private void HandleUpdateFactorsLoaded() { var args = new CurrencyFactorsLoadedEventArgs(_scheduleCallback(true)); try { var factorsLoaded = FactorsLoaded; if (factorsLoaded != null) factorsLoaded(this, args); } finally { StartTimer(args.ReloadFactorsTimeout); } }
private void FireFactorsLoaded(CurrencyFactorsLoadedEventArgs e) { var handler = FactorsLoaded; if (handler != null) handler(this, e); }