Exemple #1
0
 /// <summary>Take a snapshot of the most recent commit to the
 /// index.  You must call release() to free this snapshot.
 /// Note that while the snapshot is held, the files it
 /// references will not be deleted, which will consume
 /// additional disk space in your index. If you take a
 /// snapshot at a particularly bad time (say just before
 /// you call optimize()) then in the worst case this could
 /// consume an extra 1X of your total index size, until
 /// you release the snapshot.
 /// </summary>
 // TODO 3.0: change this to return IndexCommit instead
 public virtual IndexCommitPoint Snapshot()
 {
     lock (this)
     {
         if (lastCommit == null)
         {
             throw new System.SystemException("no index commits to snapshot !");
         }
         if (snapshot == null)
         {
             snapshot = lastCommit.GetSegmentsFileName();
         }
         else
         {
             throw new System.SystemException("snapshot is already set; please call release() first");
         }
         return(lastCommit);
     }
 }
Exemple #2
0
			public System.Object Run(IndexCommit commit)
			{
				if (commit != null)
				{
					if (directory != commit.GetDirectory())
						throw new System.IO.IOException("the specified commit does not match the specified Directory");
					return DoBody(commit.GetSegmentsFileName());
				}
				
				System.String segmentFileName = null;
				long lastGen = - 1;
				long gen = 0;
				int genLookaheadCount = 0;
				System.IO.IOException exc = null;
				bool retry = false;
				
				int method = 0;
				
				// Loop until we succeed in calling doBody() without
				// hitting an IOException.  An IOException most likely
				// means a commit was in process and has finished, in
				// the time it took us to load the now-old infos files
				// (and segments files).  It's also possible it's a
				// true error (corrupt index).  To distinguish these,
				// on each retry we must see "forward progress" on
				// which generation we are trying to load.  If we
				// don't, then the original error is real and we throw
				// it.
				
				// We have three methods for determining the current
				// generation.  We try the first two in parallel, and
				// fall back to the third when necessary.
				
				while (true)
				{
					
					if (0 == method)
					{
						
						// Method 1: list the directory and use the highest
						// segments_N file.  This method works well as long
						// as there is no stale caching on the directory
						// contents (NOTE: NFS clients often have such stale
						// caching):
						System.String[] files = null;
						
						long genA = - 1;
						
						files = directory.ListAll();
						
						if (files != null)
							genA = Mono.Lucene.Net.Index.SegmentInfos.GetCurrentSegmentGeneration(files);
						
						Mono.Lucene.Net.Index.SegmentInfos.Message("directory listing genA=" + genA);
						
						// Method 2: open segments.gen and read its
						// contents.  Then we take the larger of the two
						// gens.  This way, if either approach is hitting
						// a stale cache (NFS) we have a better chance of
						// getting the right generation.
						long genB = - 1;
						for (int i = 0; i < Mono.Lucene.Net.Index.SegmentInfos.defaultGenFileRetryCount; i++)
						{
							IndexInput genInput = null;
							try
							{
								genInput = directory.OpenInput(IndexFileNames.SEGMENTS_GEN);
							}
							catch (System.IO.FileNotFoundException e)
							{
								Mono.Lucene.Net.Index.SegmentInfos.Message("segments.gen open: FileNotFoundException " + e);
								break;
							}
							catch (System.IO.IOException e)
							{
								Mono.Lucene.Net.Index.SegmentInfos.Message("segments.gen open: IOException " + e);
							}
							
							if (genInput != null)
							{
								try
								{
									int version = genInput.ReadInt();
									if (version == Mono.Lucene.Net.Index.SegmentInfos.FORMAT_LOCKLESS)
									{
										long gen0 = genInput.ReadLong();
										long gen1 = genInput.ReadLong();
										Mono.Lucene.Net.Index.SegmentInfos.Message("fallback check: " + gen0 + "; " + gen1);
										if (gen0 == gen1)
										{
											// The file is consistent.
											genB = gen0;
											break;
										}
									}
								}
								catch (System.IO.IOException err2)
								{
									// will retry
								}
								finally
								{
									genInput.Close();
								}
							}
							try
							{
								System.Threading.Thread.Sleep(new System.TimeSpan((System.Int64) 10000 * Mono.Lucene.Net.Index.SegmentInfos.defaultGenFileRetryPauseMsec));
							}
							catch (System.Threading.ThreadInterruptedException ie)
							{
								// In 3.0 we will change this to throw
								// InterruptedException instead
								SupportClass.ThreadClass.Current().Interrupt();
								throw new System.SystemException(ie.Message, ie);
							}
						}
						
