Exemple #1
0
 private void Awake()
 {
     this._camera                 = base.transform;
     this._mainCameraTran         = base.transform.Find("MainCamera");
     this._buildingsUtil          = GameObject.Find("IslandWorld").GetComponent <MonoIslandBuildingsUtil>();
     this._cover                  = base.transform.Find("MainCamera/Cover");
     this._cameraBasePos.position = base.transform.position;
     this._cameraBasePos.rotation = base.transform.rotation;
     this._gyroManager            = base.GetComponent <IslandCameraNavigatorNew>();
     this._engine                 = GameObject.Find("IslandWorld/Engine").GetComponent <MonoIslandBuilding>();
 }
Exemple #2
0
 private void Awake()
 {
     this._util = base.transform.parent.GetComponent <MonoIslandBuildingsUtil>();
 }