/// <summary> /// 最小二乘误差矩阵 /// [1 0 -y x] /// [0 1 x y] /// </summary> /// <param name="X"></param> /// <returns></returns> private double[,] GetB(double[,] X) { int rowNum = X.GetLength(0); double[,] B = MatrixTool.Init(rowNum, 4); //double[,] M = GetM(); double[,] mi = MatrixTool.Ident(2); //double[,] MK; //MK = specialMulti(M, X); for (int i = 0; i < rowNum; i += 2) { MatrixTool.CopySub(mi, 0, 0, 2, 2, ref B, i, 0); } for (int i = 0; i < rowNum; i += 2) { B[i, 2] = X[i, 0]; B[i, 3] = -X[i + 1, 0]; B[i + 1, 2] = X[i + 1, 0]; B[i + 1, 3] = X[i, 0]; } return(B); }
///// <summary> ///// 残差矩阵 ///// </summary> ///// <returns></returns> //private double[,] GetA() //{ // double[,] M = GetM(); // double[,] I2 = MatrixTool.Ident(2); // double[,] A = MatrixTool.Init(2, 4); // MatrixTool.MutliConst(ref I2, -1); // //MatrixTool.MutliConst(ref M, (1 + k)); // MatrixTool.CopySub(M, 0, 0, 2, 2, ref A, 0, 0); // MatrixTool.CopySub(I2, 0, 0, 2, 2, ref A, 0, 2); // return A; //} //private double[,] GetV(double[,] X, double[,] Y, CoordTrans4Param dpp) //{ // int rowNum = X.GetLength(0); // double[,] B, F, A, B2, B3, F2, V; // double[,] AT = MatrixTool.Init(4, 2); // A = GetA(); // MatrixTool.AT(A, ref AT); // MatrixTool.MutliConst(ref AT, 1 / (1 + (1 + k) * (1 + k))); // F = GetF(X, Y); // B = GetB(X); // B2 = MatrixTool.Init(2, 4); // B3 = MatrixTool.Init(2, 1); // F2 = MatrixTool.Init(rowNum, 1); // for (int i = 0; i < rowNum / 2; i++) // { // MatrixTool.CopySub(B, i * 2, 0, 2, 4, ref B2, 0, 0); // MatrixTool.Multi(B2, dpp.values, ref B3); // MatrixTool.CopySub(B3, 0, 0, 2, 1, ref F2, i * 2, 0); // } // MatrixTool.Sub(F, F2, ref F2); // V = specialMulti(AT, F2); // return V; //} /// <summary> /// X矩阵如下所示 /// /// /// </summary> /// <param name="X"></param> /// <param name="Y"></param> /// <returns></returns> public double CalculateTrans4Param(double[,] X, double[,] Y) { int PtNum = X.GetLength(0) / 2; double[,] B; double[,] F; double[,] BT = MatrixTool.Init(4, 2 * PtNum); double[,] BTB = MatrixTool.Init(4, 4); double[,] BTF = MatrixTool.Init(4, 1); //init pararm CoordTrans4Param dpp = new CoordTrans4Param(); Set4Param(0, 0, 0, 0); //this.SetRotationParamMM(0, 0, 0); //debug //this.TransCoord(X[0,0],X[1,0],X[2,0],out x2,out y2,out z2); int round = 0; while (round++ < 20) { F = GetF(X, Y); B = GetB(X); MatrixTool.AT(B, ref BT); MatrixTool.Multi(BT, B, ref BTB); MatrixTool.Inv(BTB); MatrixTool.Multi(BT, F, ref BTF); MatrixTool.Multi(BTB, BTF, ref dpp.values); if (dpp.isSmall()) { break; } else { MatrixTool.Add(this.values, dpp.values, ref this.values); } } Console.WriteLine(round); return(-1); //this.TransCoord(X[0,0],X[1,0],X[2,0],out x2,out y2,out z2); //double[,] V = GetV(X, Y, dpp); //double vMax = -1; //for (int i = 0; i < V.GetLength(0); i++) //{ // if (Math.Abs(V[i, 0]) > vMax) // vMax = Math.Abs(V[i, 0]); //} //return vMax; }
/// <summary> /// 获取观测方程。 -DeltaX - ((1+k)*RotateMatrix*X - Y), 或者 Y = DeltaX + (1+k)*RotateMatrix*X (布尔沙方程) /// </summary> /// <param name="X">原始点</param> /// <param name="Y">目标点</param> /// <returns></returns> private double[,] GetF(double[,] X, double[,] Y) { double[,] f0; double[,] qx = MatrixTool.Init(X.GetLength(0), 1); double[,] K = { { -dx }, { -dy } }; //double[,] S = { { 1 } }; //MatrixTool.Multi(X, S, ref qx); double[,] M = GetM(); qx = specialMulti(M, X); MatrixTool.Sub(qx, Y, ref qx); f0 = specialSub(K, qx); return(f0); }