						Mono.Lucene.Net.Index.SegmentInfos.Message(IndexFileNames.SEGMENTS_GEN + " check: genB=" + genB);
						
						// Pick the larger of the two gen's:
						if (genA > genB)
							gen = genA;
						else
							gen = genB;
						
						if (gen == - 1)
						{
							// Neither approach found a generation
							System.String s;
							if (files != null)
							{
								s = "";
								for (int i = 0; i < files.Length; i++)
									s += (" " + files[i]);
							}
							else
								s = " null";
							throw new System.IO.FileNotFoundException("no segments* file found in " + directory + ": files:" + s);
						}
					}
					
					// Third method (fallback if first & second methods
					// are not reliable): since both directory cache and
					// file contents cache seem to be stale, just
					// advance the generation.
					if (1 == method || (0 == method && lastGen == gen && retry))
					{
						
						method = 1;
						
						if (genLookaheadCount < Mono.Lucene.Net.Index.SegmentInfos.defaultGenLookaheadCount)
						{
							gen++;
							genLookaheadCount++;
							Mono.Lucene.Net.Index.SegmentInfos.Message("look ahead increment gen to " + gen);
						}
					}
					
					if (lastGen == gen)
					{
						
						// This means we're about to try the same
						// segments_N last tried.  This is allowed,
						// exactly once, because writer could have been in
						// the process of writing segments_N last time.
						
						if (retry)
						{
							// OK, we've tried the same segments_N file
							// twice in a row, so this must be a real
							// error.  We throw the original exception we
							// got.
							throw exc;
						}
						else
						{
							retry = true;
						}
					}
					else if (0 == method)
					{
						// Segment file has advanced since our last loop, so
						// reset retry:
						retry = false;
					}
					
					lastGen = gen;
					
					segmentFileName = IndexFileNames.FileNameFromGeneration(IndexFileNames.SEGMENTS, "", gen);
					
					try
					{
						System.Object v = DoBody(segmentFileName);
						Mono.Lucene.Net.Index.SegmentInfos.Message("success on " + segmentFileName);
						
						return v;
					}
					catch (System.IO.IOException err)
					{
						
						// Save the original root cause:
						if (exc == null)
						{
							exc = err;
						}
						
						Mono.Lucene.Net.Index.SegmentInfos.Message("primary Exception on '" + segmentFileName + "': " + err + "'; will retry: retry=" + retry + "; gen = " + gen);
						
						if (!retry && gen > 1)
						{
							
							// This is our first time trying this segments
							// file (because retry is false), and, there is
							// possibly a segments_(N-1) (because gen > 1).
							// So, check if the segments_(N-1) exists and
							// try it if so:
							System.String prevSegmentFileName = IndexFileNames.FileNameFromGeneration(IndexFileNames.SEGMENTS, "", gen - 1);
							
							bool prevExists;
							prevExists = directory.FileExists(prevSegmentFileName);
							
							if (prevExists)
							{
								Mono.Lucene.Net.Index.SegmentInfos.Message("fallback to prior segment file '" + prevSegmentFileName + "'");
								try
								{
									System.Object v = DoBody(prevSegmentFileName);
									if (exc != null)
									{
										Mono.Lucene.Net.Index.SegmentInfos.Message("success on fallback " + prevSegmentFileName);
									}
									return v;
								}
								catch (System.IO.IOException err2)
								{
									Mono.Lucene.Net.Index.SegmentInfos.Message("secondary Exception on '" + prevSegmentFileName + "': " + err2 + "'; will retry");
								}
							}
						}
					}
				}
			}
Exemple #3
0
 public override System.String GetSegmentsFileName()
 {
     return(cp.GetSegmentsFileName());
 }
Exemple #4
0
        private IndexReader DoReopenNoWriter(bool openReadOnly, IndexCommit commit)
        {
            lock (this)
            {
                if (commit == null)
                {
                    if (hasChanges)
                    {
                        // We have changes, which means we are not readOnly:
                        System.Diagnostics.Debug.Assert(readOnly == false);
                        // and we hold the write lock:
                        System.Diagnostics.Debug.Assert(writeLock != null);
                        // so no other writer holds the write lock, which
                        // means no changes could have been done to the index:
                        System.Diagnostics.Debug.Assert(IsCurrent());

