static void Main(string[] args) { Console.WriteLine("Sanity Check!"); Sender _sender = new Sender(); KeyboardInput _key = new KeyboardInput(); EventListener _listener = new EventListener(_key); vec3 start = vec3.Zero; vec3 end = new vec3(110.0f, 100.0f, 10.0f); float vel = 1f; bool complete = false; while (!complete) { MoveVector3(out complete, ref start, end, vel, AXIS.X); } Console.WriteLine("########################################################################"); Console.WriteLine("########### STOPPED SIM ###########"); Console.WriteLine("########################################################################"); _key.Send(); }
public void Detach() { m_sender.Changed -= new ChangedEventHandler(ReceiveSend); m_sender = null; }
public EventListener(Sender s) { m_sender = s; m_sender.Changed += new ChangedEventHandler(ReceiveSend); }