AddNewImport() public méthode

public AddNewImport ( string name, string condition ) : void
name string
condition string
Résultat void
		public override void SaveProject (IProgressMonitor monitor, SolutionEntityItem item, MSBuildProject project)
		{
			base.SaveProject (monitor, item, project);
			var dnp = item as DotNetProject;
			if (dnp == null)
				return;
			HashSet<string> validProjitems = new HashSet<string> ();
			foreach (var r in dnp.References.Where (rp => rp.ReferenceType == ReferenceType.Project)) {
				var ip = r.GetItemsProjectPath ();
				if (!string.IsNullOrEmpty (ip)) {
					ip = MSBuildProjectService.ToMSBuildPath (item.ItemDirectory, ip);
					validProjitems.Add (ip);
					if (!project.Imports.Any (im => im.Project == ip)) {
						var im = project.AddNewImport (ip, project.Imports.FirstOrDefault (i => i.Label != "Shared"));
						im.Label = "Shared";
						im.Condition = "Exists('" + ip + "')";
					}
				}
			}
			foreach (var im in project.Imports) {
				if (im.Label == "Shared" && im.Project.EndsWith (".projitems") && !(validProjitems.Contains (im.Project)))
					project.RemoveImport (im.Project);
			}
		}
		protected override MSBuildProject SaveProject (IProgressMonitor monitor)
		{
			MSBuildSerializer ser = CreateSerializer ();
			ser.SerializationContext.BaseFile = EntityItem.FileName;
			ser.SerializationContext.ProgressMonitor = monitor;

			MSBuildProject projitemsProject = new MSBuildProject ();
			MSBuildProject msproject = new MSBuildProject ();

			var newProject = EntityItem.FileName == null || !File.Exists (EntityItem.FileName);
			if (newProject) {
				var grp = msproject.GetGlobalPropertyGroup ();
				if (grp == null)
					grp = msproject.AddNewPropertyGroup (false);
				grp.SetPropertyValue ("ProjectGuid", EntityItem.ItemId, false);
				var import = msproject.AddNewImport (@"$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props");
				import.Condition = @"Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')";
				msproject.AddNewImport (@"$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.Common.Default.props");
				msproject.AddNewImport (@"$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.Common.props");
				import = msproject.AddNewImport (Path.ChangeExtension (EntityItem.FileName.FileName, ".projitems"));
				import.Label = "Shared";
				msproject.AddNewImport (@"$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.CSharp.targets");
			} else {
				msproject.Load (EntityItem.FileName);
			}

			// having no ToolsVersion is equivalent to 2.0, roundtrip that correctly
			if (ToolsVersion != "2.0")
				msproject.ToolsVersion = ToolsVersion;
			else if (string.IsNullOrEmpty (msproject.ToolsVersion))
				msproject.ToolsVersion = null;
			else
				msproject.ToolsVersion = "2.0";

			if (projitemsFile == null)
				projitemsFile = Path.ChangeExtension (EntityItem.FileName, ".projitems");
			if (File.Exists (projitemsFile)) {
				projitemsProject.Load (projitemsFile);
			} else {
				var grp = projitemsProject.AddNewPropertyGroup (true);
				grp.SetPropertyValue ("MSBuildAllProjects", "$(MSBuildAllProjects);$(MSBuildThisFileFullPath)", false);
				grp.SetPropertyValue ("HasSharedItems", "true", false);
				grp.SetPropertyValue ("SharedGUID", EntityItem.ItemId, false);

				grp = projitemsProject.AddNewPropertyGroup (true);
				grp.Label = "Configuration";
				grp.SetPropertyValue ("Import_RootNamespace", ((SharedAssetsProject)EntityItem).DefaultNamespace, false);
			}