                        if (openReadOnly)
                        {
                            return (IndexReader)Clone(openReadOnly);
                        }
                        else
                        {
                            return this;
                        }
                    }
                    else if (IsCurrent())
                    {
                        if (openReadOnly != readOnly)
                        {
                            // Just fallback to clone
                            return (IndexReader)Clone(openReadOnly);
                        }
                        else
                        {
                            return this;
                        }
                    }
                }
                else
                {
                    if (directory != commit.GetDirectory())
                        throw new System.IO.IOException("the specified commit does not match the specified Directory");
                    if (segmentInfos != null && commit.GetSegmentsFileName().Equals(segmentInfos.GetCurrentSegmentFileName()))
                    {
                        if (readOnly != openReadOnly)
                        {
                            // Just fallback to clone
                            return (IndexReader)Clone(openReadOnly);
                        }
                        else
                        {
                            return this;
                        }
                    }
                }

                return (IndexReader)new AnonymousFindSegmentsFile(directory, openReadOnly, this).Run(commit);
            }
        }
Exemple #5
0
            public System.Object Run(IndexCommit commit)
            {
                if (commit != null)
                {
                    if (directory != commit.GetDirectory())
                    {
                        throw new System.IO.IOException("the specified commit does not match the specified Directory");
                    }
                    return(DoBody(commit.GetSegmentsFileName()));
                }

                System.String segmentFileName   = null;
                long          lastGen           = -1;
                long          gen               = 0;
                int           genLookaheadCount = 0;

                System.IO.IOException exc = null;
                bool retry = false;

                int method = 0;

                // Loop until we succeed in calling doBody() without
                // hitting an IOException.  An IOException most likely
                // means a commit was in process and has finished, in
                // the time it took us to load the now-old infos files
                // (and segments files).  It's also possible it's a
                // true error (corrupt index).  To distinguish these,
                // on each retry we must see "forward progress" on
                // which generation we are trying to load.  If we
                // don't, then the original error is real and we throw
                // it.

                // We have three methods for determining the current
                // generation.  We try the first two in parallel, and
                // fall back to the third when necessary.

                while (true)
                {
                    if (0 == method)
                    {
                        // Method 1: list the directory and use the highest
                        // segments_N file.  This method works well as long
                        // as there is no stale caching on the directory
                        // contents (NOTE: NFS clients often have such stale
                        // caching):
                        System.String[] files = null;

                        long genA = -1;

                        files = directory.ListAll();

                        if (files != null)
                        {
                            genA = Mono.Lucene.Net.Index.SegmentInfos.GetCurrentSegmentGeneration(files);
                        }

                        Mono.Lucene.Net.Index.SegmentInfos.Message("directory listing genA=" + genA);

                        // Method 2: open segments.gen and read its
                        // contents.  Then we take the larger of the two
                        // gens.  This way, if either approach is hitting
                        // a stale cache (NFS) we have a better chance of
                        // getting the right generation.
                        long genB = -1;
                        for (int i = 0; i < Mono.Lucene.Net.Index.SegmentInfos.defaultGenFileRetryCount; i++)
                        {
                            IndexInput genInput = null;
                            try
                            {
                                genInput = directory.OpenInput(IndexFileNames.SEGMENTS_GEN);
                            }
                            catch (System.IO.FileNotFoundException e)
                            {
                                Mono.Lucene.Net.Index.SegmentInfos.Message("segments.gen open: FileNotFoundException " + e);
                                break;
                            }
                            catch (System.IO.IOException e)
                            {
                                Mono.Lucene.Net.Index.SegmentInfos.Message("segments.gen open: IOException " + e);
                            }

