private void CalcPerformance(DicingTexture dicingTexture) { calcPerformance = false; if (dicingTexture != null) { var assetPath = AssetDatabase.GetAssetPath(dicingTexture); var fullPath = UnityPathUtility.ConvertAssetPathToFullPath(assetPath); var fileInfo = new FileInfo(fullPath); infoFileSize = (float)fileInfo.Length / MB; } else { return; } var textures = dicingTexture.GetAllDicingSource() .Select(x => AssetDatabase.GUIDToAssetPath(x.guid)) .Select(x => AssetDatabase.LoadMainAssetAtPath(x) as Texture2D) .Where(x => x != null) .ToArray(); // 消費メモリサイズを計測. totalMemSize = 0; textures.ForEach(x => { var mem = Mathf.NextPowerOfTwo(x.width) * Mathf.NextPowerOfTwo(x.height); mem *= !x.alphaIsTransparency ? 3 : 4; totalMemSize += mem; }); totalMemSize /= MB; if (dicingTexture.Texture != null) { var mem = Mathf.NextPowerOfTwo(dicingTexture.Texture.width) * Mathf.NextPowerOfTwo(dicingTexture.Texture.height); mem *= !dicingTexture.Texture.alphaIsTransparency ? 3 : 4; totalAtlasMemSize = (float)mem / MB; } // ファイルサイズ. totalFileSize = 0f; textures.Select(x => AssetDatabase.GetAssetPath(x)) .Select(x => UnityPathUtility.ConvertAssetPathToFullPath(x)) .Select(x => new FileInfo(x)) .ForEach(x => totalFileSize += (float)x.Length / MB); if (dicingTexture.Texture != null) { var assetPath = AssetDatabase.GetAssetPath(dicingTexture.Texture); var fullPath = UnityPathUtility.ConvertAssetPathToFullPath(assetPath); var fileInfo = new FileInfo(fullPath); atlasFileSize = (float)fileInfo.Length / MB; } calcPerformance = true; }
public static void Show(DicingTexture dicingTexture, string selection, Action <string> onSelectAction, Action onCloseAction) { if (instance != null) { instance.Close(); instance = null; } var comp = DisplayWizard <DicingSpriteSelector>("Select DicingSprite"); comp.onSelectAction = onSelectAction; comp.onCloseAction = onCloseAction; comp.dicingTexture = dicingTexture; comp.selectionTextureName = selection; comp.preViewSize = 200f; comp.sourceTextures = dicingTexture.GetAllDicingSource() .Select(x => { var path = AssetDatabase.GUIDToAssetPath(x.guid); return(AssetDatabase.LoadMainAssetAtPath(path) as Texture2D); }) .Where(x => x != null) .ToArray(); }
private void GenerateDicingTexture(DicingTexture target) { var exportPath = string.Empty; var textures = textureInfos .Where(x => x.status == TextureStatus.Exist || x.status == TextureStatus.Add || x.status == TextureStatus.Update) .Where(x => !deleteNames.Contains(x.texture.name)) .Select(x => x.texture) .ToArray(); if (target == null) { var path = string.Empty; if (string.IsNullOrEmpty(Prefs.exportPath) || !Directory.Exists(path)) { path = UnityPathUtility.AssetsFolder; } else { path = Prefs.exportPath; } exportPath = EditorUtility.SaveFilePanelInProject("Save As", "New DicingTexture.asset", "asset", "Save as...", path); } else { exportPath = AssetDatabase.GetAssetPath(target); } if (!string.IsNullOrEmpty(exportPath)) { var dicingData = generator.Generate(exportPath, blockSize, padding, textures, hasAlphaMap); target = ScriptableObjectGenerator.Generate <DicingTexture>(exportPath); target.Set(dicingData.Texture, blockSize, padding, dicingData.SourceTextures, dicingData.DicingBlocks, hasAlphaMap); target.Texture.filterMode = filterMode; UnityEditorUtility.SaveAsset(target); Prefs.exportPath = exportPath; selectDicingTexture = target; BuildTextureInfos(); deleteNames.Clear(); Repaint(); } }
void OnGUI() { var selectionTextures = Selection.objects != null?Selection.objects.OfType <Texture2D>().ToArray() : null; GUILayout.Space(2f); EditorGUI.BeginChangeCheck(); selectDicingTexture = EditorLayoutTools.ObjectField(selectDicingTexture, false); if (EditorGUI.EndChangeCheck()) { if (selectDicingTexture != null) { blockSize = selectDicingTexture.BlockSize; padding = selectDicingTexture.Padding; BuildTextureInfos(); } else { blockSize = DefaultBlockSize; padding = DefaultPadding; } deleteNames.Clear(); } GUILayout.Space(5f); DrawSettingsGUI(); GUILayout.Space(5f); if (selectDicingTexture == null) { DrawCreateGUI(selectionTextures); } else { DrawUpdateGUI(selectDicingTexture); } }
