public DestinyBlock(DestinyDeck destinyDeck)
     : base(destinyDeck)
 {
 }
 public DestinyBlock(Map map, DestinyDeck destinyDeck)
     : base(map, destinyDeck)
 {
 }
 public DestinyBlock(DestinyDeck destinyDeck, List<Token> tokens)
     : base(destinyDeck, tokens)
 {
 }