private static void JungleClear(AttackableUnit tar) { var target = tar as Obj_AI_Minion; if (target != null && target.IsValidTarget(400) && target.Health > Me.GetAutoAttackDamage(target, true) && !target.Name.Contains("Plant")) { if (MenuInit.JungleClearItem && Riven.UseItem()) { return; } if (MenuInit.JungleClearQ && Q.IsReady() && target.IsValidTarget(400) && Riven.CastQ(target)) { return; } if (MenuInit.JungleClearW && W.IsReady() && target.IsValidTarget(W.Range) && W.Cast(true)) { return; } if (MenuInit.JungleClearE && E.IsReady() && target.IsValidTarget(400)) { E.Cast(Game.CursorPos, true); } } }
private static void Harass(AttackableUnit tar) { AIHeroClient target = null; if (myTarget.IsValidTarget()) { target = myTarget; } else if (tar is AIHeroClient) { target = (AIHeroClient)tar; } if (target != null && target.IsValidTarget()) { if (MenuInit.HarassQ && Q.IsReady()) { if (MenuInit.HarassMode == 0) { if (qStack == 1) { Riven.CastQ(target); } } else { Riven.CastQ(target); } } } }
private static void EQFlashBurst(AIHeroClient target) { if (Riven.UseItem()) { return; } if (R.IsReady() && isRActive) { var rPred = R.GetPrediction(target, true); if (rPred.Hitchance >= HitChance.VeryHigh && R.Cast(rPred.CastPosition, true)) { return; } } if (Q.IsReady() && Riven.CastQ(target)) { return; } if (W.IsReady() && target.IsValidTarget(W.Range) && W.Cast(true)) { return; } if (E.IsReady()) { E.Cast(target.Position, true); } }
private static void OnGameLoad(EventArgs Args) { if (ObjectManager.Player.ChampionName != "Riven") { return; } Riven.LoadAssembly(); }
private static void EQFlashBurst(AIHeroClient target) { if (MenuInit.BurstDot && IgniteSlot != SpellSlot.Unknown && Ignite.IsReady() && Ignite.Cast(target, true) == Spell.CastStates.SuccessfullyCasted) { return; } if (target.IsValidTarget(W.Range) && W.Cast(true)) { return; } if (MenuInit.BurstFlash && FlashSlot != SpellSlot.Unknown && Flash.IsReady()) { if (qStack < 2 && Utils.TickCount - lastQTime >= 850 && Q.Cast(Game.CursorPos, true)) { return; } if (qStack == 2 && E.IsReady() && R.IsReady() && !isRActive && W.IsReady() && target.IsValidTarget(E.Range + Flash.Range + Q.Range - 100)) { E.Cast(target.Position, true); LeagueSharp.Common.Utility.DelayAction.Add(10 + Game.Ping, () => R.Cast(true)); LeagueSharp.Common.Utility.DelayAction.Add(50 + Game.Ping, () => Flash.Cast(target.Position, true)); LeagueSharp.Common.Utility.DelayAction.Add(61 + Game.Ping, () => Riven.UseItem()); LeagueSharp.Common.Utility.DelayAction.Add(62 + Game.Ping, () => Q.Cast(target.Position, true)); LeagueSharp.Common.Utility.DelayAction.Add(70 + Game.Ping, () => W.Cast(true)); LeagueSharp.Common.Utility.DelayAction.Add(71 + Game.Ping, () => R.Cast(target.Position, true)); } } else if (target.IsValidTarget(E.Range + Q.Range + Q.Range + Q.Range)) { if (qStack < 2 && Utils.TickCount - lastQTime >= 850 && Q.Cast(Game.CursorPos, true)) { return; } if (qStack == 2 && E.IsReady() && R.IsReady() && !isRActive && W.IsReady() && target.IsValidTarget(E.Range + Q.Range - 100)) { E.Cast(target.Position, true); LeagueSharp.Common.Utility.DelayAction.Add(10 + Game.Ping, () => R.Cast(true)); LeagueSharp.Common.Utility.DelayAction.Add(50 + Game.Ping, () => Q.Cast(target.Position, true)); LeagueSharp.Common.Utility.DelayAction.Add(61 + Game.Ping, () => Riven.UseItem()); LeagueSharp.Common.Utility.DelayAction.Add(62 + Game.Ping, () => W.Cast(true)); LeagueSharp.Common.Utility.DelayAction.Add(70 + Game.Ping, () => R.Cast(target.Position, true)); } } }