private void DrawUpdateGUI(DicingTexture dicingTexture) { var labelStyle = new GUIStyle(EditorStyles.label); var defaultColor = labelStyle.normal.textColor; var defaultBackgroundColor = GUI.backgroundColor; var delete = false; if (textureInfos.Any()) { EditorLayoutTools.DrawLabelWithBackground("Sprites", EditorLayoutTools.BackgroundColor, EditorLayoutTools.LabelColor); EditorGUILayout.Separator(); using (new EditorGUILayout.VerticalScope()) { using (var scrollViewScope = new EditorGUILayout.ScrollViewScope(scrollPosition)) { int index = 0; for (var i = 0; i < textureInfos.Length; i++) { ++index; GUILayout.Space(-1f); var textureName = textureInfos[i].texture != null ? textureInfos[i].texture.name : null; var highlight = selectionTextureName == textureName; GUI.backgroundColor = highlight ? Color.white : new Color(0.8f, 0.8f, 0.8f); using (new EditorGUILayout.HorizontalScope(EditorLayoutTools.TextAreaStyle, GUILayout.MinHeight(20f))) { GUI.backgroundColor = Color.white; GUILayout.Label(index.ToString(), GUILayout.Width(24f)); if (GUILayout.Button(textureName, EditorStyles.label, GUILayout.Height(20f))) { selectionTextureName = textureName; } switch (textureInfos[i].status) { case TextureStatus.Add: labelStyle.normal.textColor = Color.green; GUILayout.Label("Add", labelStyle, GUILayout.Width(27f)); break; case TextureStatus.Update: labelStyle.normal.textColor = Color.cyan; GUILayout.Label("Update", labelStyle, GUILayout.Width(45f)); break; case TextureStatus.Missing: labelStyle.normal.textColor = Color.yellow; GUILayout.Label("Missing", labelStyle, GUILayout.Width(45f)); break; } labelStyle.normal.textColor = defaultColor; if (deleteNames.Contains(textureName)) { GUI.backgroundColor = Color.red; if (GUILayout.Button("Delete", GUILayout.Width(60f))) { delete = true; } GUI.backgroundColor = Color.green; if (GUILayout.Button("X", GUILayout.Width(22f))) { deleteNames.Remove(textureName); } } else { if (GUILayout.Button("X", GUILayout.Width(22f))) { if (!deleteNames.Contains(textureName)) { deleteNames.Add(textureName); } } } GUILayout.Space(5f); } } scrollPosition = scrollViewScope.scrollPosition; } } } if (calcPerformance) { GUILayout.Space(5f); EditorLayoutTools.DrawLabelWithBackground("Result", EditorLayoutTools.BackgroundColor, EditorLayoutTools.LabelColor); using (new EditorGUILayout.HorizontalScope()) { GUILayout.Label("MemorySize", GUILayout.Width(75f)); var dicingMemSize = infoFileSize + totalAtlasMemSize; labelStyle.normal.textColor = totalMemSize < dicingMemSize ? Color.red : defaultColor; GUILayout.Label(string.Format("{0:F1} MB >>> {1:F1} MB : {2:F1}% ", totalMemSize, dicingMemSize, 100.0f * dicingMemSize / totalMemSize), labelStyle); labelStyle.normal.textColor = defaultColor; } using (new EditorGUILayout.HorizontalScope()) { GUILayout.Label("FileSize", GUILayout.Width(75f)); var dicingFileSize = infoFileSize + atlasFileSize; labelStyle.normal.textColor = totalFileSize < atlasFileSize ? Color.red : defaultColor; GUILayout.Label(string.Format("{0:F1} MB >>> {1:F1} MB : {2:F1}% ", totalFileSize, dicingFileSize, 100.0f * dicingFileSize / totalFileSize), labelStyle); labelStyle.normal.textColor = defaultColor; } } GUILayout.Space(15f); using (new EditorGUILayout.HorizontalScope()) { GUI.backgroundColor = Color.cyan; GUILayout.FlexibleSpace(); if (GUILayout.Button("Apply", GUILayout.Width(150f))) { GenerateDicingTexture(dicingTexture); } GUI.backgroundColor = defaultBackgroundColor; GUILayout.Space(25f); if (GUILayout.Button("View Textures", GUILayout.Width(150f))) { Action <string> onSelection = x => { selectionTextureName = x; Repaint(); }; DicingSpriteSelector.Show(dicingTexture, selectionTextureName, onSelection, null); } GUILayout.FlexibleSpace(); } if (delete) { GenerateDicingTexture(dicingTexture); } GUILayout.Space(5f); }