public void TextureCoordinatesTest()
        {
            var face = new ARFaceGeometryPoker();
            var textureCoordinates = face.GetTextureCoordinates();

            Assert.AreEqual(new VectorFloat2(1, 2), textureCoordinates [0], "Texture Coordinates 1");
            Assert.AreEqual(new VectorFloat2(3, 4), textureCoordinates [1], "Texture Coordinates 2");
        }
        public void VerticesTest()
        {
            var face     = new ARFaceGeometryPoker();
            var vertices = face.GetVertices();

            Assert.AreEqual(new VectorFloat3(1, 2, 3), vertices [0], "Vertex 1");
            Assert.AreEqual(new VectorFloat3(4, 5, 6), vertices [1], "Vertex 2");
        }
        public void TriangleIndicesTest()
        {
            var face = new ARFaceGeometryPoker();

            Assert.AreEqual(new short [] { 1, 2, 3, 4, 5, 6 }, face.GetTriangleIndices());
        }