private void detach_MoviePersons(MoviePerson entity) { this.SendPropertyChanging(); entity.Movy = null; }
private void attach_MoviePersons(MoviePerson entity) { this.SendPropertyChanging(); entity.Movy = this; }
partial void UpdateMoviePerson(MoviePerson instance);
partial void DeleteMoviePerson(MoviePerson instance);
partial void InsertMoviePerson(MoviePerson instance);