public void clearMotion() { motion = null; animationTime = 0; frameIdx = 0; speedFactor = 1.0f; playAnimation = false; numFrames = 0; maxAnimatTime = 0; init = false; }
public void ProcessMotionString(string motionString, Vector3 offset, bool startAnimation = true) { string oldSkeletonModel = motion.skeletonModel; motion = JsonConvert.DeserializeObject <CAnimationClip>(motionString); motion.scaleTranslations(scaleFactor); motion.translateFrames(offset); frameTime = motion.getFrameTime(); animationTime = 0; frameIdx = 0; speedFactor = 1.0f; playAnimation = startAnimation; numFrames = motion.GetNumFrames(); maxAnimatTime = numFrames * frameTime; init = true; }
public void ProcessMotionBytes(byte[] motionBytes, Vector3 offset, bool startAnimation = true) { annotation = null; legacyAnnotation = null; Stream ms = new MemoryStream(motionBytes); ms.Seek(0, SeekOrigin.Begin); var bz2InputStream = new BZip2InputStream(ms); BsonReader reader = new BsonReader(bz2InputStream); JsonSerializer serializer = new JsonSerializer(); motion = serializer.Deserialize <CAnimationClip>(reader); motion.scaleTranslations(scaleFactor); motion.translateFrames(offset); frameTime = motion.getFrameTime(); animationTime = 0; frameIdx = 0; speedFactor = 1.0f; playAnimation = startAnimation; numFrames = motion.GetNumFrames(); maxAnimatTime = numFrames * frameTime; init = true; }