load_normalization_resource() private méthode

private load_normalization_resource ( IntPtr &props, IntPtr &mappedChars, IntPtr &charMapIndex, IntPtr &helperIndex, IntPtr &mapIdxToComposite, IntPtr &combiningClass ) : void
props System.IntPtr
mappedChars System.IntPtr
charMapIndex System.IntPtr
helperIndex System.IntPtr
mapIdxToComposite System.IntPtr
combiningClass System.IntPtr
Résultat void
        unsafe static Normalization()
        {
            object obj = Normalization.forLock;

            lock (obj)
            {
                IntPtr value;
                IntPtr value2;
                IntPtr value3;
                IntPtr value4;
                IntPtr value5;
                IntPtr value6;
                Normalization.load_normalization_resource(out value, out value2, out value3, out value4, out value5, out value6);
                Normalization.props             = (byte *)((void *)value);
                Normalization.mappedChars       = (int *)((void *)value2);
                Normalization.charMapIndex      = (short *)((void *)value3);
                Normalization.helperIndex       = (short *)((void *)value4);
                Normalization.mapIdxToComposite = (ushort *)((void *)value5);
                Normalization.combiningClass    = (byte *)((void *)value6);
            }
            Normalization.isReady = true;
        }