getInstance().Castellan_zhuan = data["zhuan"]; A3_cityOfWarModel.getInstance().Castellan_lvl = data["lvl"]; A3_cityOfWarModel.getInstance().Castellan_combpt = data["combpt"]; A3_cityOfWarModel.getInstance().Castellan_carr = data["carr"]; if (data.ContainsKey("def_info")) { A3_cityOfWarModel.getInstance().deflist.Clear(); List <Variant> l = data["def_info"]._arr; foreach (var v in l) { defInfo temp = new defInfo(); temp._type = v["type"]; temp._lvl = v["level"]; A3_cityOfWarModel.getInstance().deflist[v["type"]] = temp; } } if (data.ContainsKey("apply_list")) { A3_cityOfWarModel.getInstance().apply_list.Clear(); List <Variant> l = data["apply_list"]._arr; List <Apply_Info> ApplyList = new List <Apply_Info>(); foreach (var v in l) { Apply_Info temp = new Apply_Info(); temp.clan_id = v["clan_id"]; temp.clan_name = v["clan_name"]; temp.apply_num = v["apply_num"]; temp.apply_tm = v["apply_tm"]; temp.clan_lvl = v["clan_lvl"]; ApplyList.Add(temp); } ApplyList.Sort(); A3_cityOfWarModel.getInstance().apply_list = ApplyList; } dispatchEvent(GameEvent.Create(REFRESHINFO, this, data)); // A3_cityOfWarModel.getInstance().gg(); break; case 2: //进入攻城战 break; case 3: //提升防御 if (A3_cityOfWarModel.getInstance().deflist.ContainsKey(data["type"])) { A3_cityOfWarModel.getInstance().deflist[data["type"]]._lvl = data["level"]; } else { defInfo temp = new defInfo(); temp._type = data["type"]; temp._lvl = data["level"]; A3_cityOfWarModel.getInstance().deflist[data["type"]] = temp; } dispatchEvent(GameEvent.Create(REFRESHPREPARE, this, data)); break; case 4: //投标出价 if (data.ContainsKey("apply_list")) { A3_cityOfWarModel.getInstance().apply_list.Clear(); List <Variant> l = data["apply_list"]._arr; List <Apply_Info> ApplyList = new List <Apply_Info>(); foreach (var v in l) { Apply_Info temp = new Apply_Info(); temp.clan_id = v["clan_id"]; temp.clan_name = v["clan_name"]; temp.apply_num = v["apply_num"]; temp.apply_tm = v["apply_tm"]; temp.clan_lvl = v["clan_lvl"]; ApplyList.Add(temp); } ApplyList.Sort(); A3_cityOfWarModel.getInstance().apply_list = ApplyList; dispatchEvent(GameEvent.Create(REFRESHAPPLY, this, data)); } break; case 5: //攻城战统计 break; case 6: // 地图成员信息 break; case 8: list_position.Clear(); List <Variant> ll = data["data"]._arr; foreach (var v in ll) { PlayerPos_cityWar temp = new PlayerPos_cityWar(); temp.lvlsideid = v["lvlsideid"]; temp.iid = v["iid"]; temp.x = (uint)((v["x"]) / GameConstant.PIXEL_TRANS_UNITYPOS); temp.y = (uint)((v["y"]) / GameConstant.PIXEL_TRANS_UNITYPOS); list_position[v["iid"]] = temp; } break; case 9: if (data["lvlsideid"] == PlayerModel.getInstance().lvlsideid) { signalInfo info = new signalInfo(); info.signalType = data["type"]; info.x = (int)(data["x"]); info.y = (int)(data["y"]); info.cd = 5; A3_cityOfWarModel.getInstance().signalList.Add(info); a3_insideui_fb.instance.changesignal(info.signalType); if (a3_liteMiniBaseMap2.instance) { a3_liteMiniBaseMap2.instance.SetSignal(); } } break; case 20: //怪物血量和人数 A3_cityOfWarModel.getInstance().atk_num = data["atk_num"]; A3_cityOfWarModel.getInstance().def_num = data["def_num"]; if (data["door_open"] == 1) { A3_cityOfWarModel.getInstance().door_open = true; } else { A3_cityOfWarModel.getInstance().door_open = false; } if (data.ContainsKey("mon_hpper")) { List <Variant> l = data["mon_hpper"]._arr; A3_cityOfWarModel.getInstance().SetMonInfo(l); } dispatchEvent(GameEvent.Create(REFRESHFBINFO, this, data)); break; case 21: //击杀通知 break; case 22: //助攻通知 break; } }
static public void RefreshShow(BaseRole LockRole, bool havepeopleLv = false, bool havpeoplerednam = false) { if (br == LockRole && PlayerModel.getInstance().now_pkState == pkstat && skin != null && havepeopleLv == false && havpeoplerednam == false) { return; } br = LockRole; skin = SelfRole.s_LockFX.gameObject.GetComponent <MeshRenderer>(); if (skin == null) { return; } if (LockRole is ProfessionRole) { if (OtherPlayerMgr._inst.m_mapOtherPlayer.ContainsKey(LockRole.m_unIID) && OtherPlayerMgr._inst.m_mapOtherPlayer[LockRole.m_unIID].zhuan < 1) { skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(0f, 1f, 0f, 1f)); pkstat = PlayerModel.getInstance().now_pkState; return; } if (!OtherPlayerMgr._inst.m_mapOtherPlayer.ContainsKey(LockRole.m_unIID)) {//这里加下保护 SelfRole._inst.m_LockRole = null; } } else if (LockRole is MS0000) { if (((MS0000)LockRole).owner_cid == PlayerModel.getInstance().cid) { skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(0f, 1f, 0f, 1f)); } else { skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(1f, 0f, 0f, 1f)); } return; } else if (LockRole is MDC000)//镖车 { if (((MDC000)LockRole).escort_name == A3_LegionModel.getInstance().myLegion.clname) { skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(0f, 1f, 0f, 1f)); } else { if (((float)LockRole.curhp / (float)LockRole.maxHp * 100) <= 20) { skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(0f, 1f, 0f, 1f)); return; } skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(1f, 0f, 0f, 1f)); } return; } else if (LockRole is MonsterRole) { skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(1f, 0f, 0f, 1f)); pkstat = PlayerModel.getInstance().now_pkState; return; } pkstat = PlayerModel.getInstance().now_pkState; bool canattack = false; switch (PlayerModel.getInstance().now_pkState) { case 0: if (LockRole is ProfessionRole) { if (!LockRole.havefanjibuff) { skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(0f, 1f, 0f, 1f)); } else { skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(1f, 0f, 0f, 1f)); } } else if (LockRole == null) { skin = null; } break; case 1: // cricle.startColor = new Color(1f, 0f, 0f, 1f); skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(1f, 0f, 0f, 1f)); break; case 2: // debug.Log("我的军团id:" + PlayerModel.getInstance().clanid+"他的军团id:"+ LockRole.m_unLegionID); //debug.Log("是否同一队伍:" + TeamProxy.getInstance().MyTeamData.IsInMyTeam(LockRole.roleName)+"他的队伍id:"+ LockRole.m_unTeamID); if (LockRole == null) { skin = null; return; } else { if (TeamProxy.getInstance().MyTeamData != null && TeamProxy.getInstance().MyTeamData.IsInMyTeam(LockRole.roleName)) { canattack = false; } else { if (PlayerModel.getInstance().clanid == 0) { canattack = true; } else { canattack = PlayerModel.getInstance().clanid == LockRole.m_unLegionID ? false : true; } } } if (canattack) { haveLockpeople = true; skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(1f, 0f, 0f, 1f)); } else { haveLockpeople = false; skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(0f, 1f, 0f, 1f)); } break; case 3: break; case 4: if (LockRole == null) { skin = null; } else { if (LockRole.rednm > 0) { skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(1f, 0f, 0f, 1f)); } else { skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(0f, 1f, 0f, 1f)); } } break; } ; }
