public ResourcePackager clone()
 {
     ResourcePackager copy = new ResourcePackager();
     copy.setArchive(archive.get());
     copy.setOutputLocation(output_location);
     copy.setCompressTextures(compress_textures);
     copy.setMaxTextureSize(max_tex_size);
     copy.setInlineTextures(inline_textures);
     copy.setFixMipmaps(fix_mipmaps);
     return copy;
 }
Exemple #2
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        public ResourcePackager clone()
        {
            ResourcePackager copy = new ResourcePackager();

            copy.setArchive(archive.get());
            copy.setOutputLocation(output_location);
            copy.setCompressTextures(compress_textures);
            copy.setMaxTextureSize(max_tex_size);
            copy.setInlineTextures(inline_textures);
            copy.setFixMipmaps(fix_mipmaps);
            return(copy);
        }
 /**
  * Assigns an optional resource packager to the compiler. The resource packager will
  * prepare referenced resources (like texture skins and external models) and copy them
  * to the output location.
  *
  * @param packager
  *      Packager to use with this compiler.
  */
 public void setResourcePackager(ResourcePackager value)
 {
     resource_packager = value;
 }
Exemple #4
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        /**
         * Pushes source data onto the level of detail queue. Levels of detail are
         * interpreted from front to back.
         *
         * @param layer
         *      Feature layer from which to read source data
         * @param graph
         *      Filter graph to use to build scene graph
         * @param min_range
         *      Minimum visibility range of this level of detail
         * @param max_range
         *      Maximum visibility range of this level of detail
         * @param replace
         *      If true, this detail level will replace the ones before it. If false, it
         *      will join the scene graph without removing the previous levels.
         * @param depth
         *      Level of detail depth (0 = top level)
         * @param user_data
         *      User-defined data to pass to the cell compiler
         */
        public void push(FeatureLayer layer,
            FilterGraph graph,
            Properties env_props,
            ResourcePackager packager,
            float min_range,
            float max_range,
            bool replace,
            uint depth,
            object user_data)
        {
            if (layer != null)
            {
                // update the automatic AOI:
                if (!aoi_auto.isValid())
                    aoi_auto = layer.getExtent();
                else
                    aoi_auto.expandToInclude(layer.getExtent());

                // store the LOD definition:
                levels.Add(new MapLayerLevelOfDetail(
                    layer, graph, env_props, packager, min_range, max_range, replace, depth, user_data));

                grid_valid = false;
            }
        }
Exemple #5
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        /*** Class methods ***************************************************/
        bool Builder.addSlicesToMapLayer(BuildLayerSliceList slices,
            Properties env_properties,
            MapLayer map_layer,
            ResourcePackager default_packager,
            uint depth,
            Session session,
            Source parent_source)
        {
            foreach (BuildLayerSlice i in slices)
            {
                BuildLayerSlice slice = i;

                if (slice.getSource() != null && !build(slice.getSource(), session))
                {
                    // osgGIS.warn()
                    //    << "Unable to build source \"" << slice.getSource().getName() << "\" or one of its dependencies."
                    //    << std.endl;
                    return false;
                }

                Source slice_source = slice.getSource() != null ? slice.getSource() : parent_source;

                ResourcePackager packager = default_packager ? default_packager.clone() : null;
                if (packager != null)
                {
                    packager.setMaxTextureSize(
                        slice.getProperties().getIntValue("max_texture_size", default_packager.getMaxTextureSize()));
                    packager.setCompressTextures(
                        slice.getProperties().getBoolValue("compress_textures", default_packager.getCompressTextures()));
                    packager.setInlineTextures(
                        slice.getProperties().getBoolValue("inline_textures", default_packager.getInlineTextures()));
                }

                if (slice_source != null)
                {
                    FeatureLayer feature_layer = Registry.instance().createFeatureLayer(
                        slice_source.getAbsoluteURI());

                    if (feature_layer == null)
                    {
                        //osgGIS.warn() << "Cannot access source \"" << slice_source.getName() << std.endl;
                        return false;
                    }

                    map_layer.push(
                        feature_layer,
                        slice.getFilterGraph(),
                        env_properties,
                        packager.get(),
                        slice.getMinRange(),
                        slice.getMaxRange(),
                        true,
                        depth,
                        null);
                }