                            if (genInput != null)
                            {
                                try
                                {
                                    int version = genInput.ReadInt();
                                    if (version == Mono.Lucene.Net.Index.SegmentInfos.FORMAT_LOCKLESS)
                                    {
                                        long gen0 = genInput.ReadLong();
                                        long gen1 = genInput.ReadLong();
                                        Mono.Lucene.Net.Index.SegmentInfos.Message("fallback check: " + gen0 + "; " + gen1);
                                        if (gen0 == gen1)
                                        {
                                            // The file is consistent.
                                            genB = gen0;
                                            break;
                                        }
                                    }
                                }
                                catch (System.IO.IOException err2)
                                {
                                    // will retry
                                }
                                finally
                                {
                                    genInput.Close();
                                }
                            }
                            try
                            {
                                System.Threading.Thread.Sleep(new System.TimeSpan((System.Int64) 10000 * Mono.Lucene.Net.Index.SegmentInfos.defaultGenFileRetryPauseMsec));
                            }
                            catch (System.Threading.ThreadInterruptedException ie)
                            {
                                // In 3.0 we will change this to throw
                                // InterruptedException instead
                                SupportClass.ThreadClass.Current().Interrupt();
                                throw new System.SystemException(ie.Message, ie);
                            }
                        }

                        Mono.Lucene.Net.Index.SegmentInfos.Message(IndexFileNames.SEGMENTS_GEN + " check: genB=" + genB);

                        // Pick the larger of the two gen's:
                        if (genA > genB)
                        {
                            gen = genA;
                        }
                        else
                        {
                            gen = genB;
                        }

                        if (gen == -1)
                        {
                            // Neither approach found a generation
                            System.String s;
                            if (files != null)
                            {
                                s = "";
                                for (int i = 0; i < files.Length; i++)
                                {
                                    s += (" " + files[i]);
                                }
                            }
                            else
                            {
                                s = " null";
                            }
                            throw new System.IO.FileNotFoundException("no segments* file found in " + directory + ": files:" + s);
                        }
                    }

                    // Third method (fallback if first & second methods
                    // are not reliable): since both directory cache and
                    // file contents cache seem to be stale, just
                    // advance the generation.
                    if (1 == method || (0 == method && lastGen == gen && retry))
                    {
                        method = 1;

                        if (genLookaheadCount < Mono.Lucene.Net.Index.SegmentInfos.defaultGenLookaheadCount)
                        {
                            gen++;
                            genLookaheadCount++;
                            Mono.Lucene.Net.Index.SegmentInfos.Message("look ahead increment gen to " + gen);
                        }
                    }

                    if (lastGen == gen)
                    {
                        // This means we're about to try the same
                        // segments_N last tried.  This is allowed,
                        // exactly once, because writer could have been in
                        // the process of writing segments_N last time.

                        if (retry)
                        {
                            // OK, we've tried the same segments_N file
                            // twice in a row, so this must be a real
                            // error.  We throw the original exception we
                            // got.
                            throw exc;
                        }
                        else
                        {
                            retry = true;
                        }
                    }
                    else if (0 == method)
                    {
                        // Segment file has advanced since our last loop, so
                        // reset retry:
                        retry = false;
                    }

                    lastGen = gen;

                    segmentFileName = IndexFileNames.FileNameFromGeneration(IndexFileNames.SEGMENTS, "", gen);

                    try
                    {
                        System.Object v = DoBody(segmentFileName);
                        Mono.Lucene.Net.Index.SegmentInfos.Message("success on " + segmentFileName);

                        return(v);
                    }
                    catch (System.IO.IOException err)
                    {
                        // Save the original root cause:
                        if (exc == null)
                        {
                            exc = err;
                        }

                        Mono.Lucene.Net.Index.SegmentInfos.Message("primary Exception on '" + segmentFileName + "': " + err + "'; will retry: retry=" + retry + "; gen = " + gen);

                        if (!retry && gen > 1)
                        {
                            // This is our first time trying this segments
                            // file (because retry is false), and, there is
                            // possibly a segments_(N-1) (because gen > 1).
                            // So, check if the segments_(N-1) exists and
                            // try it if so:
                            System.String prevSegmentFileName = IndexFileNames.FileNameFromGeneration(IndexFileNames.SEGMENTS, "", gen - 1);

                            bool prevExists;
                            prevExists = directory.FileExists(prevSegmentFileName);