public override void init() { inText(); instance = this; #region ====主界面初始化==== ss = XMLMgr.instance.GetSXML("clan_escort"); listXml = ss.GetNodeList("line"); length = listXml.Count; for (int i = 0; i < length; i++) { clans cla = new clans(); cla.open_lv_clan = listXml[i].getInt("clan_lvl"); cla.pathid = listXml[i].getUint("id"); cla.target_map = listXml[i].getUint("target_map"); cla.add_money_num = listXml[i].getInt("clan_money"); cla.item_id = listXml[i].getUint("item_id"); cla.item_num = listXml[i].getInt("item_num"); if (!dicClan.ContainsKey(listXml[i].getInt("id"))) { dicClan.Add(listXml[i].getInt("id"), cla); } } one = dicClan[1].open_lv_clan; three = dicClan[2].open_lv_clan; five = dicClan[3].open_lv_clan; //Variant list = SvrMapConfig.instance.getSingleMapConf(dicClan[1].target_map); //getTransformByPath("candodart/scroll_view_dart/contain/UndergroundCity/bg/title").GetComponent<Text>().text = list["map_name"]; //list = SvrMapConfig.instance.getSingleMapConf(dicClan[2].target_map); //getTransformByPath("candodart/scroll_view_dart/contain/darkPalace/bg/title").GetComponent<Text>().text = list["map_name"]; //list = SvrMapConfig.instance.getSingleMapConf(dicClan[3].target_map); //getTransformByPath("candodart/scroll_view_dart/contain/coldWind/bg/title").GetComponent<Text>().text = list["map_name"]; string stri = "candodart/scroll_view_dart/contain"; List <SXML> lisx = XMLMgr.instance.GetSXMLList("item.item", "id==" + dicClan[1].item_id); item_id = dicClan[1].item_id; getTransformByPath(stri + "/UndergroundCity/award/2/icon").GetComponent <Image>().sprite = GAMEAPI.ABUI_LoadSprite("icon_item_" + lisx[0].getInt("icon_file")); getTransformByPath(stri + "/UndergroundCity/award/1/icon").GetComponent <Image>().sprite = GAMEAPI.ABUI_LoadSprite("icon_comm_1x1"); getTransformByPath(stri + "/UndergroundCity/award/1/Text").GetComponent <Text>().text = dicClan[1].add_money_num.ToString(); getTransformByPath(stri + "/UndergroundCity/award/2/Text").GetComponent <Text>().text = dicClan[1].item_num.ToString(); new BaseButton(getTransformByPath(stri + "/UndergroundCity/award/2")).onClick = (GameObject go) => { ArrayList arr = new ArrayList(); arr.Add(dicClan[1].item_id); arr.Add(1); InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_MINITIP, arr); }; lisx = XMLMgr.instance.GetSXMLList("item.item", "id==" + dicClan[2].item_id); item_id = dicClan[2].item_id; getTransformByPath(stri + "/darkPalace/award/2/icon").GetComponent <Image>().sprite = GAMEAPI.ABUI_LoadSprite("icon_item_" + lisx[0].getInt("icon_file")); getTransformByPath(stri + "/darkPalace/award/1/icon").GetComponent <Image>().sprite = GAMEAPI.ABUI_LoadSprite("icon_comm_1x1"); getTransformByPath(stri + "/darkPalace/award/1/Text").GetComponent <Text>().text = dicClan[2].add_money_num.ToString(); getTransformByPath(stri + "/darkPalace/award/2/Text").GetComponent <Text>().text = dicClan[2].item_num.ToString(); new BaseButton(getTransformByPath(stri + "/darkPalace/award/2")).onClick = (GameObject go) => { ArrayList arr = new ArrayList(); arr.Add(dicClan[2].item_id); arr.Add(1); InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_MINITIP, arr); }; lisx = XMLMgr.instance.GetSXMLList("item.item", "id==" + dicClan[3].item_id); item_id = dicClan[3].item_id; getTransformByPath(stri + "/coldWind/award/2/icon").GetComponent <Image>().sprite = GAMEAPI.ABUI_LoadSprite("icon_item_" + lisx[0].getInt("icon_file")); getTransformByPath(stri + "/coldWind/award/1/icon").GetComponent <Image>().sprite = GAMEAPI.ABUI_LoadSprite("icon_comm_1x1"); getTransformByPath(stri + "/coldWind/award/1/Text").GetComponent <Text>().text = dicClan[3].add_money_num.ToString(); getTransformByPath(stri + "/coldWind/award/2/Text").GetComponent <Text>().text = dicClan[3].item_num.ToString(); new BaseButton(getTransformByPath(stri + "/coldWind/award/2")).onClick = (GameObject go) => { ArrayList arr = new ArrayList(); arr.Add(dicClan[3].item_id); arr.Add(1); InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_MINITIP, arr); }; #endregion #region ====button==== new BaseButton(getTransformByPath("candodart/btn_close")).onClick = (GameObject go) => { InterfaceMgr.getInstance().close(InterfaceMgr.A3_LEGION_DART); }; new BaseButton(getTransformByPath("bg")).onClick = (GameObject go) => { InterfaceMgr.getInstance().close(InterfaceMgr.A3_LEGION_DART); }; new BaseButton(getTransformByPath("cantdart/close")).onClick = (GameObject go) => { InterfaceMgr.getInstance().close(InterfaceMgr.A3_LEGION_DART); }; new BaseButton(getTransformByPath("cantdart/bg/back")).onClick = (GameObject go) => { InterfaceMgr.getInstance().close(InterfaceMgr.A3_LEGION_DART); }; new BaseButton(getTransformByPath("cantdart/bg/go")).onClick = (GameObject go) => { if ((int)PlayerModel.getInstance().mapid == 10) { //SelfRole.moveToNPc(10, 1003); } else { SelfRole.Transmit(10 * 100 + 1); } ltes = true; InterfaceMgr.getInstance().close(InterfaceMgr.A3_LEGION_DART); }; new BaseButton(getTransformByPath("candodart/scroll_view_dart/contain/UndergroundCity/enter")).onClick = (GameObject go) => { if (!a3_dartproxy.getInstance().canOpenDart) { flytxt.instance.fly(ContMgr.getCont("clan_12")); return; } else { if (A3_LegionModel.getInstance().myLegion.clanc < 3) //领袖为4,元老为3 { flytxt.instance.fly(ContMgr.getCont("clan_10")); InterfaceMgr.getInstance().close(InterfaceMgr.A3_LEGION_DART); } else { a3_dartproxy.getInstance().sendDartStart(dicClan[1].pathid); a3_dartproxy.getInstance().isme = true; ltes = true; //ltes要改成服务器发送 InterfaceMgr.getInstance().close(InterfaceMgr.A3_LEGION_DART); } } }; new BaseButton(getTransformByPath("candodart/scroll_view_dart/contain/darkPalace/enter")).onClick = (GameObject go) => { if (!a3_dartproxy.getInstance().canOpenDart) { flytxt.instance.fly(ContMgr.getCont("clan_12")); return; } else { if (A3_LegionModel.getInstance().myLegion.clanc < 3 || A3_LegionModel.getInstance().myLegion.lvl < three)//领袖为4,元老为3 { flytxt.instance.fly(ContMgr.getCont("clan_10")); InterfaceMgr.getInstance().close(InterfaceMgr.A3_LEGION_DART); } else if (A3_LegionModel.getInstance().myLegion.clanc >= 3 && A3_LegionModel.getInstance().myLegion.lvl >= three) { a3_dartproxy.getInstance().sendDartStart(dicClan[2].pathid); a3_dartproxy.getInstance().isme = true; ltes = true; InterfaceMgr.getInstance().close(InterfaceMgr.A3_LEGION_DART); } } }; new BaseButton(getTransformByPath("candodart/scroll_view_dart/contain/coldWind/enter")).onClick = (GameObject go) => { if (!a3_dartproxy.getInstance().canOpenDart) { flytxt.instance.fly(ContMgr.getCont("clan_12")); return; } else { if (A3_LegionModel.getInstance().myLegion.clanc < 3 || A3_LegionModel.getInstance().myLegion.lvl < five)//领袖为4,元老为3 { flytxt.instance.fly(ContMgr.getCont("clan_10")); InterfaceMgr.getInstance().close(InterfaceMgr.A3_LEGION_DART); } else if (A3_LegionModel.getInstance().myLegion.clanc >= 3 && A3_LegionModel.getInstance().myLegion.lvl >= five) { a3_dartproxy.getInstance().sendDartStart(dicClan[3].pathid); a3_dartproxy.getInstance().isme = true; ltes = true; InterfaceMgr.getInstance().close(InterfaceMgr.A3_LEGION_DART); } } }; #endregion if (a3_dartproxy.getInstance().show2) { getGameObjectByPath("candodart").SetActive(false); getGameObjectByPath("cantdart").SetActive(true); } #region ====事件监听==== A3_LegionProxy.getInstance().addEventListener(A3_LegionProxy.EVENT_CREATE, creatLegion); A3_LegionProxy.getInstance().addEventListener(A3_LegionProxy.EVENT_LVUP, upLegion); a3_dartproxy.getInstance().addEventListener(a3_dartproxy.EVENT_GETINFO, info); #endregion }
private void upLegion(GameEvent e) { legionLvl = A3_LegionModel.getInstance().myLegion.lvl; initText(legionLvl); }
public bool IsAbleToUnlock() { return(A3_LegionModel.getInstance().myLegion.clanc >= 3); }
private bool Execute(TaskData taskData, bool checkNextStep, bool checkItems, bool clickAuto) { if (taskData.taskT == TaskType.CLAN && A3_LegionModel.getInstance().myLegion.id == 0) { flytxt.instance.fly(ContMgr.getCont("a3_task_auto_nocy")); return(false); } //这里将任务的自动改成只读配置表(待测试) bool forceMove = taskData.next_step; if (forceMove || clickAuto) { if (SelfRole.fsm.Autofighting) { SelfRole.fsm.Stop(); StateInit.Instance.Origin = Vector3.zero; } } else { return(false); } int npcId = 0; int mapId = 0; int posX = 0; int posY = 0; SXML taskXml = XMLMgr.instance.GetSXML("task.Task", "id==" + taskData.taskId); if (taskXml == null) { debug.Log("任务Id错误::" + taskData.taskId); return(false); } if (taskData.isComplete && taskData.taskT != TaskType.DAILY) { if (taskXml.getInt("complete_way") == 3) { A3_TaskProxy.getInstance().SendGetAward(); return(true); } npcId = taskXml.getInt("complete_npc_id"); SXML npcsXml = XMLMgr.instance.GetSXML("npcs.npc", "id==" + npcId); if (npcsXml != null) { mapId = npcsXml.getInt("map_id"); } List <string> listDialog = new List <string>(); string strDialog = taskXml.getString("complete_dialog"); strDialog = GameFramework.StringUtils.formatText(strDialog); string[] listTempDia = strDialog.Split(';'); listDialog = listTempDia.ToList <string>(); tarNpcId = npcId; //if(forceMove) //InterfaceMgr.getInstance().open(InterfaceMgr.TRANSMIT_PANEL, (ArrayList)new TransmitData //{ // mapId = mapId, // check_beforeShow = true, // handle_customized_afterTransmit = () => SelfRole.moveToNPc(mapId, npcId, listDialog, OnTalkWithNpc) //}); if (!PlayerModel.getInstance().inFb&& mapId != GRMap.instance.m_nCurMapID && MapModel.getInstance().dicMappoint.ContainsKey(mapId) && MapModel.getInstance().dicMappoint[mapId] != GRMap.instance.m_nCurMapID) { SelfRole.Transmit(toid: MapModel.getInstance().dicMappoint[mapId], after: () => SelfRole.moveToNPc(mapId, npcId, listDialog, OnTalkWithNpc, taskmove: true), taskTrans: true); } else { SelfRole.moveToNPc(mapId, npcId, listDialog, OnTalkWithNpc, taskmove: true); } } else { mapId = taskXml.getInt("tasking_map_id"); posX = taskXml.getInt("target_coordinate_x"); posY = taskXml.getInt("target_coordinate_y"); float mapY = taskXml.getFloat("map_y"); mapY = (mapY == -1 ? 0 : mapY); Vector3 pos = new Vector3(posX, mapY, posY); switch (taskData.targetType) { case TaskTargetType.DODAILY: /*页面切换到每日任务*/ ArrayList arr = new ArrayList(); var tasks = A3_TaskModel.getInstance().GetDicTaskData(); bool hasDailyTask = false; int i = 0; for (List <int> idx = new List <int>(tasks.Keys); i < tasks.Count; i++) { if (hasDailyTask = tasks[idx[i]].taskT == TaskType.DAILY) { break; } } if (hasDailyTask /*tasks.Count(v => v.Value.taskT == TaskType.DAILY) > 0*/) { List <int> k = tasks.Keys.ToList(); for (i = 0; i < k.Count; i++) { if (tasks[k[i]].taskT == TaskType.DAILY) { arr.Add(tasks[k[i]].taskId); } } InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_TASK, arr); //MonsterMgr._inst.taskMonId = XMLMgr.instance.GetSXML("task.Task", "id==" + taskData.taskId)?.getInt("target_param2") ?? 0; } break; case TaskTargetType.FRIEND: /*关闭当前页面,弹出好友页面*/ if (a3_liteMinimap.instance) { a3_liteMinimap.instance.ZidongTask = false; } arr = new ArrayList(); arr.Add(1 /* index of friend panel*/); InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_SHEJIAO, arr); break; case TaskTargetType.WING: /*关闭当前页面,弹出飞翼页面*/ if (a3_liteMinimap.instance) { a3_liteMinimap.instance.ZidongTask = false; } InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_WIBG_SKIN); break; case TaskTargetType.GETEXP: /*卡级任务、转生任务*/ debug.Log("当前是转生等级任务"); StateAutoMoveToPos.Instance.stopdistance = 0.3f; int zs = int.Parse(taskXml.getString("target_param2").Split(',')[0]); int ls = int.Parse(taskXml.getString("target_param2").Split(',')[1]); int trriger_type = int.Parse(taskXml.getString("trigger")); if (trriger_type == 1) { if (a3_liteMinimap.instance) { a3_liteMinimap.instance.ZidongTask = false; } InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_WANTLVUP); } else { bool b = true; int pp = PlayerModel.getInstance().profession; uint pl = PlayerModel.getInstance().lvl; uint pz = PlayerModel.getInstance().up_lvl; uint exp = PlayerModel.getInstance().exp; uint needExp = ResetLvLModel.getInstance().getNeedExpByCurrentZhuan(pp, pz); uint needLvL = ResetLvLModel.getInstance().getNeedLvLByCurrentZhuan(pp, pz); if (pz >= 10) { break; //10转之后无法再次转生 } if (needLvL > pl) { b = false; } if (b) { npcId = XMLMgr.instance.GetSXML("task.zhuan_npc").getInt("id"); SXML npcsXml = XMLMgr.instance.GetSXML("npcs.npc", "id==" + npcId); if (npcsXml != null) { mapId = npcsXml.getInt("map_id"); } List <string> listDialog = new List <string>(); string strDialog = taskXml.getString("target_dialog"); strDialog = GameFramework.StringUtils.formatText(strDialog); string[] listTempDia = strDialog.Split(';'); listDialog = listTempDia.ToList <string>(); //if (GRMap.instance != null) //{ // InterfaceMgr.getInstance().open(InterfaceMgr.TRANSMIT_PANEL, (ArrayList)new TransmitData // { // mapId = mapId, // check_beforeShow = true, // handle_customized_afterTransmit = () => SelfRole.moveToNPc(mapId, npcId, listDialog, OnTalkWithNpc) // }); //} if (!PlayerModel.getInstance().inFb&& mapId != GRMap.instance.m_nCurMapID && MapModel.getInstance().dicMappoint.ContainsKey(mapId) && MapModel.getInstance().dicMappoint[mapId] != GRMap.instance.m_nCurMapID) { SelfRole.Transmit(toid: MapModel.getInstance().dicMappoint[mapId], after: () => SelfRole.moveToNPc(mapId, npcId, listDialog, OnTalkWithNpc, taskmove: true), taskTrans: true); } else { SelfRole.moveToNPc(mapId, npcId, listDialog, OnTalkWithNpc, taskmove: true); } //InterfaceMgr.getInstance().open(InterfaceMgr.A3_RESETLVL); } else { if (a3_liteMinimap.instance) { a3_liteMinimap.instance.ZidongTask = false; } InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_WANTLVUP); } } break; case TaskTargetType.VISIT: /*访问(无条件)*/ { StateAutoMoveToPos.Instance.stopdistance = 2f; npcId = taskXml.getInt("target_param2"); SXML npcsXml = XMLMgr.instance.GetSXML("npcs.npc", "id==" + npcId); if (npcsXml != null) { mapId = npcsXml.getInt("map_id"); } List <string> listDialog = new List <string>(); string strDialog = taskXml.getString("target_dialog"); strDialog = GameFramework.StringUtils.formatText(strDialog); string[] listTempDia = strDialog.Split(';'); listDialog = listTempDia.ToList <string>(); tarNpcId = npcId; if (GRMap.instance != null) { //InterfaceMgr.getInstance().open(InterfaceMgr.TRANSMIT_PANEL, (ArrayList)new TransmitData //{ // mapId = mapId, // check_beforeShow = true, // handle_customized_afterTransmit = () => SelfRole.moveToNPc(mapId, npcId, listDialog, OnTalkWithNpc) //}); if (!PlayerModel.getInstance().inFb&& mapId != GRMap.instance.m_nCurMapID && MapModel.getInstance().dicMappoint.ContainsKey(mapId) && MapModel.getInstance().dicMappoint[mapId] != GRMap.instance.m_nCurMapID) { SelfRole.Transmit(toid: MapModel.getInstance().dicMappoint[mapId], after: () => SelfRole.moveToNPc(mapId, npcId, listDialog, OnTalkWithNpc, taskmove: true), taskTrans: true); } else { SelfRole.moveToNPc(mapId, npcId, listDialog, OnTalkWithNpc, taskmove: true); } } } break; case TaskTargetType.KILL: /*杀怪类*/ //StateAutoMoveToPos.Instance.stopdistance = 2.0f; SelfRole.UnderTaskAutoMove = true; onTaskSearchMon = taskData.taskT == TaskType.MAIN; int _taskId; if (PlayerModel.getInstance().task_monsterId.ContainsKey(taskData.taskId)) { if (!PlayerModel.getInstance().task_monsterIdOnAttack.ContainsKey(taskData.taskId)) { PlayerModel.getInstance().task_monsterIdOnAttack.Add( key: taskData.taskId, value: PlayerModel.getInstance().task_monsterId[taskData.taskId] ); } PlayerModel.getInstance().task_monsterId.Remove(taskData.taskId); _taskId = taskData.taskId; } else { _taskId = A3_TaskModel.getInstance().GetTaskXML().GetNode("Task", "id==" + taskData.taskId).getInt("target_param2"); PlayerModel.getInstance().task_monsterIdOnAttack.Add( key: taskData.taskId, value: _taskId ); } SXML _taskXml = XMLMgr.instance.GetSXML("task.Task", "id==" + taskData.taskId); //InterfaceMgr.getInstance().open(InterfaceMgr.TRANSMIT_PANEL, (ArrayList)new TransmitData //{ // mapId = mapId, // check_beforeShow = true, // handle_customized_afterTransmit = () => // { // Vector3 fightOrigin = pos; // StateInit.Instance.Origin = fightOrigin; // SelfRole.moveto(mapId, pos, () => // { // SelfRole.fsm.StartAutofight(); // MonsterMgr._inst.taskMonId = _taskXml.getInt("target_param2"); // }, stopDis: 2.0f); // } //}); Action afterTransmit = () => { Vector3 fightOrigin = pos; StateInit.Instance.Origin = fightOrigin; SelfRole.moveto(mapId, pos, () => { SelfRole.fsm.StartAutofight(); MonsterMgr._inst.taskMonId = _taskXml.getInt("target_param2"); }, stopDis: 2.0f, taskmove: true); }; if (!PlayerModel.getInstance().inFb&& mapId != GRMap.instance.m_nCurMapID && MapModel.getInstance().dicMappoint.ContainsKey(mapId) && MapModel.getInstance().dicMappoint[mapId] != GRMap.instance.m_nCurMapID) { SelfRole.Transmit(toid: MapModel.getInstance().dicMappoint[mapId], after: afterTransmit, taskTrans: true); } else { SelfRole.WalkToMap(mapId, pos, afterTransmit, taskmove: true); } break; case TaskTargetType.COLLECT: //Action afterTransmit_collect = () => //{ // StateAutoMoveToPos.Instance.stopdistance = 0.3f; // SelfRole.moveto(mapId, pos, () => SelfRole.fsm.StartAutoCollect()); //}; Action afterTransmit_collect = () => SelfRole.WalkToMap(mapId, pos, SelfRole.fsm.StartAutoCollect, taskmove: true); if (!PlayerModel.getInstance().inFb&& mapId != GRMap.instance.m_nCurMapID && MapModel.getInstance().dicMappoint.ContainsKey(mapId) && MapModel.getInstance().dicMappoint[mapId] != GRMap.instance.m_nCurMapID) { SelfRole.Transmit(toid: MapModel.getInstance().dicMappoint[mapId], after: afterTransmit_collect, taskTrans: true); } else { afterTransmit_collect(); } break; case TaskTargetType.FB: if (a3_liteMinimap.instance) { a3_liteMinimap.instance.ZidongTask = false; } int fbid = taskXml.getInt("target_param2"); //StateAutoMoveToPos.Instance.stopdistance = 0.3f; if (GRMap.instance.m_nCurMapID == mapId || GameRoomMgr.getInstance().curRoom is PlotRoom) { SelfRole.moveto(mapId, pos, () => SelfRole.fsm.StartAutofight(), stopDis: 2.0f, taskmove: true /* 副本中开始战斗的停止距离 */); } else { Variant sendData = new Variant(); sendData["npcid"] = 0; sendData["ltpid"] = fbid; sendData["diff_lvl"] = 1; int levelinfoid = taskXml.getInt("level_info"); var tainf = XMLMgr.instance.GetSXML("task.level_info", "id==" + levelinfoid); bool guide = (taskXml.getInt("guide") == 1); int type = taskXml.getInt("level_yw"); if (type == 1) { MsgBoxMgr.getInstance().showTask_fb_confirm(tainf.getString("title"), tainf.getString("desc"), guide, a3_ygyiwuModel.getInstance().GetYiWu_God(a3_ygyiwuModel.getInstance().nowGod_id).need_zdl, () => LevelProxy.getInstance().sendCreate_lvl(sendData)); } else { MsgBoxMgr.getInstance().showTask_fb_confirm(tainf.getString("title"), tainf.getString("desc"), guide, () => LevelProxy.getInstance().sendCreate_lvl(sendData)); } } break; case TaskTargetType.WAIT_POINT_GIVEN: /*在指定区域读条*/ case TaskTargetType.GET_ITEM_GIVEN: /*收集指定道具*/ case TaskTargetType.KILL_MONSTER_GIVEN: /*打指定怪物*/ DealByType(taskData, checkItems); break; } SXML _taskXML = XMLMgr.instance.GetSXML("task.Task", "id==" + taskData.taskId); if (SelfRole.UnderTaskAutoMove = taskData.targetType == TaskTargetType.KILL) { StateAutoMoveToPos.Instance.stopdistance = 2.0f; Vector3 fightOrigin = new Vector3( x: _taskXML.getInt("target_coordinate_x"), y: 0, z: _taskXML.getInt("target_coordinate_y") ); StateInit.Instance.Origin = fightOrigin; } if (taskData.targetType == TaskTargetType.KILL || taskData.targetType == TaskTargetType.DODAILY) { int monId = _taskXML.getInt("target_param2"); if (monId != -1) { MonsterMgr._inst.taskMonId = monId; } } } return(true); }