                // now add any sub-slice children:
                if (!addSlicesToMapLayer(slice.getSubSlices(), env_properties, map_layer, packager.get(), depth + 1, session, slice_source))
                {
                    return false;
                }
            }

            return true;
        }
Exemple #6
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 private bool addSlicesToMapLayer(
     BuildLayerSliceList slices,
     Properties env_props,
     MapLayer map_layer,
     ResourcePackager default_packager,
     uint lod,
     Session session,
     Source source);
Exemple #7
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        protected bool build(BuildLayer layer)
        {
            string work_dir_name = project.getAbsoluteWorkingDirectory();
            if ( string.IsNullOrEmpty(work_dir_name) )
            work_dir_name = "work_" + project.getName();

             string work_dir = PathUtils.combinePaths(
            project.getBaseURI(),
            work_dir_name );

            if ( osgDB.makeDirectory( work_dir ) )
            {
            Registry.instance().setWorkDirectory( work_dir );
            }

            //osgGIS.notice() << "Building layer \"" << layer.getName() << "\"." << std.endl;

            // first create and initialize a Session that will share data across the build.
             Session  session = new Session();

            // add shared scripts to the session:
            foreach( Script  i in project.getScripts())
            session.addScript( i );

            // add shared resources to the session:
            foreach( Resource i in project.getResources() )
            session.getResources().addResource( i );

            // now establish the source data record form this layer and open a feature layer
            // that connects to that source.
            Source  source = layer.getSource(); // default source.. may be overriden in slices
            //if ( !source )
            //{
            //    //TODO: log error
            //    osgGIS.notify( osg.WARN )
            //        << "No source specified for layer \"" << layer.getName() << "\"." << std.endl;
            //    return false;
            //}

            // recursively build any sources that need building.
            if ( source && !build( source, session.get() ) )
            {
               // osgGIS.warn()
               //    << "Unable to build source \"" << source.getName() << "\" or one of its dependencies."
               //     << std.endl;
            return false;
            }

             FeatureLayer  feature_layer;

            if ( source != null)
            {
            feature_layer = Registry.instance().createFeatureLayer( source.getAbsoluteURI() );

            if ( feature_layer == null )
            {
            //TODO: log error
            //osgGIS.warn()
            //    << "Cannot access source \"" << source.getName()
            //    << "\" for layer \"" << layer.getName() << "\"." << std.endl;
            return false;
            }
            }

            // The reference terrain:
             osg.Node         terrain_node;
             SpatialReference  terrain_srs;
            GeoExtent                      terrain_extent;

            Terrain  terrain = layer.getTerrain();
            if ( !getTerrainData( terrain, terrain_node, terrain_srs, terrain_extent ) )
            return false;

            // output file:
             string output_file = layer.getAbsoluteTargetPath();
            osgDB.makeDirectoryForFile( output_file );
            if ( !osgDB.fileExists( osgDB.getFilePath( output_file ) ) )
            {
            //osgGIS.warn()
            //    << "Unable to establish target location for layer \""
            //    << layer.getName() << "\" at \"" << output_file << "\"."
            //    << std.endl;
            return false;
            }

            // whether to include textures in IVE files:
            bool inline_ive_textures = layer.getProperties().getBoolValue( "inline_textures", false );