public void TransCoord(double x1, double y1, out double x2, out double y2) { double[,] Xi = { { x1 }, { y1 } }; double[,] DX = { { dx }, { dy } }; double[,] tY = new double[2, 1]; //double[,] K = { { 1 + k } }; double[,] M = GetM(); //MatrixTool.Multi(Xi, K, ref tY); MatrixTool.Multi(M, Xi, ref tY); MatrixTool.Add(tY, DX, ref tY); x2 = tY[0, 0]; y2 = tY[1, 0]; }
private double[,] specialSub(double[,] m, double[,] X) { int rowNumM = m.GetLength(0); int colNumM = m.GetLength(1); int rowNumX = X.GetLength(0); int colNumX = X.GetLength(1); int lines = rowNumX / rowNumM; double[,] subX = MatrixTool.Init(rowNumM, colNumX); double[,] res = MatrixTool.Init(rowNumX, colNumX); for (int i = 0; i < rowNumX; i += rowNumM) { MatrixTool.CopySub(X, i, 0, rowNumM, colNumX, ref subX, 0, 0); MatrixTool.Sub(m, subX, ref subX); MatrixTool.CopySub(subX, 0, 0, rowNumM, colNumX, ref res, i, 0); } return(res); }
private double[,] specialMulti(double[,] m, double[,] X) { int rowNumM = m.GetLength(0); int colNumM = m.GetLength(1); int rowNumX = X.GetLength(0); int colNumX = X.GetLength(1); int lines = rowNumX / colNumM; double[,] mt = MatrixTool.Init(rowNumM, colNumX); double[,] subX = MatrixTool.Init(colNumM, colNumX); double[,] res = MatrixTool.Init(rowNumM * lines, colNumX); for (int i = 0; i < lines; i++) { MatrixTool.CopySub(X, i * colNumM, 0, colNumM, colNumX, ref subX, 0, 0); MatrixTool.Multi(m, subX, ref mt); MatrixTool.CopySub(mt, 0, 0, rowNumM, colNumX, ref res, i * rowNumM, 0); } return(res); }
// 117.11726427,36.67414252 public static void MarsToEarth(double[] marsLong, double[] marsLat, double[] earthLong, double[] earthLat, double[] newMarsLong, double[] newMarsLat, out double[] newEarthLong, out double[] newEarthLat) { int ptNum = marsLong.Length; double[,] X = MatrixTool.Init(2 * ptNum, 1); double[,] Y = MatrixTool.Init(2 * ptNum, 1); int pN = newMarsLong.Length; double[] XX = new double[pN * 2]; double[] YY = new double[pN * 2]; newEarthLong = new double[pN]; newEarthLat = new double[pN]; //double[] YYRes = new double[pN * 2]; for (int i = 0; i < ptNum; i++) { CoordinateConverter.LatLonToUTMXY(marsLat[i], marsLong[i], out X[2 * i + 0, 0], out X[2 * i + 1, 0]); CoordinateConverter.LatLonToUTMXY(earthLat[i], earthLong[i], out Y[2 * i + 0, 0], out Y[2 * i + 1, 0]); CoordinateConverter.LatLonToUTMXY(newMarsLat[i], newMarsLong[i], out XX[2 * i + 0], out XX[2 * i + 1]); } CoordTrans4Param ct = new CoordTrans4Param(); ct.CalculateTrans4Param(X, Y); for (int i = 0; i < pN; i++) { ct.TransCoord(XX[i * 2 + 0], XX[i * 2 + 1], out YY[i * 2 + 0], out YY[i * 2 + 1]); CoordinateConverter.UTMXYToLatLon(YY[i * 2 + 0], YY[i * 2 + 1], out newEarthLat[i], out newEarthLong[i]); //Console.WriteLine("准确的 x {0}, y {1}, 计算的 x {2} , y {3} ", YYRead[i * 2 + 0], YYRead[i * 2 + 1], YY84[i * 2 + 0], YY84[i * 2 + 1]); //Console.WriteLine("准确的 x {0}, y {1}, 计算的 x {2} , y {3} ", YYRead[i * 2 + 0], YYRead[i * 2 + 1], YY[i * 2 + 0] / sx + cx2, YY[i * 2 + 1] / sy + cy2); } //return YYRes; }