private static void Combo(AttackableUnit tar) { AIHeroClient target = null; if (myTarget.IsValidTarget()) { target = myTarget; } else if (tar is AIHeroClient) { target = (AIHeroClient)tar; } if (target != null && target.IsValidTarget(400)) { if (MenuInit.ComboItem && Riven.UseItem()) { return; } if (MenuInit.ComboR2 != 3 && R.IsReady() && isRActive && qStack == 2 && Q.IsReady() && Riven.R2Logic(target)) { return; } if (Q.IsReady() && target.IsValidTarget(400)) { Riven.CastQ(target); return; } if (MenuInit.ComboW && W.IsReady() && target.IsValidTarget(W.Range) && !Riven.HaveShield(target)) { W.Cast(true); return; } if (MenuInit.ComboE && !Q.IsReady() && !W.IsReady() && E.IsReady() && target.IsValidTarget(400)) { E.Cast(target.Position, true); return; } if (MenuInit.ComboR && R.IsReady() && !isRActive) { Riven.R1Logic(target); } } }
private static void Flee() { if (MenuInit.FleeW && W.IsReady() && HeroManager.Enemies.Any( x => x.DistanceToPlayer() <= W.Range && !Riven.HaveShield(x)) && W.Cast(true)) { return; } if (MenuInit.FleeE && E.IsReady() && ((!Q.IsReady() && qStack == 0) || qStack == 2) && E.Cast(Me.Position.Extend(Game.CursorPos, E.Range), true)) { return; } if (MenuInit.FleeQ && Q.IsReady() && !Me.IsDashing()) { Q.Cast(Me.Position.Extend(Game.CursorPos, 350f), true); } }
private static void Combo(GameObjectProcessSpellCastEventArgs Args) { if (Args.SData == null) { return; } AIHeroClient target = null; target = myTarget.IsValidTarget() ? myTarget : TargetSelector.GetTarget(600f, TargetSelector.DamageType.Physical); if (target != null && target.IsValidTarget(600f)) { if (Args.SData.Name == "RivenFeint") { if (MenuInit.ComboR && R.IsReady() && !isRActive && target.IsValidTarget(600f)) { Riven.R1Logic(target); } } } }
private static void EQFlashBurst(AIHeroClient target, GameObjectProcessSpellCastEventArgs Args) { if (Args.SData.Name == "RivenIzunaBlade" || Args.SData.Name.Contains("RivenWindslash")) { if (Q.IsReady() && target.IsValidTarget(400) && Q.Cast(target.Position, true)) { return; } } if (Args.SData.Name == "RivenMartyr") { if (MenuInit.ComboR && R.IsReady() && isRActive && R.Cast(target.Position, true)) { return; } if (Q.IsReady() && target.IsValidTarget(400) && Riven.CastQ(target)) { return; } } if (Args.SData.Name == "ItemTiamatCleave") { if (W.IsReady() && target.IsValidTarget(W.Range)) { W.Cast(true); return; } if (Q.IsReady() && target.IsValidTarget(400)) { Riven.CastQ(target); } } }
private static void LaneClear(AttackableUnit tar) { var target = tar as Obj_AI_Minion; if (target != null && target.IsValidTarget()) { if (MenuInit.LaneClearItem && MinionManager.GetMinions(Me.Position, 400).Count >= 2 && Riven.UseItem()) { return; } if (MenuInit.LaneClearQ && Q.IsReady()) { var minions = MinionManager.GetMinions(target.Position, 400); if (minions.Count >= 2) { var qFarm = MinionManager.GetBestCircularFarmLocation(minions.Select(x => x.Position.To2D()).ToList(), Q.Width, Q.Range); if (qFarm.MinionsHit >= 2) { Q.Cast(qFarm.Position, true); } } } } }
private static void Combo(GameObjectProcessSpellCastEventArgs Args) { if (Args.SData == null) { return; } AIHeroClient target = null; if (myTarget.IsValidTarget()) { target = myTarget; } else if (Args.Target is AIHeroClient) { target = (AIHeroClient)Args.Target; } if (target != null && target.IsValidTarget(400)) { #region After Timat Logic if (Args.SData.Name == "ItemTiamatCleave") { if (MenuInit.ComboW && W.IsReady() && target.IsValidTarget(W.Range)) { W.Cast(true); return; } if (Q.IsReady() && target.IsValidTarget(400) && Riven.CastQ(target)) { return; } } #endregion #region After W Logic if (Args.SData.Name == "RivenMartyr") { if (MenuInit.ComboR && R.IsReady() && !isRActive && Riven.R1Logic(target)) { return; } if (Q.IsReady() && target.IsValidTarget(400) && Riven.CastQ(target)) { return; } } #endregion #region After R Logic if (Args.SData.Name == "RivenFengShuiEngine") { if (MenuInit.ComboW && W.IsReady() && target.IsValidTarget(W.Range)) { W.Cast(true); return; } } #endregion #region After R1 Logic if (Args.SData.Name == "RivenIzunaBlade" || Args.SData.Name.Contains("RivenWindslash") && qStack == 2) { if (Q.IsReady() && target.IsValidTarget(400)) { Q.Cast(target.Position, true); } } #endregion } }
