public void MaakBos(Bitmap bitmap) { Random r = new Random(); for (int i = 0; i < 300; i++) { Boom boom = new Boom(i, r.Next(MinX + 10, MaxX - 10), r.Next(MinY + 10, MaxY - 10)); if (!Bomen.Contains(boom)) { Bomen.Add(boom); } else { i--; } } Graphics graphics = Graphics.FromImage(bitmap); Pen pen = new Pen(Color.Green); foreach (Boom boom in Bomen) { graphics.DrawEllipse(pen, boom.X, boom.Y, 10, 10); } }
public override bool Equals(object obj) { Boom other = obj as Boom; double afstand = Math.Sqrt(Math.Pow(this.X - other.X, 2) + Math.Pow(this.Y - other.Y, 2)); return(other != null && afstand < 12); }
public void MaakApen(int aantal, Bitmap bitmap) { List <Boom> ingenomenBomen = new List <Boom>(); Random r = new Random(); List <string> namen = new List <string>() { "Jens", "Jo", "Marnick", "Toon", "Robin", "Arne", "Steve", "Vlad", "Gregory", "Kevy" }; for (int i = 0; i < aantal; i++) { int step = r.Next(0, 256); Color color = GetRainbowColor(step, 255, 128); int naam = r.Next(1, namen.Count); Aap aap = new Aap(i + 1, namen[naam], color); if (!Apen.Contains(aap)) { Apen.Add(aap); } else { i--; } } for (int i = 0; i < Apen.Count; i++) { Boom rb = Bomen[r.Next(1, Bomen.Count)]; if (!ingenomenBomen.Contains(rb)) { Apen[i].Bomen.Add(rb); ingenomenBomen.Add(rb); } else { i--; } } Graphics graphics = Graphics.FromImage(bitmap); foreach (Aap aap in Apen) { Brush brush = new SolidBrush(aap.Color); graphics.FillEllipse(brush, aap.Bomen[0].X, aap.Bomen[0].Y, 12, 12); } }
public void DichtsteBoom(Bitmap bitmap, Aap aap) { Boom laatsteBoom = aap.Bomen[^ 1];