private IEnumerator RunCD() { while (!SelfRole._inst.m_curAni.GetBool(EnumAni.ANI_RUN) /*移动*/ && !SelfRole.s_bInTransmit /*传送*/) { long timeCurrent = NetClient.instance.CurServerTimeStampMS; if (timeWaitTerminal < timeCurrent) { tfParentWait.gameObject.SetActive(false); //IsOnTaskWait = false; StopCD(true); if (A3_TaskModel.getInstance().curTask.showMessage) { string msg = string.Format(A3_TaskModel.getInstance().curTask.completionStr, A3_LegionModel.getInstance().myLegion.clname); a3_chatroom._instance.SendMsg(msg); } yield break; } imgProcess.fillAmount = (timeCD * 1000 - (timeWaitTerminal - timeCurrent)) / (timeCD * 1000); yield return(null); } imgProcess.fillAmount = 0; }
public override void init() { Con_view = this.transform.FindChild("citylist/scroll/content"); stageCon = this.transform.FindChild("cityinfo/citystage"); inputTip = transform.FindChild("tip").gameObject; apply_clan_item = this.transform.FindChild("viewbg/applyview/scroll/item").gameObject; helpCon = this.transform.FindChild("helpCon").gameObject; apply_clan_Con = this.transform.FindChild("viewbg/applyview/scroll/content"); inputCost = inputTip.transform.FindChild("bug/InputField/Text").GetComponent <Text>(); new BaseButton(transform.FindChild("close")).onClick = (GameObject go) => { InterfaceMgr.getInstance().close(this.uiName); }; applyview = this.transform.FindChild("viewbg/applyview"); Prepareview = this.transform.FindChild("viewbg/Prepareview"); for (int i = 0; i < Con_view.childCount; i++) { new BaseButton(Con_view.GetChild(i)).onClick = (GameObject go) => { onTab(go.name); }; } new BaseButton(this.transform.FindChild("letters/apply")).onClick = (GameObject go) => { SetLetter_btn(1); }; new BaseButton(this.transform.FindChild("letters/Prepare")).onClick = (GameObject go) => { SetLetter_btn(2); change_Id(1); }; new BaseButton(this.transform.FindChild("letters/Prepare/local")).onClick = (GameObject go) => { flytxt.instance.fly(ContMgr.getCont("uilayer_A3_cityOfWar_nllopen"));//"备战阶段才可以此操作" }; new BaseButton(this.transform.FindChild("viewbg/applyview/apply_btn")).onClick = (GameObject go) => { if (A3_LegionModel.getInstance().myLegion.clanc < 3) { flytxt.flyUseContId("clan_8"); return; } inputTip.SetActive(true); SetApply_Info_Tip(); }; new BaseButton(this.transform.FindChild("viewbg/applyview/infb_btn")).onClick = (GameObject go) => { //进入副本 A3_cityOfWarProxy.getInstance().sendInfb(); }; new BaseButton(inputTip.transform.FindChild("btn_add")).onClick = (GameObject go) => { mineCost = mineCost + A3_cityOfWarModel.getInstance().one_change_cost; if (mineCost > A3_LegionModel.getInstance().myLegion.gold) { mineCost = mineCost - A3_cityOfWarModel.getInstance().one_change_cost; flytxt.instance.fly(ContMgr.getCont("A3_cityOfWar_nullMoney")); return; } if (mineCost >= Minimum + A3_cityOfWarModel.getInstance().max_cost) { mineCost = Minimum + A3_cityOfWarModel.getInstance().max_cost; } inputCost.text = mineCost.ToString(); }; new BaseButton(inputTip.transform.FindChild("btn_reduce")).onClick = (GameObject go) => { mineCost = mineCost - A3_cityOfWarModel.getInstance().one_change_cost; if (mineCost <= Minimum + A3_cityOfWarModel.getInstance().min_cost) { if (mineCost <= 0) { mineCost = 0; flytxt.instance.fly(ContMgr.getCont("A3_cityOfWar_nullMoney")); } else { mineCost = Minimum + A3_cityOfWarModel.getInstance().min_cost; } } inputCost.text = mineCost.ToString(); }; new BaseButton(inputTip.transform.FindChild("toup")).onClick = (GameObject go) => { A3_cityOfWarProxy.getInstance().sendApply((uint)mineCost); inputTip.SetActive(false); }; new BaseButton(inputTip.transform.FindChild("close")).onClick = (GameObject go) => { inputTip.SetActive(false); }; new BaseButton(this.transform.FindChild("viewbg/applyview/Refresh")).onClick = (GameObject go) => { A3_cityOfWarProxy.getInstance().sendProxy(1); }; new BaseButton(this.transform.FindChild("help")).onClick = (GameObject go) => { helpCon.SetActive(true); }; new BaseButton(this.transform.FindChild("helpCon/close")).onClick = (GameObject go) => { helpCon.SetActive(false); }; new BaseButton(this.transform.FindChild("viewbg/Prepareview/apply_btn")).onClick = (GameObject go) => { if (A3_LegionModel.getInstance().myLegion.clanc < 3) { flytxt.flyUseContId("clan_8"); return; } if (curSelectId != 0) { A3_cityOfWarProxy.getInstance().sendPrepare((uint)curSelectId); } }; inText(); }
private void RefreshDiary(GameEvent e) { GameObject gameObjectByPath = base.getGameObjectByPath("cells/scroll/0"); Transform transformByPath = base.getTransformByPath("cells/scroll/content"); Transform[] componentsInChildren = transformByPath.GetComponentsInChildren <Transform>(true); for (int i = 0; i < componentsInChildren.Length; i++) { Transform transform = componentsInChildren[i]; bool flag = transform.parent == transformByPath; if (flag) { UnityEngine.Object.Destroy(transform.gameObject); } } Variant logdata = ModelBase <A3_LegionModel> .getInstance().logdata; bool flag2 = logdata == null || !logdata.ContainsKey("clanlog_list"); if (!flag2) { Variant variant = logdata["clanlog_list"]; List <Variant> list = new List <Variant>(variant._arr); list.Reverse(); foreach (Variant current in list) { GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(gameObjectByPath); gameObject.SetActive(true); gameObject.transform.SetParent(transformByPath); gameObject.transform.localPosition = Vector3.zero; gameObject.transform.localScale = Vector3.one; Text component = gameObject.transform.FindChild("text").GetComponent <Text>(); int num = current["logtp"]; Variant variant2 = current["log"]; string item = string.Empty; string item2 = string.Empty; string item3 = string.Empty; int num2 = 0; int num3 = 0; int num4 = 0; int num5 = 0; int num6 = 0; int num7 = 0; bool flag3 = variant2.ContainsKey("name"); if (flag3) { item = variant2["name"]; } bool flag4 = variant2.ContainsKey("tar_name"); if (flag4) { item3 = variant2["tar_name"]; } bool flag5 = variant2.ContainsKey("clanc"); if (flag5) { num4 = variant2["clanc"]; } bool flag6 = variant2.ContainsKey("oldclanc"); if (flag6) { num3 = variant2["oldclanc"]; } bool flag7 = variant2.ContainsKey("money"); if (flag7) { num5 = variant2["money"]; } bool flag8 = variant2.ContainsKey("name"); if (flag8) { item2 = variant2["name"]; } bool flag9 = variant2.ContainsKey("guard_time"); if (flag9) { num2 = variant2["guard_time"]; } bool flag10 = variant2.ContainsKey("repair_cost"); if (flag10) { num7 = variant2["repair_cost"]; } bool flag11 = variant2.ContainsKey("clan_lvl"); if (flag11) { num6 = variant2["clan_lvl"]; } switch (num) { case 1: { string item4 = string.Empty; bool flag12 = num4 < num3; if (flag12) { item4 = "降级"; } else { item4 = "升级"; } component.text = ContMgr.getCont("clan_log_" + num, new List <string> { item3, item, item4, ModelBase <A3_LegionModel> .getInstance().GetClancToName(num4) }); break; } case 2: component.text = ContMgr.getCont("clan_log_" + num, new List <string> { item, ModelBase <A3_LegionModel> .getInstance().myLegion.lvl.ToString() }); break; case 3: component.text = ContMgr.getCont("clan_log_" + num, new List <string> { A3_LegionModel.GetCarr(ModelBase <PlayerModel> .getInstance().profession), item, num5.ToString() }); break; case 4: component.text = ContMgr.getCont("clan_log_" + num, new List <string> { item2 }); break; case 5: component.text = ContMgr.getCont("clan_log_" + num, new List <string> { item2 }); break; case 6: component.text = ContMgr.getCont("clan_log_" + num, new List <string> { item3, item }); break; case 7: component.text = ContMgr.getCont("clan_log_" + num, new List <string> { item }); break; case 8: component.text = ContMgr.getCont("clan_log_" + num, new List <string> { item }); break; case 9: component.text = ContMgr.getCont("clan_log_" + num, new List <string> { item3, item }); break; case 10: component.text = ContMgr.getCont("clan_log_" + num, new List <string> { item, item3 }); break; case 11: { bool flag13 = num6 <= 1; if (flag13) { component.text = ContMgr.getCont("clan_log_" + num, new List <string> { (4 - num2).ToString() }); } else { component.text = ContMgr.getCont("clan_log_12", new List <string> { (4 - num2).ToString(), (num6 - 1).ToString() }); } break; } case 12: component.text = ContMgr.getCont("clan_log_14", new List <string> { num6.ToString() }); break; case 13: component.text = ContMgr.getCont("clan_log_" + num, new List <string> { num7.ToString() }); break; } } transformByPath.GetComponent <RectTransform>().sizeDelta = new Vector2(0f, transformByPath.GetComponent <GridLayoutGroup>().cellSize.y *(float)variant._arr.Count); } }
public override void onShowed() { if (room is MLZDRoom) { //打开活动界面 ismlzd = true; } InterfaceMgr.getInstance().closeAllWin(); a3_insideui_fb.instance?.enter_pic2.SetActive(false); jjc.SetActive(false); jdzc.SetActive(false); cityWAr.SetActive(false); ar_result.SetActive(false); getGameObjectByPath("win/success").SetActive(false); getGameObjectByPath("state_successed").SetActive(false); transform.FindChild("state_successed/bg/goldNum").gameObject.SetActive(false); transform.FindChild("state_successed/bg/getNum").gameObject.SetActive(false); tip_text.SetActive(true); bgdefet.SetActive(false); bgwin.SetActive(false); yiwufb_defet.SetActive(false); // closefb_way = false; transform.FindChild("btn_close/closeTime").gameObject.SetActive(false); //createAvatar(); closetime = 0; close_time = 0; Variant data = (Variant)uiData[0]; if (data.ContainsKey("ltpid")) { ltpid = data["ltpid"]; } if (data.ContainsKey("score")) { score = data["score"]; } else { score = 0; } if (data.ContainsKey("close_tm")) { double ct = data["close_tm"]; closetime = ct; } if (data.ContainsKey("win")) { int ct = data["win"]; Transform wint = getTransformByPath("win"); wint.gameObject.SetActive(true); if (ct > 0 && wint != null) { wint.FindChild("success").gameObject.SetActive(true); wint.FindChild("fail").gameObject.SetActive(false); } else if (wint != null) { closeWindow(); // InterfaceMgr.getInstance().floatUI.localScale = Vector3.zero; if (GameObject.Find("GAME_CAMERA/myCamera")) { GameObject cameraOBJ = GameObject.Find("GAME_CAMERA/myCamera"); if (!cameraOBJ.GetComponent <DeathShader>()) { cameraOBJ.AddComponent <DeathShader>(); } else { cameraOBJ.GetComponent <DeathShader>().enabled = true; } } wint.FindChild("success").gameObject.SetActive(false); wint.FindChild("fail").gameObject.SetActive(true); getGameObjectByPath("state_successed").SetActive(false); } if (data.ContainsKey("item_drop")) { ct = data["item_drop"]._arr.Count; } else { ct = 0; } if (ct >= 0) { getGameObjectByPath("state_successed").SetActive(true); //getGameObjectByPath("state_failed").SetActive(false); finishTiem = getComponentByPath <Text>("state_successed/bg/fnTime/time"); kmNum = getComponentByPath <Text>("state_successed/bg/kmNum/num"); getNum = getComponentByPath <Text>("state_successed/bg/getNum/num"); goldNum = getComponentByPath <Text>("state_successed/bg/goldNum/num"); } else { getGameObjectByPath("state_successed").SetActive(false); //getGameObjectByPath("state_failed").SetActive(true); //finishTiem = getComponentByPath<Text>("state_failed/bg/fnTime/time"); //kmNum = getComponentByPath<Text>("state_failed/bg/kmNum/num"); //getNum = getComponentByPath<Text>("state_failed/bg/getNum/num"); //goldNum = getComponentByPath<Text>("state_failed/bg/goldNum/num"); } } finishtime = 0; if (uiData.Count > 1) { finishtime = (double)uiData[1]; } //TimeSpan ts = new TimeSpan(0, 0, (int)finishtime); float tss = 0; uint tkn = 0, ten = 0, tgn = 0; int ach = 0, mon = 0; DOTween.To(() => tss, (float s) => { TimeSpan ts = new TimeSpan(0, 0, (int)s); finishTiem.text = (int)ts.TotalHours + ":" + (int)ts.Minutes + ":" + (int)ts.Seconds; }, (float)finishtime, 1f); evaluation(score); kmnum = 0; if (uiData.Count > 2) { kmnum = (int)uiData[2]; } DOTween.To(() => (int)tkn, (int s) => { tkn = (uint)s; kmNum.text = tkn.ToString(); }, kmnum, 1f); if (room is MoneyRoom) { if (room != null) { transform.FindChild("state_successed/bg/goldNum").gameObject.SetActive(true); } } if (room is ExpRoom) { if (room != null) { transform.FindChild("state_successed/bg/getNum").gameObject.SetActive(true); } } //if (room != null) //{ // goldnum = room.goldnum; //} //DOTween.To(() => tgn, (uint s) => //{ // tgn = s; // goldNum.text = tgn.ToString(); //}, goldnum, 1f); //} if (room is PVPRoom) { if (room != null) { getach = room.getach; } DOTween.To(() => ach, (int s) => { ach = s; getNum.text = ach.ToString(); }, getach, 1f); if (room != null) { getmoney = room.getExp; } DOTween.To(() => mon, (int s) => { mon = s; goldNum.text = mon.ToString(); }, getmoney, 1f); MapProxy.getInstance().Win_uiData = "sports_jjc"; MapProxy.getInstance().openWin = InterfaceMgr.A3_SPORTS; } else { if (room != null) { getnum = room.expnum; } DOTween.To(() => ten, (uint s) => { ten = s; getNum.text = ten.ToString(); }, getnum, 1f); if (room != null) { //goldnum = room.goldnum; goldnum = a3_insideui_fb.AllMoneynum; } DOTween.To(() => tgn, (uint s) => { tgn = s; goldNum.text = tgn.ToString(); }, goldnum, 1f); } //if (data.ContainsKey("ltpid")) { // int tid = data["ltpid"]; // if (tid == 101) { // getNum.text = "获得经验量:" + getnum; // } // else if (tid == 102) { // getNum.text = "获得金币量:" + getnum; // } //} _NewOne = true; instance = this; room.getExp = 0; room.getach = 0; Variant d = SvrLevelConfig.instacne.get_level_data(ltpid); if (data["win"] == 0 || room is PVPRoom || d.ContainsKey("shengwu") || room is PlotRoom || room is ExpRoom || room is MoneyRoom || room is FSWZRoom || room is MLZDRoom || room is JDZCRoom || room is CityWarRoom) { a3_liteMinimap.instance?.taskinfo?.SetActive(true); a3_insideui_fb.instance?.enter_pic2?.SetActive(false); LevelProxy.getInstance().open_pic = false; closefb_way = true; //InterfaceMgr.getInstance().close(InterfaceMgr.TARGET_HEAD); } else { closefb_way = false; } if (closefb_way == true) { close_time = 0; transform.FindChild("btn_close/closeTime").gameObject.SetActive(true); } if (closefb_way == false) { close_time = (double)closetime - (double)muNetCleint.instance.CurServerTimeStamp - 3; transform.FindChild("btn_close/closeTime").gameObject.SetActive(false); } if (d.ContainsKey("shengwu") && d.ContainsKey("icon")) { shengwu = d["shengwu"]; icon = d["icon"]; if (data["win"] == 0) { jjc.SetActive(false); jdzc.SetActive(false); cityWAr.SetActive(false); ar_result.SetActive(false); getGameObjectByPath("win").SetActive(false); getGameObjectByPath("win/success").SetActive(false); getGameObjectByPath("state_successed").SetActive(false); transform.FindChild("state_successed/bg/goldNum").gameObject.SetActive(false); bgdefet.SetActive(false); bgwin.SetActive(false); yiwufb_defet.SetActive(true); return; } } else { shengwu = 0; } if (data["win"] == 1 && d.ContainsKey("shengwu") && d.ContainsKey("des")) { icon1 = d["des"]; string[] codess = icon1.Split(','); // SXML xml = XMLMgr.instance.GetSXML("accent_relic.relic", "type=="+codess[0].ToString()); //mid = xml.getUint("obj"); List <SXML> listSxml = null; if (listSxml == null) { listSxml = XMLMgr.instance.GetSXMLList("accent_relic.relic"); //List<SXML> xml2 = XMLMgr.instance.GetSXMLList("accent_relic.relic", "carr=="+ PlayerModel.getInstance().profession); , "carr==" + PlayerModel.getInstance().profession for (int i = 0; i < listSxml.Count; i++) { if (listSxml[i].getInt("carr") == PlayerModel.getInstance().profession&& listSxml[i].getString("type") == codess[0].ToString()) { List <SXML> god_id = listSxml[i].GetNodeList("relic_god", "id==" + codess[1].ToString()); { foreach (SXML x in god_id) { text1.text = x.getString("des1"); text2.text = x.getString("des2"); } } } } } //foreach (SXML x in xml) //{ // if (x.getString("id") == codess[1]) // { // text1.text = x.getString("des1"); // text2.text = x.getString("des2"); // } // } // if (xml.getInt("carr") == PlayerModel.getInstance().profession) //{ // text1.text = xml.getString("des1"); // text2.text = xml.getString("des2"); //} } if (shengwu == 1) { ar_result.SetActive(true); string[] codes = icon.Split(','); if (PlayerModel.getInstance().profession == 2) { pic_icon.transform.GetComponent <Image>().sprite = GAMEAPI.ABUI_LoadSprite("icon_ar_" + codes[0]); } if (PlayerModel.getInstance().profession == 3) { pic_icon.transform.GetComponent <Image>().sprite = GAMEAPI.ABUI_LoadSprite("icon_ar_" + codes[1]); } if (PlayerModel.getInstance().profession == 5) { pic_icon.transform.GetComponent <Image>().sprite = GAMEAPI.ABUI_LoadSprite("icon_ar_" + codes[2]); } bgwin.SetActive(false); getGameObjectByPath("win").SetActive(false); getGameObjectByPath("win/success").SetActive(false); transform.FindChild("state_successed").gameObject.SetActive(false); jjc.SetActive(false); jdzc.SetActive(false); cityWAr.SetActive(false); } jjc.SetActive(false); jdzc.SetActive(false); cityWAr.SetActive(false); if (room is PVPRoom) { jjc.SetActive(false); ar_result.SetActive(false); getGameObjectByPath("win").SetActive(false); getGameObjectByPath("state_successed").SetActive(false); bgdefet.SetActive(false); bgwin.SetActive(false); if (data.ContainsKey("win")) { int cct = data["win"]; if (cct == 0) { jjc.SetActive(true); jjc.transform.FindChild("vector").gameObject.SetActive(false); jjc.transform.FindChild("defet").gameObject.SetActive(true); } else { jjc.SetActive(true); jjc.transform.FindChild("vector").gameObject.SetActive(true); jjc.transform.FindChild("defet").gameObject.SetActive(false); } int aa = a3_sportsModel.getInstance().grade; if (aa < 10) { icon_star.GetComponent <Image>().sprite = GAMEAPI.ABUI_LoadSprite("icon_rank_00" + aa); } else { icon_star.GetComponent <Image>().sprite = GAMEAPI.ABUI_LoadSprite("icon_rank_0" + aa); } if (a3_sportsModel.getInstance().grade <= 0) { return; } SXML Xml = XMLMgr.instance.GetSXML("jjc.reward", "grade==" + a3_sportsModel.getInstance().grade); int pointCount = Xml.getInt("star"); if (pointCount <= 0) { return; } Transform star = this.transform.FindChild("jjc/star"); for (int i = 0; i < star.childCount; i++) { star.GetChild(i).FindChild("this").gameObject.SetActive(false); star.GetChild(i).gameObject.SetActive(false); } for (int m = pointCount; m > 0; m--) { star.GetChild(m - 1).gameObject.SetActive(true); } for (int j = 0; j < a3_sportsModel.getInstance().score; j++) { star.GetChild(j).FindChild("this").gameObject.SetActive(true); } } } if (room is JDZCRoom) { jjc.SetActive(false); ar_result.SetActive(false); jdzc.SetActive(false); cityWAr.SetActive(false); tip_text.SetActive(false); getGameObjectByPath("win").SetActive(false); getGameObjectByPath("state_successed").SetActive(false); bgdefet.SetActive(false); bgwin.SetActive(false); if (data.ContainsKey("win")) { int cct = data["win"]; jdzc.SetActive(true); if (cct == 0) { GameObject item = jdzc.transform.FindChild("fail/gift/reward").gameObject; Transform con = jdzc.transform.FindChild("fail/gift/contain"); jdzc.transform.FindChild("win").gameObject.SetActive(false); jdzc.transform.FindChild("fail").gameObject.SetActive(true); SXML Xml_lose = XMLMgr.instance.GetSXML("pointarena.lose_reward"); List <SXML> rew = Xml_lose.GetNodeList("RewardItem"); foreach (SXML one in rew) { GameObject clon = Instantiate(item) as GameObject; clon.SetActive(true); clon.transform.SetParent(con, false); uint id = (uint)one.getInt("item_id"); int num = one.getInt("value"); GameObject icon = IconImageMgr.getInstance().createA3ItemIcon(id); icon.transform.SetParent(clon.transform.FindChild("pic/icon"), false); clon.transform.FindChild("pic/num").GetComponent <Text>().text = num.ToString(); } } else { GameObject item = jdzc.transform.FindChild("win/gift/reward").gameObject; Transform con = jdzc.transform.FindChild("win/gift/contain"); jdzc.transform.FindChild("win").gameObject.SetActive(true); jdzc.transform.FindChild("fail").gameObject.SetActive(false); SXML Xml_win = XMLMgr.instance.GetSXML("pointarena.win_reward"); List <SXML> rew = Xml_win.GetNodeList("RewardItem"); foreach (SXML one in rew) { GameObject clon = Instantiate(item) as GameObject; clon.SetActive(true); clon.transform.SetParent(con, false); uint id = (uint)one.getInt("item_id"); int num = one.getInt("value"); GameObject icon = IconImageMgr.getInstance().createA3ItemIcon(id); icon.transform.SetParent(clon.transform.FindChild("pic/icon"), false); clon.transform.FindChild("pic/num").GetComponent <Text>().text = num.ToString(); } } } } if (room is CityWarRoom) { jjc.SetActive(false); ar_result.SetActive(false); jdzc.SetActive(false); tip_text.SetActive(false); cityWAr.SetActive(false); getGameObjectByPath("win").SetActive(false); getGameObjectByPath("state_successed").SetActive(false); bgdefet.SetActive(false); bgwin.SetActive(false); cityWAr.transform.FindChild("win/warinfo").gameObject.SetActive(false); if (data.ContainsKey("win")) { int cct = data["win"]; cityWAr.SetActive(true); if (cct == 0) { GameObject item = cityWAr.transform.FindChild("fail/gift/reward").gameObject; Transform con = cityWAr.transform.FindChild("fail/gift/contain"); cityWAr.transform.FindChild("win").gameObject.SetActive(false); cityWAr.transform.FindChild("fail").gameObject.SetActive(true); if (PlayerModel.getInstance().lvlsideid == 1) {//攻城 SXML Xml_win = XMLMgr.instance.GetSXML("clanwar.atk_awd", "min==" + 0); List <SXML> rew = Xml_win.GetNodeList("RewardItem"); List <SXML> awds_coin = Xml_win.GetNodeList("RewardValue"); setAwd(con, item, rew, awds_coin); } else { //守城 SXML Xml_win = XMLMgr.instance.GetSXML("clanwar.def_awd", "min==" + 0); List <SXML> rew = Xml_win.GetNodeList("RewardItem"); List <SXML> awds_coin = Xml_win.GetNodeList("RewardValue"); setAwd(con, item, rew, awds_coin); } } else { GameObject item = cityWAr.transform.FindChild("win/gift/reward").gameObject; Transform con = cityWAr.transform.FindChild("win/gift/contain"); cityWAr.transform.FindChild("win").gameObject.SetActive(true); cityWAr.transform.FindChild("fail").gameObject.SetActive(false); if (PlayerModel.getInstance().lvlsideid == 1) {//攻城 int i = data["rank"]; if (data["win_clanid"]) { cityWAr.transform.FindChild("win/warinfo").gameObject.SetActive(true); if (A3_LegionModel.getInstance().myLegion != null && A3_LegionModel.getInstance().myLegion.id == data["win_clanid"]) { cityWAr.transform.FindChild("win/warinfo").GetComponent <Text>().text = ContMgr.getCont("uilayer_a3_fb_finish_11"); } else { cityWAr.transform.FindChild("win/warinfo").GetComponent <Text>().text = ContMgr.getCont("uilayer_a3_fb_finish_12"); } } cityWAr.transform.FindChild("win/info").GetComponent <Text>().text = ContMgr.getCont("uilayer_a3_fb_finish_9", new List <string> { i.ToString() }); SXML Xml_win = XMLMgr.instance.GetSXML("clanwar"); List <SXML> awd = Xml_win.GetNodeList("atk_awd"); foreach (SXML s in awd) { if (s.getInt("min") <= i && s.getInt("max") >= i) { List <SXML> rew = Xml_win.GetNodeList("RewardItem"); List <SXML> awds_coin = Xml_win.GetNodeList("RewardValue"); setAwd(con, item, rew, awds_coin); break; } } } else { //守城 int i = data["hpper"]; cityWAr.transform.FindChild("win/info").GetComponent <Text>().text = ContMgr.getCont("uilayer_a3_fb_finish_10", new List <string> { i.ToString() }); SXML Xml_win = XMLMgr.instance.GetSXML("clanwar"); List <SXML> awd = Xml_win.GetNodeList("def_awd"); foreach (SXML s in awd) { if (s.getInt("min") <= i && s.getInt("max") >= i) { List <SXML> rew = s.GetNodeList("RewardItem"); List <SXML> awds_coin = s.GetNodeList("RewardValue"); setAwd(con, item, rew, awds_coin); break; } } } } } } }
void getPublish(Variant data) { if (data.ContainsKey("tp") && data["tp"] != 10) { UnityEngine.Debug.Log("聊天所有信息" + data.dump()); } if (data.ContainsKey("cid")) { uint cid = data["cid"]._uint; if (FriendProxy.getInstance().BlackDataList.ContainsKey(cid)) { return; } } if (data.ContainsKey("res")) { int res = data["res"]; if (res < 0)//-158 { Globle.err_output(res); return; } if (res == 1)//私聊玩家存在情况下 { a3_chatroom._instance.meSays(false); } } else { switch ((ChatToType)data["tp"]._int) { case ChatToType.Nearby: if (!data.ContainsKey("url")) { uint cid = data["cid"]._uint; string msg = data["msg"]._str; foreach (KeyValuePair <uint, ProfessionRole> item in OtherPlayerMgr._inst.m_mapOtherPlayerSee) { if (item.Value.m_unCID == cid) { PlayerChatUIMgr.getInstance().show(item.Value, analysisStrName(msg)); } } } break; case ChatToType.PrivateSecretlanguage: if (GlobleSetting.IGNORE_PRIVATE_INFO) { return; //客户端开启屏蔽私聊信息 } break; } // UIClient.instance.dispatchEvent(GameEvent.Create(UI_EVENT.GET_PUBLISH, this, data)); if (data["tp"] == 10) {//系统消息特殊处理,走马灯的同时,聊天框也要显示 if (broadcasting.instance != null) { broadcasting.instance.addGonggaoMsg(data["msg"]); } data["tp"] = (int)ChatToType.SystemMsg; if (a3_chatroom._instance != null) { a3_chatroom._instance.otherSays(data); } } else if (data["tp"] == 11) { data["tp"] = (int)ChatToType.LegionSystemMsg; if (data.ContainsKey("guard_time")) { if (A3_LegionModel.getInstance().myLegion.lvl > 1) { data["msg"] = ContMgr.getCont(("clan_log_12"), new List <string>() { (3 - data["guard_time"]).ToString(), (A3_LegionModel.getInstance().myLegion.lvl - 1).ToString() }); } else { data["msg"] = ContMgr.getCont(("clan_log_11"), new List <string>() { (3 - data["guard_time"]).ToString() }); } if (a3_chatroom._instance != null) { a3_chatroom._instance.otherSays(data); } } } else if (data["tp"] == 12) { InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_CITYWARTIP); } else { if (a3_chatroom._instance != null) { List <Variant> lp = null; if (data.ContainsKey("xtp")) { int xtp = data["xtp"]._int; switch (xtp) { case 1: data = AnalysisData(data, out lp, xtp); if (lp.Count == 6 && lp[5].ContainsKey("tid") && TeamProxy.getInstance()?.MyTeamData != null && lp[5]["tid"] == TeamProxy.getInstance().MyTeamData.teamId&& PlayerModel.getInstance().IsCaptain) //反馈仅对队长可见 { flytxt.instance.fly(ContMgr.getCont("a3_currentTeamPanel_in_fb2")); } break; default: break; } } a3_chatroom._instance.otherSays(data, lp); } } } }