                            if (prevExists)
                            {
                                Mono.Lucene.Net.Index.SegmentInfos.Message("fallback to prior segment file '" + prevSegmentFileName + "'");
                                try
                                {
                                    System.Object v = DoBody(prevSegmentFileName);
                                    if (exc != null)
                                    {
                                        Mono.Lucene.Net.Index.SegmentInfos.Message("success on fallback " + prevSegmentFileName);
                                    }
                                    return(v);
                                }
                                catch (System.IO.IOException err2)
                                {
                                    Mono.Lucene.Net.Index.SegmentInfos.Message("secondary Exception on '" + prevSegmentFileName + "': " + err2 + "'; will retry");
                                }
                            }
                        }
                    }
                }
            }
Exemple #6
0
		private void  Init(Directory d, Analyzer a, bool create, bool closeDir, IndexDeletionPolicy deletionPolicy, bool autoCommit, int maxFieldLength, IndexingChain indexingChain, IndexCommit commit)
		{
			this.closeDir = closeDir;
			directory = d;
			analyzer = a;
			SetMessageID(defaultInfoStream);
			this.maxFieldLength = maxFieldLength;
			
			if (indexingChain == null)
				indexingChain = DocumentsWriter.DefaultIndexingChain;
			
			if (create)
			{
				// Clear the write lock in case it's leftover:
				directory.ClearLock(WRITE_LOCK_NAME);
			}
			
			Lock writeLock = directory.MakeLock(WRITE_LOCK_NAME);
			if (!writeLock.Obtain(writeLockTimeout))
			// obtain write lock
			{
				throw new LockObtainFailedException("Index locked for write: " + writeLock);
			}
			this.writeLock = writeLock; // save it

            bool success = false;
			try
			{
				if (create)
				{
					// Try to read first.  This is to allow create
					// against an index that's currently open for
					// searching.  In this case we write the next
					// segments_N file with no segments:
					bool doCommit;
					try
					{
						segmentInfos.Read(directory);
						segmentInfos.Clear();
						doCommit = false;
					}
					catch (System.IO.IOException e)
					{
						// Likely this means it's a fresh directory
						doCommit = true;
					}
					
					if (autoCommit || doCommit)
					{
						// Always commit if autoCommit=true, else only
						// commit if there is no segments file in this dir
						// already.
						segmentInfos.Commit(directory);
						SupportClass.CollectionsHelper.AddAllIfNotContains(synced, segmentInfos.Files(directory, true));
					}
					else
					{
						// Record that we have a change (zero out all
						// segments) pending:
						changeCount++;
					}
				}
				else
				{
					segmentInfos.Read(directory);
					
					if (commit != null)
					{
						// Swap out all segments, but, keep metadata in
						// SegmentInfos, like version & generation, to
						// preserve write-once.  This is important if
						// readers are open against the future commit
						// points.
						if (commit.GetDirectory() != directory)
							throw new System.ArgumentException("IndexCommit's directory doesn't match my directory");
						SegmentInfos oldInfos = new SegmentInfos();
						oldInfos.Read(directory, commit.GetSegmentsFileName());
						segmentInfos.Replace(oldInfos);
						changeCount++;
						if (infoStream != null)
							Message("init: loaded commit \"" + commit.GetSegmentsFileName() + "\"");
					}
					
					// We assume that this segments_N was previously
					// properly sync'd:
					SupportClass.CollectionsHelper.AddAllIfNotContains(synced, segmentInfos.Files(directory, true));
				}
				
				this.autoCommit = autoCommit;
				SetRollbackSegmentInfos(segmentInfos);
				
				docWriter = new DocumentsWriter(directory, this, indexingChain);
				docWriter.SetInfoStream(infoStream);
				docWriter.SetMaxFieldLength(maxFieldLength);
				
				// Default deleter (for backwards compatibility) is
				// KeepOnlyLastCommitDeleter:
				deleter = new IndexFileDeleter(directory, deletionPolicy == null?new KeepOnlyLastCommitDeletionPolicy():deletionPolicy, segmentInfos, infoStream, docWriter,synced);
				
				if (deleter.startingCommitDeleted)
				// Deletion policy deleted the "head" commit point.
				// We have to mark ourself as changed so that if we
				// are closed w/o any further changes we write a new
				// segments_N file.
					changeCount++;
				
				PushMaxBufferedDocs();
				
				if (infoStream != null)
				{
					Message("init: create=" + create);
					MessageState();
				}

                success = true;
			}
			finally
			{
                if (!success)
                {
                    if (infoStream != null)
                    {
                        Message("init: hit exception on init; releasing write lock");
                    }
                    try
                    {
                        writeLock.Release();
                    }
                    catch (Exception t)
                    {
                        // don't mask the original exception
                    }
                    writeLock = null;
                }
			}
		}