private static void Combo() { var target = myTarget.IsValidTarget() ? myTarget : TargetSelector.GetTarget(800f, TargetSelector.DamageType.Physical); if (target != null && target.IsValidTarget(800f)) { if (MenuInit.ComboDot && IgniteSlot != SpellSlot.Unknown && Ignite.IsReady() && target.IsValidTarget(Ignite.Range) && (target.Health < DamageCalculate.GetComboDamage(target) || target.Health < DamageCalculate.GetIgniteDmage(target)) && Ignite.Cast(target, true) == Spell.CastStates.SuccessfullyCasted) { return; } if (MenuInit.ComboYoumuu && Items.HasItem(3142) && Items.CanUseItem(3142) && target.IsValidTarget(580) && Items.UseItem(3142)) { return; } if (MenuInit.ComboR && R.IsReady() && !isRActive && target.Health <= DamageCalculate.GetComboDamage(target) && target.IsValidTarget(600f) && Riven.R1Logic(target)) { return; } if (MenuInit.ComboR2 != 3 && R.IsReady() && isRActive && Riven.R2Logic(target)) { return; } if (MenuInit.ComboQGap && Q.IsReady() && Utils.TickCount - lastQTime > 3600 && !Me.IsDashing() && target.IsValidTarget(480) && target.DistanceToPlayer() > Orbwalking.GetRealAutoAttackRange(Me)) { var pred = Prediction.GetPrediction(target, Q.Delay); if (pred.UnitPosition != Vector3.Zero && (pred.UnitPosition.DistanceToPlayer() < target.DistanceToPlayer() || pred.UnitPosition.Distance(target.Position) <= target.DistanceToPlayer()) && Riven.CastQ(target)) { return; } } if (MenuInit.ComboEGap && E.IsReady() && target.IsValidTarget(600) && target.DistanceToPlayer() > Orbwalking.GetRealAutoAttackRange(Me) + 50) { E.Cast(target.Position, true); } if (MenuInit.ComboWLogic && W.IsReady() && target.IsValidTarget(W.Range)) { if (!Q.IsReady() && qStack == 0 && W.Cast(true)) { return; } if (!target.IsFacing(Me) && W.Cast(true)) { return; } if (Q.IsReady() && qStack > 0 && W.Cast(true)) { return; } if (Me.HasBuff("RivenFeint")) { W.Cast(true); } } } }
private static void Harass() { var target = myTarget ?? TargetSelector.GetTarget(E.Range + Me.BoundingRadius, TargetSelector.DamageType.Physical); if (target.IsValidTarget()) { if (MenuInit.HarassMode == 0) { if (E.IsReady() && MenuInit.HarassE && qStack == 2) { var pos = Me.Position + (Me.Position - target.Position).Normalized() * E.Range; E.Cast(Me.Position.Extend(pos, E.Range), true); } if (Q.IsReady() && MenuInit.HarassQ && qStack == 2) { var pos = Me.Position + (Me.Position - target.Position).Normalized() * E.Range; LeagueSharp.Common.Utility.DelayAction.Add(100, () => Q.Cast(Me.Position.Extend(pos, Q.Range), true)); } if (W.IsReady() && MenuInit.HarassW && target.IsValidTarget(W.Range) && qStack == 1) { W.Cast(true); } if (Q.IsReady() && MenuInit.HarassQ) { if (qStack == 0) { Riven.CastQ(target); Orbwalker.ForceTarget(target); } if (qStack == 1 && Utils.TickCount - lastQTime > 600) { Riven.CastQ(target); Orbwalker.ForceTarget(target); } } } else { if (E.IsReady() && MenuInit.HarassE && target.DistanceToPlayer() <= E.Range + (Q.IsReady() ? Q.Range : Me.AttackRange)) { E.Cast(target.Position, true); } if (Q.IsReady() && MenuInit.HarassQ && target.IsValidTarget(Q.Range) && qStack == 0 && Utils.TickCount - lastQTime > 500) { Riven.CastQ(target); Orbwalker.ForceTarget(target); } if (W.IsReady() && MenuInit.HarassW && target.IsValidTarget(W.Range) && (!Q.IsReady() || qStack == 1)) { W.Cast(true); } } } }