public override fsResult TryDeserialize(fsData data, ref object instance, Type storageType) { DynamicFloat num = (DynamicFloat)instance; if (data.IsDouble) { num.isDynamic = false; num.fixedValue = (float)data.AsDouble; return(fsResult.Success); } if (data.IsInt64) { num.isDynamic = false; num.fixedValue = data.AsInt64; return(fsResult.Success); } if (!data.IsString) { return(fsResult.Fail("DynamicFloat fields needs to be either a '%key' or a float value")); } string asString = data.AsString; if (!asString.StartsWith("%")) { return(fsResult.Fail("DynamicFloat key needs to be like '%key' .")); } num.isDynamic = true; char[] trimChars = new char[] { '%' }; num.dynamicKey = asString.TrimStart(trimChars); return(fsResult.Success); }
public ConfigAbilityModifier() { DynamicFloat num = new DynamicFloat { fixedValue = 0f }; this.Duration = num; num = new DynamicFloat { fixedValue = 0f }; this.ThinkInterval = num; this.ModifierMixins = new ConfigAbilityMixin[0]; this.Properties = new SortedList <string, DynamicFloat>(); this.EntityProperties = new SortedList <string, DynamicFloat>(); this.OnAdded = ConfigAbilityAction.EMPTY; this.OnRemoved = ConfigAbilityAction.EMPTY; this.OnBeingHit = ConfigAbilityAction.EMPTY; this.OnBeingHitResolved = ConfigAbilityAction.EMPTY; this.OnAttackLanded = ConfigAbilityAction.EMPTY; this.OnThinkInterval = ConfigAbilityAction.EMPTY; this.OnEvadeStart = ConfigAbilityAction.EMPTY; this.OnEvadeSuccess = ConfigAbilityAction.EMPTY; this.OnDefendStart = ConfigAbilityAction.EMPTY; this.OnDefendSuccess = ConfigAbilityAction.EMPTY; this.OnMonsterCreated = ConfigAbilityAction.EMPTY; this.OnAvatarCreated = ConfigAbilityAction.EMPTY; this.OnKilled = ConfigAbilityAction.EMPTY; this.localID = -1; }
static EvadeMixin() { DynamicFloat num = new DynamicFloat { fixedValue = 0.4f }; DEFAULT_EVADE_EXTEND_INVIN = num; }
public HitExplodeTracingMultiBulletsMixin() { DynamicFloat num = new DynamicFloat { fixedValue = 0.5f }; this.BulletPositionDuration = num; }
public DelayMixin() { DynamicFloat num = new DynamicFloat { fixedValue = 60f }; this.Delay = num; }
public RangeAttackProtectShieldMixin() { DynamicFloat num = new DynamicFloat { fixedValue = 3f }; this.ProtectRange = num; this.DamageReduceRatio = DynamicFloat.ZERO; this.OnRangeAttackProtectShieldSuccessActions = ConfigAbilityAction.EMPTY; }
public AvatarQTEMixin() { DynamicFloat num = new DynamicFloat { fixedValue = 0.2f }; this.DelayQTETimeSpan = num; this.TriggerConditions = QTECondition.EMPTY; this.Conditions = QTECondition.EMPTY; this.Predicates = ConfigAbilityPredicate.EMPTY; }
static DynamicFloat() { DynamicFloat num = new DynamicFloat { fixedValue = 0f }; ZERO = num; num = new DynamicFloat { fixedValue = 1f }; ONE = num; }
public override fsResult TrySerialize(object instance, out fsData serialized, Type storageType) { DynamicFloat num = instance as DynamicFloat; if (num == null) { serialized = new fsData(); return(fsResult.Fail("Failed to convert field to DynamicFloat on serialization.")); } serialized = !num.isDynamic ? new fsData((double)num.fixedValue) : new fsData("%" + num.dynamicKey); return(fsResult.Success); }
public HitExplodeBulletMixin() { DynamicFloat num = new DynamicFloat { fixedValue = -1f }; this.AliveDuration = num; this.DistinctHitExplodeHeight = DynamicFloat.ONE; this.BulletEffectGround = true; this.ExplodeEffectGround = true; this.ResetTime = 0.4f; this.HitExplodeActions = ConfigAbilityAction.EMPTY; }
public PositionDirectionHitMixin() { DynamicFloat num = new DynamicFloat { fixedValue = 180f }; this.ForwardAngleRangeMax = num; this.ForwardAngleRangeMin = DynamicFloat.ZERO; this.BackDamageRatio = DynamicFloat.ONE; this.PosAngleRangeMin = DynamicFloat.ZERO; num = new DynamicFloat { fixedValue = 180f }; this.PosAngleRangeMax = num; this.HitRange = DynamicFloat.ZERO; this.Actions = ConfigAbilityAction.EMPTY; }
private void PopulateDynamicFloat(ConfigDynamicArguments source, DynamicFloat df) { if (df.isDynamic) { object obj2 = source[df.dynamicKey]; if (obj2 is int) { df.fixedValue = (int)obj2; } else { df.fixedValue = (float)obj2; } df.isDynamic = false; df.dynamicKey = null; } }
public MonsterDefendMixin() { DynamicFloat num = new DynamicFloat { fixedValue = 2f }; this.BreakDefendAniDamageRatio = num; num = new DynamicFloat { fixedValue = 180f }; this.DefendAngle = num; this.DefendActionRange = DynamicFloat.ONE; this.DefendActionCD = DynamicFloat.ZERO; this.InDefendMaxTime = DynamicFloat.ZERO; this.ShieldLightLayer = 3; this.ShieldLightMax = 1f; this.DefendStartActions = ConfigAbilityAction.EMPTY; this.DefendActionReadyActions = ConfigAbilityAction.EMPTY; this.DefendSuccessActions = ConfigAbilityAction.EMPTY; this.Predicates = ConfigAbilityPredicate.EMPTY; }
public DefendModeMonsterMixin() { DynamicFloat num = new DynamicFloat { fixedValue = 0.2f }; this.HatredAddRateByDamage = num; num = new DynamicFloat { fixedValue = 0.05f }; this.HatredAddThreholdRatioByDamage = num; this.HatredDecreaseInterval = DynamicFloat.ONE; num = new DynamicFloat { fixedValue = 0.05f }; this.HatredDecreateRateByInterval = num; this.hatredAIAreaSections = new float[] { 0.5f }; this.hatredAIValues = new int[] { 2, 3 }; this.DefaultAIValue = 2; num = new DynamicFloat { fixedValue = 0.5f }; this.MinAISwitchDuration = num; }