private void Run_Awake(On.RoR2.Run.orig_Awake orig, RoR2.Run self) { orig(self); deathTimerController.SetActive(true); if (NetworkServer.active) { usersRespawnController = base.gameObject.AddComponent <UsersRespawnController>(); NetworkServer.Spawn(deathTimerController); } }
protected void OnDisable() { UsersRespawnController.instance = SingletonHelper.Unassign <UsersRespawnController>(UsersRespawnController.instance, this); }