            // TODO: deprecate this as we move towards the ResourcePackager...
            osgDB.ReaderWriter.Options  options;
            if ( inline_ive_textures )
            {
            options = new osgDB.ReaderWriter.Options( "noWriteExternalReferenceFiles useOriginalExternalReferences" );
            }
            else
            {
            options = new osgDB.ReaderWriter.Options( "noTexturesInIVEFile noWriteExternalReferenceFiles useOriginalExternalReferences" );
            }

            osgDB.Registry.instance().setOptions( options );

            osgDB.Archive archive;
            string archive_file = output_file;

            if ( osgDB.getLowerCaseFileExtension( output_file ) == "osga" )
            {
            archive = osgDB.openArchive( output_file, osgDB.Archive.CREATE, 4096 );
            output_file = "out.ive";

            // since there's no way to set the master file name...fake it out
            osg.Group dummy = new osg.Group();
            archive.writeNode( dummy , output_file );
            }

            // intialize a task manager if necessary:
            TaskManager manager =
            num_threads > 1? new TaskManager( num_threads ) :
            num_threads < 1? new TaskManager() :
            null;

            // prep the map layer definition:
             MapLayer  map_layer = new MapLayer();

            // a resource packager if necessary will copy ext-ref files to the output location:
            ResourcePackager     packager = new ResourcePackager();
            packager.setArchive( archive.get() );
            packager.setOutputLocation( osgDB.getFilePath( output_file ) );

            if ( layer.getProperties().getBoolValue( "localize_resources", false ) )
            {
            packager.setMaxTextureSize( layer.getProperties().getIntValue( "max_texture_size", 0 ) );
            packager.setCompressTextures( layer.getProperties().getBoolValue( "compress_textures", false ) );
            packager.setInlineTextures( layer.getProperties().getBoolValue( "inline_textures", false ) );
            }

            if ( !addSlicesToMapLayer( layer.getSlices(), layer.getEnvProperties(), map_layer, packager, 0, session, source ) )
            {
            //osgGIS.warn() << "Failed to add all slices to layer " << layer.getName() << std.endl;
            return false;
            }

            // calculate the grid cell size:
            double col_size = layer.getProperties().getDoubleValue( "col_size", -1.0 );
            double row_size = layer.getProperties().getDoubleValue( "row_size", -1.0 );
            if ( col_size <= 0.0 || row_size <= 0.0 )
            {
            int num_cols = Math.Max( 1, layer.getProperties().getIntValue( "num_cols", 1 ) );
            int num_rows = Math.Max(1, layer.getProperties().getIntValue("num_rows", 1));
            col_size = map_layer.getAreaOfInterest().getWidth() / (double)num_cols;
            row_size = map_layer.getAreaOfInterest().getHeight() / (double)num_rows;
            }
            map_layer.setCellWidth( col_size );
            map_layer.setCellHeight( row_size );
            map_layer.setEncodeCellRadius( layer.getProperties().getBoolValue( "encode_cell_radius", true ) );

            MapLayerCompiler compiler;

            // figure out which compiler to use:
            if ( layer.getType() == BuildLayer.LayerType.TYPE_QUADTREE )
            {
            compiler = new QuadTreeMapLayerCompiler( map_layer, session );
            }
            else if (layer.getType() == BuildLayer.LayerType.TYPE_GRIDDED)
            {
            compiler = new GriddedMapLayerCompiler( map_layer.get(), session. );
            }
            else if (layer.getType() == BuildLayer.LayerType.TYPE_SIMPLE)
            {
            compiler = new SimpleMapLayerCompiler( map_layer, session );
            }

            if ( compiler.get() )
            {
            compiler.setAbsoluteOutputURI( output_file );
            compiler.setPaged( layer.getProperties().getBoolValue( "paged", true ) );
            compiler.setTerrain( terrain_node.get(), terrain_srs, terrain_extent );
            compiler.setArchive( archive.get(), archive_file );
            compiler.setResourcePackager( packager.get() );

            // build the layer and write the root file to output:
               osg.Group result = compiler.compile( manager.get() );

            if ( result != null )
            {
            packager.packageNode( result.get(), output_file );
            }
            }

            if ( archive != null )
            {
            archive.close();
            }

            //osgGIS.notice() << "Done building layer \"" << layer.getName() << "\"." << std.endl;

            return true;
        }