private void GenerateShipStands()
        {
            GeneratedShipStands = CurrentMovement.PlanMovement();

            if (CurrentMovement.HasRotationInTheEnd)
            {
                RotateAroundCenter(GeneratedShipStands.Last(), CurrentMovement.RotationEndDegrees);
            }
        }
 private void GenerateShipStands()
 {
     generatedShipStands = CurrentMovement.PlanMovement();
 }