			SaveProjectItems (monitor, new MSBuildFileFormatVS12 (), ser, projitemsProject, "$(MSBuildThisFileDirectory)");

			projitemsProject.Save (projitemsFile);

			return msproject;
		}
		static bool UpgradeMonoGameProject (MonoDevelop.Core.IProgressMonitor monitor, MonoDevelop.Projects.SolutionEntityItem item, MSBuildProject project)
		{
			bool needsSave = false;
			bool containsMGCB = project.ItemGroups.Any (x => x.Items.Any (i => System.IO.Path.GetExtension (i.Include) == ".mgcb"));
			bool isMonoGame = project.PropertyGroups.Any (x => x.Properties.Any (p => p.Name == "MonoGamePlatform")) ||
				project.ItemGroups.Any (x => x.Items.Any (i => i.Name == "Reference" && i.Include == "MonoGame.Framework")) ||
				containsMGCB;
			bool isApplication = project.PropertyGroups.Any (x => x.Properties.Any (p => p.Name == "OutputType" && p.GetValue () == "Exe")) ||
				project.PropertyGroups.Any (x => x.Properties.Any (p => p.Name == "AndroidApplication" && string.Compare (p.GetValue (), bool.TrueString, true)==0));
			bool isShared = project.PropertyGroups.Any (x => x.Properties.Any (p => p.Name == "HasSharedItems" && p.GetValue () == "true"));
			var type = item.GetType ().Name;
			monitor.Log.WriteLine ("Found {0}", type);
			var platform = Environment.OSVersion.Platform == PlatformID.Win32NT ? "Windows" : "DesktopGL";
			var path = MonoGameExtensionsPath;
			switch (type) {
			case "XamarinIOSProject":
				platform = "iOS";
				break;
			case "MonoDroidProject":
				platform = "Android";
				break;
			case "XamMac2Project":
			case "MonoGameProject":
				platform = "DesktopGL";
				break;
			case "XamMac":
			case "XamMacProject":
				platform = "DesktopGL";
				// Xamarin.Mac Classic does not use MSBuild so we need to absolute path.
				path = MonoGameExtensionsAbsolutePath;
				break;
			case "MonoMac":
			case "MonoMacProject":
				platform = "MacOSX";
				// Xamarin.Mac Classic does not use MSBuild so we need to absolute path.
				path = MonoGameExtensionsAbsolutePath;
				break;
			}
			monitor.Log.WriteLine ("Platform = {0}", platform);
			monitor.Log.WriteLine ("Path = {0}", path);
			monitor.Log.WriteLine ("isMonoGame {0}", isMonoGame);
			if (isMonoGame) {
				var ritems = new List<MSBuildItem> ();
				foreach (var ig in project.ItemGroups) {
					foreach (var i in ig.Items.Where (x => x.Name == "Reference" && x.Include == "MonoGame.Framework")) {
						if (!i.HasMetadata ("HintPath")) {
							monitor.Log.WriteLine ("Fixing {0} to be MonoGameContentReference", i.Include);
							var a = ig.AddNewItem ("Reference", i.Include);
							a.SetMetadata ("HintPath", string.Format (path, platform, "MonoGame.Framework.dll"));
							ritems.Add (i);
							needsSave = true;
						}
					}
					foreach (var i in ig.Items.Where (x => x.Name == "Reference" && x.Include == "Tao.Sdl")) {
						if (!i.HasMetadata ("HintPath")) {
							monitor.Log.WriteLine ("Fixing {0} to be Tao.Sdl", i.Include);
							var a = ig.AddNewItem ("Reference", i.Include);
							a.SetMetadata ("HintPath", string.Format (path, platform, "Tao.Sdl.dll"));
							ritems.Add (i);
							needsSave = true;
						}
					}
					foreach (var i in ig.Items.Where (x => x.Name == "Reference" && x.Include.StartsWith ("OpenTK") &&
							(platform != "iOS" && platform != "Android"))) {
						if (!i.HasMetadata ("HintPath")) {
							monitor.Log.WriteLine ("Fixing {0} to be OpenTK", i.Include);
							var a = ig.AddNewItem ("Reference", i.Include);
							a.SetMetadata ("HintPath", string.Format (path, platform, "OpenTK.dll"));
							a.SetMetadata ("SpecificVersion", "true");
							ritems.Add (i);
							needsSave = true;
						}
					}
					foreach (var i in ig.Items.Where (x => x.Name == "Reference" && x.Include == "NVorbis")) {
						if (!i.HasMetadata ("HintPath")) {
							monitor.Log.WriteLine ("Fixing {0} to be NVorbis", i.Include);
