public override DebuggerSession CreateSession ()
		{
			session = new UnitySoftDebuggerSession ();
			session.Initialize ();

			session.TargetExited += delegate{ session = null; };
			return session;
		}
Exemple #2
0
        public override DebuggerSession CreateSession()
        {
            session = new UnitySoftDebuggerSession();
            session.Initialize();

            session.TargetExited += delegate { session = null; };
            return(session);
        }