public override void ApplyMove(SimulationBox box, SimulationObject mcobject) { double dx = (2 * JobEngine.Rng.NextDouble() - 1) * Amplitude; double dy = (2 * JobEngine.Rng.NextDouble() - 1) * Amplitude; mcobject.X += dx; mcobject.Y += dy; }
public abstract void ApplyMove(SimulationBox box, SimulationObject mcobject);