							var a = ig.AddNewItem ("Reference", i.Include);
							a.SetMetadata ("HintPath", string.Format (path, platform, "NVorbis.dll"));
							ritems.Add (i);
							needsSave = true;
						}
					}
				}
				foreach (var a in ritems) {
					project.RemoveItem (a);
				}
				var dotNetProject = item as DotNetProject;
				if (dotNetProject != null && (type == "MonoMacProject" || type == "XamMacProject" )) {
					var items = new List<ProjectReference> ();
					var newitems = new List<ProjectReference> ();
					foreach (var reference in dotNetProject.References) {
						if (reference.Reference == "MonoGame.Framework" && string.IsNullOrEmpty (reference.HintPath)) {
							items.Add (reference);
							newitems.Add (new ProjectReference (ReferenceType.Assembly, reference.Reference, string.Format (path, platform, "MonoGame.Framework.dll")));
						}
						if (reference.Reference.StartsWith ("OpenTK") && string.IsNullOrEmpty (reference.HintPath)) {
							items.Add (reference);
							newitems.Add (new ProjectReference (ReferenceType.Assembly, reference.Reference, string.Format (path, platform, "OpenTK.dll")));
						}
						if (reference.Reference == "NVorbis" && string.IsNullOrEmpty (reference.HintPath)) {
							items.Add (reference);
							newitems.Add (new ProjectReference (ReferenceType.Assembly, reference.Reference, string.Format (path, platform, "NVorbis.dll")));
						}
						if (reference.Reference == "Tao.Sdl" && string.IsNullOrEmpty (reference.HintPath)) {
							items.Add (reference);
							newitems.Add (new ProjectReference (ReferenceType.Assembly, reference.Reference, string.Format (path, platform, "Tao.Sdl.dll")));
						}
					}
					dotNetProject.References.RemoveRange (items);
					dotNetProject.References.AddRange (newitems);
				}
			}
			if (isMonoGame && containsMGCB && (isApplication || isShared)) {
				if (!project.PropertyGroups.Any (x => x.Properties.Any (p => p.Name == "MonoGamePlatform")) && !isShared) {
					monitor.Log.WriteLine ("Adding MonoGamePlatform", platform);
					project.PropertyGroups.First ().SetPropertyValue ("MonoGamePlatform", platform, true);
					needsSave = true;
				}
				if (!project.Imports.Any (x => x.Project.StartsWith (MonoGameCommonProps, StringComparison.OrdinalIgnoreCase))&& !isShared) {
					monitor.Log.WriteLine ("Adding MonoGame.Common.props Import");
					var e = project.Document.DocumentElement;
					var manager = new XmlNamespaceManager (new NameTable ());
					var schema = "http://schemas.microsoft.com/developer/msbuild/2003";
					manager.AddNamespace ("tns", schema);
					var import = project.Document.CreateElement ("Import", schema);
					import.SetAttribute ("Project", MonoGameCommonProps);
					import.SetAttribute ("Condition", string.Format ("Exists('{0}')", MonoGameCommonProps));
					project.Document.DocumentElement.InsertBefore (import, project.Document.DocumentElement.FirstChild);
					needsSave = true;
				}
				if (containsMGCB) {
					var ritems = new List<MSBuildItem> ();
					foreach (var ig in project.ItemGroups) {
						foreach (var i in ig.Items.Where (x => System.IO.Path.GetExtension (x.Include) == ".mgcb")) {
							if (i.Name != "MonoGameContentReference" && i.Name == "None") {
								monitor.Log.WriteLine ("Fixing {0} to be MonoGameContentReference", i.Include);
								ig.AddNewItem ("MonoGameContentReference", i.Include);
								ritems.Add (i);
								needsSave = true;
							}
						}
					}
					foreach (var a in ritems) {
						project.RemoveItem (a);
					}
				}
				if (!project.Imports.Any (x => x.Project.StartsWith (MonoGameContentBuildTargets, StringComparison.OrdinalIgnoreCase)) && !isShared) {
					monitor.Log.WriteLine ("Adding MonoGame Content Builder .targets");
					project.AddNewImport (MonoGameContentBuildTargets);
					needsSave = true;
				}
			}
			return needsSave;
		}